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A list of magic items that can be obtained without looting. | A list of magic items that can be obtained without looting. | ||
==[[Act One]]== | |||
===Obtainable as rewards=== | |||
== [[Act One]] == | |||
=== Obtainable as rewards === | |||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
! width =|Item name | ! width="" |Item name | ||
! width =|Item effect | ! width="" |Item effect | ||
! width =|Item source | ! width="" |Item source | ||
! width =|Location | ! width="" |Location | ||
!Equipment slot | !Equipment slot | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Ring of Evasion}} | ! scope="row" |{{MdRarityItem|Ring of Evasion}} | ||
| | | | ||
*When you fail a [[Dexterity]] [[Saving throws|save]], you can use your {{action|reaction}} to succeed it instead | *When you fail a [[Dexterity]] [[Saving throws|save]], you can use your {{action|reaction}} to succeed it instead | ||
| Rewarded by [[Tara]] to [[Gale]] ([[Origins|Origin]]) at camp during the first [[long rest]] after completing the [[Prologue]] | |Rewarded by [[Tara]] to [[Gale]] ([[Origins|Origin]]) at camp during the first [[long rest]] after completing the [[Prologue]] | ||
|style="text-align: center;"| [[Campsite]] | | style="text-align: center;" |[[Campsite]] | ||
|Ring | | Ring | ||
|- | |- | ||
!{{MdRarityItem|Hellrider's Pride}} | !{{MdRarityItem|Hellrider's Pride}} | ||
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|Rewarded by [[Arabella|Arabella's]] parents for protecting her during [[Save Arabella]] | |Rewarded by [[Arabella|Arabella's]] parents for protecting her during [[Save Arabella]] | ||
|{{Coords|262|542}} | |{{Coords|262|542}} | ||
|Amulet | |Amulet | ||
|- | |- | ||
!{{MdRarityItem|Pale Oak}} | !{{MdRarityItem|Pale Oak}} | ||
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|- | |- | ||
!{{MdRarityItem|Infernal Robe}} | !{{MdRarityItem|Infernal Robe}} | ||
| | | | ||
*Cast {{sai|Fire Shield (Warm)}} (level 4) ({{recharge|long rest}}) | *Cast {{sai|Fire Shield (Warm)}} (level 4) ({{recharge|long rest}}) | ||
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage | *[[Resistance]] to {{DamageColor|Fire|Fire}} damage | ||
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| | | | ||
*On a hit with this heavy crossbow, the target must succeed [[DC]] 13 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target) | *On a hit with this heavy crossbow, the target must succeed [[DC]] 13 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target) | ||
|Looted from [[Zarys]] or rewarded by her for [[Find the Missing Shipment]] if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met | | Looted from [[Zarys]] or rewarded by her for [[Find the Missing Shipment]] if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met | ||
|[[Zhentarim Basement]] {{Coords|277|-249}} | |[[Zhentarim Basement]] {{Coords|277|-249}} | ||
|Weapon | |Weapon | ||
|- | |- | ||
!{{MdRarityItem|Assassin's Touch}} | !{{MdRarityItem|Assassin's Touch}} | ||
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|Rewarded by [[Omeluum]] at the [[Ebonlake Grotto]] for [[Help Omeluum Investigate the Parasite]] | |Rewarded by [[Omeluum]] at the [[Ebonlake Grotto]] for [[Help Omeluum Investigate the Parasite]] | ||
|{{Coords|107|-88}} | |{{Coords|107|-88}} | ||
|Ring | |Ring | ||
|- | |- | ||
!{{MdRarityItem|Boots of Speed}} | !{{MdRarityItem|Boots of Speed}} | ||
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*Rewarded by [[BOOOAL]] at its altar if the player decides to be his chosen | *Rewarded by [[BOOOAL]] at its altar if the player decides to be his chosen | ||
|[[The Festering Cove]] {{Coords|-420|285}} | |[[The Festering Cove]] {{Coords|-420|285}} | ||
|Weapon | | Weapon | ||
|- | |- | ||
!{{MdRarityItem|Guiding Light}} | !{{MdRarityItem|Guiding Light}} | ||
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|Rewarded by [[Bernard]] on the forth (roof) floor if having told him the correct line | |Rewarded by [[Bernard]] on the forth (roof) floor if having told him the correct line | ||
|[[Arcane Tower]] {{Coords|-27|-287}} | |[[Arcane Tower]] {{Coords|-27|-287}} | ||
|Ring | |Ring | ||
|- | |- | ||
!{{MdRarityItem|Bracing Band}} | !{{MdRarityItem|Bracing Band}} | ||
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|} | |} | ||
=== Purchasable from vendors === | ===Purchasable from vendors=== | ||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
! width="" |Item name | ! width="" | Item name | ||
! width="" |Item effect | ! width="" |Item effect | ||
! width="" |Item source | ! width="" |Item source | ||
