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Added the fact that it recharges on short rest
HiddenDragon (talk | contribs) mNo edit summary |
m (Added the fact that it recharges on short rest) |
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| condition2 = Bloodless | | condition2 = Bloodless | ||
| condition2 duration = long rest | | condition2 duration = long rest | ||
| recharge = Short Rest | |||
| range = melee | | range = melee | ||
| refresh = short rest | | refresh = short rest |