17,774
editsMore actions
→Involvement
(Persuade -> Persuasion (fixes dead link)) |
|||
Line 35: | Line 35: | ||
He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped. After talking, characters with the [[Folk Hero]] [[Background]] will gain the Timely Rescue [[Inspiration]]. | He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped. After talking, characters with the [[Folk Hero]] [[Background]] will gain the Timely Rescue [[Inspiration]]. | ||
If currently escorting [[Sazza]] out through the Underground Passage, Findal notices the rescue attempt. There are a | If currently escorting [[Sazza]] out through the Underground Passage, Findal notices the rescue attempt. There are a several options for how to handle this. | ||
* Convincing him that [[Halsin]] told the party to free Sazza with a {{SkillCheck|Deception|15}} | * Convincing him that [[Halsin]] told the party to free Sazza with a {{SkillCheck|Deception|15}} | ||
* Persuading him that Sazza is going to help you destroy the goblin camp with a {{SkillCheck|Persuasion|15}} | * Persuading him that Sazza is going to help you destroy the goblin camp with a {{SkillCheck|Persuasion|15}} | ||
Line 41: | Line 41: | ||
* Handing Sazza over | * Handing Sazza over | ||
If the | If passing on of the checks, Findal can be spoken to again for his regular dialogue. Otherwise the party has to fight Findal. If Sazza is handed over, she and Findal will fight. | ||
Should the party save him, Findal relocates to the [[Emerald Grove]]. | Should the party save him, Findal relocates to the [[Emerald Grove]]. |