! width="" |Location | ! width="" |Location | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|Gloves of Missile Snaring}} | ! scope="row" |{{MdRarityItem|Gloves of Missile Snaring}} | ||
| | | | ||
*Expend {{action|Reaction}} to reduce damage of 1 incoming projectile by 1d10 + [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] | *Expend {{action|Reaction}} to reduce damage of 1 incoming projectile by 1d10 + [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] | ||
| rowspan="6" | Bought or stolen from [[Arron]] next to the Silvanus statue in [[The Hollow]] | | rowspan="6" |Bought or stolen from [[Arron]] next to the Silvanus statue in [[The Hollow]] | ||
| rowspan="6" style="text-align: center;" | {{Coords|204|513}} | | rowspan="6" style="text-align: center;" |{{Coords|204|513}} | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|Dragon's Grasp}} | ! scope="row" |{{MdRarityItem|Dragon's Grasp}} | ||
| | | | ||
*Deal additional {{DamageColor|Physical|1d4 Slashing}} damage with this weapon to {{cond|Burning}} targets | *Deal additional {{DamageColor|Physical|1d4 Slashing}} damage with this weapon to {{cond|Burning}} targets | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|Ring of Flinging}} | ! scope="row" |{{MdRarityItem|Ring of Flinging}} | ||
| | | | ||
*Deal additional 1d4 damage with {{sai|Throw}} attacks | *Deal additional 1d4 damage with {{sai|Throw}} attacks | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|Hedge Wanderer Armour}} | ! scope="row" |{{MdRarityItem|Hedge Wanderer Armour}} | ||
| | | | ||
*+1 bonus to [[Dexterity]] [[saving throws]] and [[ability checks]] | *+1 bonus to [[Dexterity]] [[saving throws]] and [[ability checks]] | ||
*[[Nature]] +1 | *[[Nature]] +1 | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|Rain Dancer}} | ! scope="row" |{{MdRarityItem|Rain Dancer}} | ||
| | | | ||
*Cast {{sai|Create Water}} ({{recharge|short rest}}) | *Cast {{sai|Create Water}} ({{recharge|short rest}}) | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|Spellthief}} | ! scope="row" |{{MdRarityItem|Spellthief}} | ||
| | | | ||
*On a [[Dice rolls#Critical hits|critical hit]] with this longbow, regain one level 1 [[Spells#Spell slots|spell slot]] ({{recharge|short rest}}) | *On a [[Dice rolls#Critical hits|critical hit]] with this longbow, regain one level 1 [[Spells#Spell slots|spell slot]] ({{recharge|short rest}}) | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|Corellon's Grace}} | ! scope="row" |{{MdRarityItem|Corellon's Grace}} | ||
| | | | ||
*+1 bonus to unarmed{{ref|name=note1}} [[Dice rolls#Attack rolls|attack rolls]] and damage | *+1 bonus to unarmed{{ref|name=note1}} [[Dice rolls#Attack rolls|attack rolls]] and damage | ||
*+2 bonus to [[saving throws]] when not wearing [[armour]] | *+2 bonus to [[saving throws]] when not wearing [[armour]] | ||
| Bought or stolen from [[Auntie Ethel]] in the lower part of [[The Hollow]] | |Bought or stolen from [[Auntie Ethel]] in the lower part of [[The Hollow]] | ||
| style="text-align: center;" | {{Coords|192|546}} | | style="text-align: center;" |{{Coords|192|546}} | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|Safeguard Shield}} | ! scope="row" |{{MdRarityItem|Safeguard Shield}} | ||
| | | | ||
*[[Saving throws]] +1 | *[[Saving throws]] +1 | ||
| rowspan="2" | Bought or stolen from [[Dammon]] at the forge in [[The Hollow]] | | rowspan="2" |Bought or stolen from [[Dammon]] at the forge in [[The Hollow]] | ||
| rowspan="2" style="text-align: center;" | {{Coords|180|561}} | | rowspan="2" style="text-align: center;" |{{Coords|180|561}} | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|Hunting Shortbow}} | ! scope="row" |{{MdRarityItem|Hunting Shortbow}} | ||
| | | | ||
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[List of Creature Types#Monstrosity|Monstrosities]] | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[List of Creature Types#Monstrosity|Monstrosities]] | ||
*Cast {{sai|Hunter's Mark}} ({{recharge|long rest}}) | *Cast {{sai|Hunter's Mark}} ({{recharge|long rest}}) | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|Shapeshifter's Boon Ring}} | ! scope="row" |{{MdRarityItem|Shapeshifter's Boon Ring}} | ||
| | | | ||
*While shapeshifting or [[Disguise Self|disguising]] yourself, gain a 1d4 bonus to all [[ability check|ability checks]]. This effect lasts until [[long rest]] and doesn't require the ring to be equipped once enabled | *While shapeshifting or [[Disguise Self|disguising]] yourself, gain a 1d4 bonus to all [[ability check|ability checks]]. This effect lasts until [[long rest]] and doesn't require the ring to be equipped once enabled | ||
