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'''Grim visages''' are an [[undead]] [[non-playable race]] found in [[Act Two]]. They haunt the [[Reithwin Tollhouse]] alongside its tollmaster [[Gerringothe Thorm]], muttering madness the whole time. Each grim visage resembles a floating skull filled with billowing green smoke. | '''Grim visages''' are an [[undead]] [[non-playable race]] found in [[Act Two]]. They haunt the [[Reithwin Tollhouse]] alongside its tollmaster [[Gerringothe Thorm]], muttering madness the whole time. Each grim visage resembles a floating skull filled with billowing green smoke. | ||
{{Q|These skulls spawned from Gerringothe Thorm's twisted psyche. Manifestations of her worst flaws, they keep the coins of her protective armour intact.|author=in-game racial description}} | |||
== About == | == About == | ||
Each visage guards a portion of the [[Accursed Coins|accursed coins]] that provide Gerringothe with her power. Each visage destroyed will, in turn, remove 100 of her maximum hit points and a piece of her [[Coin Armour]]. Outside of combat, each visage is protected by {{Cond|Shadow Visage}}, preventing the party from preemptively weakening Gerringothe. | Each visage guards a portion of the [[Accursed Coins|accursed coins]] that provide Gerringothe with her power. Each visage destroyed will, in turn, remove 100 of her maximum hit points and a piece of her [[Coin Armour]]. Outside of combat, each visage is protected by {{Cond|Shadow Visage}}, preventing the party from preemptively weakening Gerringothe. | ||