| [[Strange Ox]]{{ref|name=note2}} in the stables next to the training ground in [[The Hollow]]. If you spare it here, you can get more loot during later encounters with the ox | |[[Strange Ox]]{{ref|name=note2}} in the stables next to the training ground in [[The Hollow]]. If you spare it here, you can get more loot during later encounters with the ox | ||
| style="text-align: center;" | {{coords|217|540}} | | style="text-align: center;" |{{coords|217|540}} | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|The Whispering Promise}} | ! scope="row" |{{MdRarityItem|The Whispering Promise}} | ||
| | | | ||
*When healing an ally or yourself, grant or receive {{cond|Bless}} for 2 turns | *When healing an ally or yourself, grant or receive {{cond|Bless}} for 2 turns | ||
| Bought or stolen from [[Volo]] next to the druidic ritual site | | Bought or stolen from [[Volo]] next to the druidic ritual site | ||
| style="text-align: center;" | {{Coords|260|511}} | | style="text-align: center;" |{{Coords|260|511}} | ||
|- | |- | ||
!{{MdRarityItem|The Jolty Vest}} | !{{MdRarityItem|The Jolty Vest}} | ||
| | | | ||
*You take 1 less {{DamageColor|Physical|Slashing}} damage | *You take 1 less {{DamageColor|Physical|Slashing}} damage | ||
*When you take damage while imbued with {{cond|Lightning Charges}}, the attacker must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or get {{cond|Shocked}} for 1 turn | *When you take damage while imbued with {{cond|Lightning Charges}}, the attacker must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or get {{cond|Shocked}} for 1 turn | ||
| rowspan="6" |Bought or stolen from [[Brem]] near the contraband if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met | | rowspan="6" | Bought or stolen from [[Brem]] near the contraband if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met | ||
| rowspan="6" |[[Zhentarim Basement]] {{Coords|300|-257}} | | rowspan="6" |[[Zhentarim Basement]] {{Coords|300|-257}} | ||
|- | |- | ||
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|- | |- | ||
!{{MdRarityItem|Bow of Awareness}} | !{{MdRarityItem|Bow of Awareness}} | ||
| | | | ||
*+1 bonus to [[Initiative]] rolls | *+1 bonus to [[Initiative]] rolls | ||
|- | |- | ||
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!{{MdRarityItem|Circlet of Blasting}} | !{{MdRarityItem|Circlet of Blasting}} | ||
| | | | ||
*Cast {{sai|Scorching Ray}} (level 2) ({{recharge|long rest}}) | * Cast {{sai|Scorching Ray}} (level 2) ({{recharge|long rest}}) | ||
|- | |- | ||
!{{MdRarityItem|The Baneful}} | !{{MdRarityItem|The Baneful}} | ||
| | | | ||
*+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon | * +1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon | ||
*On a hit with this shortsword, the target must succeed [[DC]] 14 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target) | *On a hit with this shortsword, the target must succeed [[DC]] 14 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target) | ||
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}} | * The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}} | ||
|- | |- | ||
!{{MdRarityItem|Psychic Spark}} | !{{MdRarityItem|Psychic Spark}} | ||
| | | | ||
*Shoot an additional dart when casting '''Magic Missile''' | * Shoot an additional dart when casting '''Magic Missile''' | ||
*Cast {{sai|Magic Missile}} (level 1) ({{recharge|long rest}}) | *Cast {{sai|Magic Missile}} (level 1) ({{recharge|long rest}}) | ||
|- | |- | ||
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|- | |- | ||
!{{MdRarityItem|Pearl of Power Amulet}} | !{{MdRarityItem|Pearl of Power Amulet}} | ||
| | | | ||
*Gain an action to restore one [[Spells#Spell slots|spell slot]] of level 3 and lower ({{recharge|long rest}}) | *Gain an action to restore one [[Spells#Spell slots|spell slot]] of level 3 and lower ({{recharge|long rest}}) | ||
|- | |- | ||
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!{{MdRarityItem|Herbalist's Gloves}} | !{{MdRarityItem|Herbalist's Gloves}} | ||
| | | | ||
*When healing {{cond|Poisoned}} allies, they get cured from the effect | * When healing {{cond|Poisoned}} allies, they get cured from the effect | ||
|- | |- | ||
!{{MdRarityItem|Ring of Jumping}} | !{{MdRarityItem|Ring of Jumping}} | ||
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|- | |- | ||
!{{MdRarityItem|Bow of the Banshee}} | !{{MdRarityItem|Bow of the Banshee}} | ||
| | | | ||
*On a hit with this shortbow, the target must succeed [[DC]] 12 [[Wisdom]] [[Saves|save]] or get {{cond|Frightened}} for 2 turns. Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and melee damage against [[Frightened (Condition Type)|Frightened]] creatures | *On a hit with this shortbow, the target must succeed [[DC]] 12 [[Wisdom]] [[Saves|save]] or get {{cond|Frightened}} for 2 turns. Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and melee damage against [[Frightened (Condition Type)|Frightened]] creatures | ||
|- | |- | ||
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*This weapon sheds light in a 7.5 m / 25 ft radius. This cannot be toggled off | *This weapon sheds light in a 7.5 m / 25 ft radius. This cannot be toggled off | ||
|} | |} | ||
=== Other === | ===Other === | ||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
! width="" |Item name | ! width="" |Item name | ||
! width="" |Item effect | ! width="" |Item effect | ||
! width="" |Item source | ! width="" |Item source | ||
! width="" |Location | ! width="" |Location | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|Xyanyde}} | ! scope="row" |{{MdRarityItem|Xyanyde}} | ||
| | | | ||
*On a miss with this mace, you encase the target in {{cond|Faerie Fire}} for 2 turns if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] ({{recharge|short rest}}) | *On a miss with this mace, you encase the target in {{cond|Faerie Fire}} for 2 turns if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] ({{recharge|short rest}}) | ||
| rowspan="3" | [[Minthara]] (NPC or [[Companions|Companion]]) at the table with invasion plans | | rowspan="3" |[[Minthara]] (NPC or [[Companions|Companion]]) at the table with invasion plans | ||
| rowspan="3" style="text-align: center;" | {{Coords|333|41}} | | rowspan="3" style="text-align: center;" |{{Coords|333|41}} | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|Spidersilk Armour}} | ! scope="row" | {{MdRarityItem|Spidersilk Armour}} | ||
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*[[Advantage]] on [[Constitution]] [[saving throws]] | *[[Advantage]] on [[Constitution]] [[saving throws]] | ||
|- | |- | ||
! scope="row" | {{MdRarityItem|Boots of Striding}} | ! scope="row" |{{MdRarityItem|Boots of Striding}} | ||
| | | | ||
*On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}} | *On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}} | ||
*[[Athletics]] +1 | *[[Athletics]] +1 | ||
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| | | | ||
*Deal extra {{DamageColor|Cold|1d4 Cold}} damage in melee with this weapon | *Deal extra {{DamageColor|Cold|1d4 Cold}} damage in melee with this weapon | ||
*When you deal {{DamageColor|Cold|Cold}} damage, deal additional {{DamageColor|Cold|1 Cold}} damage | * When you deal {{DamageColor|Cold|Cold}} damage, deal additional {{DamageColor|Cold|1 Cold}} damage | ||
*When you deal {{DamageColor|Cold|Cold}} damage with a spell, the target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Chilled}} for 2 turns | *When you deal {{DamageColor|Cold|Cold}} damage with a spell, the target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Chilled}} for 2 turns | ||
*Cast {{sai|Ray of Frost}} ({{recharge|Per turn}}) | * Cast {{sai|Ray of Frost}} ({{recharge|Per turn}}) | ||
| Crafted by combining [[Icy Helve]], [[Icy Metal]] and [[Icy Crystal]] | |Crafted by combining [[Icy Helve]], [[Icy Metal]] and [[Icy Crystal]] | ||
| style="text-align: center;" | {{Coords|119|-248}} | | style="text-align: center;" | {{Coords|119|-248}} | ||
|} | |} | ||
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Act 1.5 | Act 1.5 | ||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
! width =|Item name | ! width="" |Item name | ||
! width =|Item effect | ! width="" |Item effect | ||
! width =|Item source | ! width="" |Item source | ||
! width =|Location | ! width="" |Location | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Periapt of Wound Closure}} | ! scope="row" | {{MdRarityItem|Periapt of Wound Closure}} | ||
| | | | ||
*When you are {{cond|Downed}}, automatically stabilise at the start of your turn | *When you are {{cond|Downed}}, automatically stabilise at the start of your turn | ||
*Whenever you are healed, you restore the maximum number of possible [[hit points]]. | *Whenever you are healed, you restore the maximum number of possible [[hit points]]. | ||
|rowspan=8| Bought or stolen from [[Esther|Lady Esther]] north-east of the [[Rosymorn Monastery Trail#Regional Waypoints|Trielta Crags]] waypoint | | rowspan="8" |Bought or stolen from [[Esther|Lady Esther]] north-east of the [[Rosymorn Monastery Trail#Regional Waypoints|Trielta Crags]] waypoint | ||
|rowspan="8" style="text-align: center;"| {{Coords|-42|-129}} | | rowspan="8" style="text-align: center;" |{{Coords|-42|-129}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Gloves of Cinder and Sizzle}} | ! scope="row" |{{MdRarityItem|Gloves of Cinder and Sizzle}} | ||
| | | | ||
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with unarmed attacks | *Deal additional {{DamageColor|Fire|1d4 Fire}} damage with unarmed attacks | ||
*Cast {{sai|Scorching Ray}} (level 3) ({{recharge|long rest}}) | *Cast {{sai|Scorching Ray}} (level 3) ({{recharge|long rest}}) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|The Graceful Cloth}} | ! scope="row" |{{MdRarityItem|The Graceful Cloth}} | ||
| | | | ||
*[[Advantage]] on [[Dexterity]] [[ability checks]], +1 bonus to Dexterity [[saving throws]] | *[[Advantage]] on [[Dexterity]] [[ability checks]], +1 bonus to Dexterity [[saving throws]] | ||
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*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft, and you take half damage from falling | *{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft, and you take half damage from falling | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Cacophony}} | ! scope="row" |{{MdRarityItem|Cacophony}} | ||
| | | | ||
*Deal additional {{DamageColor|Thunder|1d4 Thunder}} damage in melee with this weapon | *Deal additional {{DamageColor|Thunder|1d4 Thunder}} damage in melee with this weapon | ||
*Cast {{sai|Thunderous Smite}} ({{recharge|short rest}}) | *Cast {{sai|Thunderous Smite}} ({{recharge|short rest}}) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Gloves of Baneful Striking}} | ! scope="row" | | ||
{{MdRarityItem|Gloves of Baneful Striking}} | |||
| | | | ||
*On a hit with your weapon, inflict a 1d4 penalty on target's [[saving throws]] against your [[spells]] for 2 turns | *On a hit with your weapon, inflict a 1d4 penalty on target's [[saving throws]] against your [[spells]] for 2 turns | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Winter's Clutches}} | ! scope="row" |{{MdRarityItem|Winter's Clutches}} | ||
| | | | ||
*When you deal {{DamageColor|Cold|Cold}} damage, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s) | * When you deal {{DamageColor|Cold|Cold}} damage, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Boots of Elemental Momentum}} | ! scope="row" |{{MdRarityItem|Boots of Elemental Momentum}} | ||
| | | | ||
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain {{cond|Momentum}} for 2 turns | *When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain {{cond|Momentum}} for 2 turns | ||
*[[Athletics]] +1 | *[[Athletics]] +1 | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Hoppy}} | ! scope="row" |{{MdRarityItem|Hoppy}} | ||
| | | | ||
*Gain an action to strike the target, dealing additional {{DamageColor|Necrotic|Necrotic}} damage equal to your [[proficiency bonus]] and regaining {{DamageColor|Healing|1d6 hit points}} ({{recharge|short rest}}) | *Gain an action to strike the target, dealing additional {{DamageColor|Necrotic|Necrotic}} damage equal to your [[proficiency bonus]] and regaining {{DamageColor|Healing|1d6 hit points}} ({{recharge|short rest}}) | ||
|- | |- | ||
!{{MdRarityItem|Gloves of Dexterity}} | |||
! | |||
| | | | ||
*Set your [[Dexterity]] to 18{{ref|name=note21}} while wearing these gloves | *Set your [[Dexterity]] to 18{{ref|name=note21}} while wearing these gloves | ||
*[[Dice rolls#Attack rolls|Attack rolls]] +1 | *[[Dice rolls#Attack rolls|Attack rolls]] +1 | ||
|rowspan=8| Bought or stolen from [[A'jak'nir Jeera]] south-east of the [[Crèche Y'llek]] waypoint | | rowspan="8" |Bought or stolen from [[A'jak'nir Jeera]] south-east of the [[Crèche Y'llek]] waypoint | ||
|rowspan="8 | | rowspan="8" |[[Crèche Y'llek]] {{Coords|1387|-821}} | ||
|- | |- | ||
! | !{{MdRarityItem|Knife of the Undermountain King}} | ||
| | | | ||
*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. When you roll 2 damage or less, reroll the dice, taking the highest result | *Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. When you roll 2 damage or less, reroll the dice, taking the highest result | ||
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this shortsword against [[obscured]] targets | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this shortsword against [[obscured]] targets | ||
|- | |- | ||
! | !{{MdRarityItem|Daredevil Gloves}} | ||
| | | | ||
*[[Spells|Spell]] [[attack rolls]] +1 | *[[Spells|Spell]] [[attack rolls]] +1 | ||
*Ranged spell attacks in melee range are made as melee spell attacks. This can be toggled off | *Ranged spell attacks in melee range are made as melee spell attacks. This can be toggled off | ||
|- | |- | ||
! | !{{MdRarityItem|Vital Conduit Boots}} | ||
| | |*On a [[concentration]] cast, gain 8 [[Hit points#Temporary hit points|temporary hit points]] | ||
*On a [[concentration]] cast, gain 8 [[Hit points#Temporary hit points|temporary hit points]] | |||
*[[Athletics]] +1 | *[[Athletics]] +1 | ||
|- | |- | ||
! | !{{MdRarityItem|Defender Flail}} | ||
| | | | ||
*Reduce incoming {{DamageColor|Physical|Physical}} damage by 1 | *Reduce incoming {{DamageColor|Physical|Physical}} damage by 1 | ||
*[[Armour Class]] +1 | *[[Armour Class]] +1 | ||
|- | |- | ||
! | !{{MdRarityItem|Larethian's Wrath}} | ||
| | | | ||
*Gain an action to cleave in a 4 m / 13 ft cone, dealing {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}}) | *Gain an action to cleave in a 4 m / 13 ft cone, dealing {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}}) | ||
*Unlike most [[Longswords]], this sword is a [[finesse]] weapon | *Unlike most [[Longswords]], this sword is a [[finesse]] weapon | ||
|- | |- | ||
! | !{{MdRarityItem|Unseen Menace}} | ||
| | |*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon and immunity to being [[Disarming|disarmed]] | ||
*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon and immunity to being [[Disarming|disarmed]] | |||
*The effect wears off for 2 rounds when you miss an attack roll with this weapon | *The effect wears off for 2 rounds when you miss an attack roll with this weapon | ||
|- | |- | ||
! | !{{MdRarityItem|Witchbreaker}} | ||
| | | | ||
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[concentrating]] targets | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[concentrating]] targets | ||
|- | |- | ||
! | !{{MdRarityItem|Varsh Ko'kuu's Boots}} | ||
| | | | ||
*Immunity to [[Acid Surface|acidic]] surfaces, [[resistance]] to {{DamageColor|Acid|Acid}} damage | *Immunity to [[Acid Surface|acidic]] surfaces, [[resistance]] to {{DamageColor|Acid|Acid}} damage | ||
| [[Varsh Ko'kuu]] in the [[Crèche Y'llek#Hatchery|Hatchery]] | |[[Varsh Ko'kuu]] in the [[Crèche Y'llek#Hatchery|Hatchery]] | ||
|[[Crèche Y'llek]] {{Coords|1292|-759}} | |||
|} | |} | ||
==[[Act Two]]== | |||
=== Obtainable as rewards === | |||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
! width =|Item name | ! width="" |Item name | ||
! width =|Item effect | ! width="" |Item effect | ||
! width =|Item source | ! width="" | Item source | ||
! width =|Location | ! width="" |Location | ||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Ring of Shadows}} | ||
| | | | ||
* | *Cast {{sai|Pass Without Trace}} ({{recharge|long rest}}) | ||
| [[ | |Rewarded by [[Oliver]] for winning both rounds of his game at the [[House in Deep Shadows]] | ||
| | | style="text-align: center;" |{{Coords|76|37}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" |{{MdRarityItem|Raven Gloves}} | ||
| | | | ||
*Cast {{sai| | *Cast {{sai|Summon Quothe the Raven}} ({{recharge|short rest}}) | ||
| | |Rewarded by [[He Who Was]] for [[Punish the Wicked]] | ||
|style="text-align: center;"| {{Coords| | | style="text-align: center;" |{{Coords|128|110}} | ||
|- | |- | ||
! | !{{MdRarityItem|Flawed Helldusk Helmet}} | ||
| | | | ||
* | *+2 bonus to [[saving throw|saving throws]] against [[spells]] | ||
*[[Constitution]] saving throws +1 | |||
|rowspan= | | rowspan="3" |Rewarded by [[Dammon]] at the Inn blacksmith for giving him 3 pieces of [[Infernal Iron]] during dialogue | ||
|rowspan=" | | rowspan="3" |{{Coords|-33|164}} | ||
|- | |- | ||
! | !{{MdRarityItem|Flawed Helldusk Armour}} | ||
| | | | ||
* | *When you are hit by an enemy in melee, once per attack, they must succeed [[DC]] 13 [[Dexterity]] [[saving throw|save]] or receive {{DamageColor|Fire|1d4 Fire}} damage | ||
* | *Incoming {{DamageColor|Physical|Piercing}} damage is reduced by 1 | ||
* [[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | |||
|- | |- | ||
! | !{{MdRarityItem|Flawed Helldusk Gloves}} | ||
| | | | ||
* | *Deal additional {{DamageColor|Fire|1d4 Fire}} damage with your weapons or additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with unarmed strikes | ||
*On an unarmed hit, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or suffer {{cond|Bleeding}} for 2 turns | |||
* [[Strength]] [[saving throw|saving throws]] +1 | |||
|- | |- | ||
! | !{{MdRarityItem|Sylvan Scimitar}} | ||
| | | | ||
* | * This weapon uses your [[Spells#Spellcasting ability|spellcasting modifier]] instead of [[Dexterity]] for [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] | ||
|Looted from [[Jaheira]] (NPC or [[Companions|Companion]]) | |||
|{{Coords|-63|144}} | |||
|- | |- | ||
! | !{{MdRarityItem|Potent Robe}} | ||
| | | | ||
* | *Your [[All spells#Cantrips|cantrips]] deal additional damage equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]] | ||
| [[ | *At the beginning of your turn, gain [[Hit points#Temporary hit points|temporary hit points]] equal to your Charisma modifier | ||
*[[Armour Class]] +1 | |||
|Rewarded by [[Alfira]]{{ref|name=note8}} for [[Rescue the Tieflings]] | |||
|{{Coords|-64|141}} | |||
|- | |- | ||
! | !{{MdRarityItem|Shadow Blade Ring}} | ||
| | | | ||
* | *Cast {{sai|Shadow Blade}} ({{recharge|short rest}}) | ||
|Rewarded by [[Arabella]] for [[Find Arabella's Parents]]. It is advised to send her to camp during the quest. | |||
| | |[[Campsite]], next to [[Withers]] | ||
|- | |- | ||
! | !{{MdRarityItem|Moonlight Glaive}} | ||
| | | | ||
*[[ | *Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon | ||
| | *This weapon sheds light in a 6 m / 20 ft radius. This can be toggled off | ||
| | *Gain an action to strike the enemy, dealing additional {{DamageColor|Psychic|Psychic}} damage equal to your [[proficiency bonus]], surrounding them in a 3 m / 10 ft butterfly cloud that grants [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] against the target. If the target leaves the cloud, they receive {{DamageColor|Psychic|1d6 Psychic}} damage ({{recharge|short rest}}) | ||
|Rewarded for rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] | |||
|[[Shadowfell]] {{Coords|-604|-1431}} | |||
|- | |- | ||
! | !{{MdRarityItem|Selûne's Spear of Night}} | ||
| | | | ||
*Cast {{sai| | *[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]] and [[Perception]] [[ability check|ability checks]] | ||
| Rewarded | *Gain {{sai|Darkvision}} while having this weapon equipped | ||
| | *Cast {{sai|Moonbeam}} (level 3) ({{recharge|long rest}}) | ||
*Cast {{sai|Moonmote}} ({{recharge|long rest}}) | |||
|Rewarded at camp after rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] and defeating [[Ketheric Thorm]] | |||
|[[Campsite]] | |||
|- | |- | ||
! | !{{MdRarityItem|Shadow Lantern}} | ||
| | | | ||
* | *Unlike the [[Moonlantern]], this lantern doesn't grant immunity to the [[Shadow Curse (Condition)|Shadow Curse]] | ||
| | * Gain an action to conjure a [[Shadow]] and assume control of it ({{recharge|long rest}}) | ||
|Crafted by [[Gale]] ([[Origins|Origin]] or [[Companions|Companion]]) by combining [[Dead Pixie]] with [[Broken Moonlantern]] at the ritual circle behind the secret door in [[Balthazar|Balthazar's]] quarters on the upper floor | |||
|{{Coords|-150|-165}} | |||
|- | |- | ||
! | !{{MdRarityItem|Infernal Rapier}} | ||
| | | | ||
* | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
| [[ | *This weapon uses your [[Spells#Spellcasting ability|spellcasting modifier]] instead of [[Dexterity]] for [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] | ||
| | *Cast {{sai|Planar Ally: Cambion}} ({{recharge|long rest}}) | ||
|If persuaded, rewarded to [[Wyll]] ([[Origins|Origin]] or [[Companions|Companion]]) by [[Mizora]] in the [[Mind Flayer Colony#Tadpoling Centre|Tadpoling Centre]] | |||
|[[Mind Flayer Colony]] {{Coords|676|39}} | |||
|- | |- | ||
! | !{{MdRarityItem|Devotee's Mace}} | ||
| | | | ||
* | *Deal additional {{DamageColor|Radiant|1d8 Radiant}} damage with this weapon | ||
*Gain an action to emanate a soothing aura around you, regaining {{DamageColor|Healing|1d4 hit points}} to you and your allies in a 9 m / 30 ft radius at the start of your turn, for 10 turns ({{recharge|long rest}}) | |||
|[[Cleric|Clerics]] upon reaching level 10 and choosing {{sai|Divine Intervention: Arm Thy Servant|Arm Thy Servant}} as their {{sai|Divine Intervention}} | |||
|Any | |||
| | |||
| | |||
| | |||
|} | |} | ||
=== | === Purchasable from vendors === | ||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
! width =|Item name | ! width="" |Item name | ||
! width =|Item effect | ! width="" |Item effect | ||
! width =|Item source | ! width="" |Item source | ||
! width =|Location | ! width="" |Location | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Shield of Devotion}} | ! scope="row" |{{MdRarityItem|Shield of Devotion}} | ||
| | | | ||
*Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped | *Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
*Cast {{sai|Shield of Devotion: Aid}} ({{recharge|long rest}}) | *Cast {{sai|Shield of Devotion: Aid}} ({{recharge|long rest}}) | ||
|rowspan=13| Bough or stolen from [[Talli|Quartermaster Talli]] near the [[Last Light Inn]] waypoint | | rowspan="13" | Bough or stolen from [[Talli|Quartermaster Talli]] near the [[Last Light Inn]] waypoint | ||
|rowspan="13" style="text-align: center;"| {{Coords|-27|132}} | | rowspan="13" style="text-align: center;" |{{Coords|-27|132}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Incandescent Staff}} | ! scope="row" |{{MdRarityItem|Incandescent Staff}} | ||
| | | | ||
*[[Spells|Spell]] [[Dice rolls#Attack rolls|attack rolls]] +1 | *[[Spells|Spell]] [[Dice rolls#Attack rolls|attack rolls]] +1 | ||
Line 753: | Line 691: | ||
*Cast {{sai|Fireball}} (level 3) ({{recharge|long rest}}) | *Cast {{sai|Fireball}} (level 3) ({{recharge|long rest}}) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Amulet of the Harpers}} | ! scope="row" |{{MdRarityItem|Amulet of the Harpers}} | ||
| | | | ||
*[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]] | *[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]] | ||
*Cast {{sai|Shield}} ({{recharge|long rest}}) | *Cast {{sai|Shield}} ({{recharge|long rest}}) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Cindersnap Gloves}} | ! scope="row" |{{MdRarityItem|Cindersnap Gloves}} | ||
| | | | ||
*Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}}) | *Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}}) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Gloves of the Balanced Hands}} | ! scope="row" |{{MdRarityItem|Gloves of the Balanced Hands}} | ||
| | | | ||
*Gain the {{sai|Two-Weapon Fighting}} style as long as these gloves are equipped | *Gain the {{sai|Two-Weapon Fighting}} style as long as these gloves are equipped | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Obsidian Laced Robe}} | ! scope="row" |{{MdRarityItem|Obsidian Laced Robe}} | ||
| | | | ||
*On your successful [[saving throw]] against an enemy spell, the attacker that caused the throw receives {{DamageColor|Fire|1d4 + [[proficiency bonus|your proficiency bonus]] Fire}} damage | * On your successful [[saving throw]] against an enemy spell, the attacker that caused the throw receives {{DamageColor|Fire|1d4 + [[proficiency bonus|your proficiency bonus]] Fire}} damage | ||
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage | *[[Resistance]] to {{DamageColor|Fire|Fire}} damage | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|The Mighty Cloth}} | ! scope="row" |{{MdRarityItem|The Mighty Cloth}} | ||
| | | | ||
*[[Advantage]] on [[Strength]] [[ability checks]], your [[carrying capacity]] is doubled | *[[Advantage]] on [[Strength]] [[ability checks]], your [[carrying capacity]] is doubled | ||
Line 778: | Line 716: | ||
*Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[Abilities#Ability score modifiers|modifier]] [[DC]] ({{recharge|Per turn}}) | *Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[Abilities#Ability score modifiers|modifier]] [[DC]] ({{recharge|Per turn}}) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Yuan-Ti Scale Mail}} | ! scope="row" |{{MdRarityItem|Yuan-Ti Scale Mail}} | ||
| | | | ||
*Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | * Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | ||
*+1 bonus to [[Initiative]] rolls | *+1 bonus to [[Initiative]] rolls | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Shadeclinger Armour}} | ! scope="row" |{{MdRarityItem|Shadeclinger Armour}} | ||
| | | | ||
*While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]] | *While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]] | ||
*[[Stealth]] +1 | *[[Stealth]] +1 | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Barkskin Armour}} | ! scope="row" |{{MdRarityItem|Barkskin Armour}} | ||
| | | | ||
*Increase your [[AC]] to 16 while wearing this armour | *Increase your [[AC]] to 16 while wearing this armour | ||
*[[Advantage]] on [[Constitution]] [[saving throw|saving throws]] | *[[Advantage]] on [[Constitution]] [[saving throw|saving throws]] | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Hat of Uninhibited Kushigo}} | ! scope="row" |{{MdRarityItem|Hat of Uninhibited Kushigo}} | ||
| | | | ||
*After dealing damage with an unarmed attack, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] until the end of your turn | *After dealing damage with an unarmed attack, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] until the end of your turn | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Defender Greataxe}} | ! scope="row" |{{MdRarityItem|Defender Greataxe}} | ||
| | | | ||
*Gain an action during your first attack of the round to reduce this weapon's [[enchantment]] by 1, increasing your [[AC]] and [[saving throw|saving throws]] by 1 in return ({{recharge|Per turn}}) | *Gain an action during your first attack of the round to reduce this weapon's [[enchantment]] by 1, increasing your [[AC]] and [[saving throw|saving throws]] by 1 in return ({{recharge|Per turn}}) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Cloak of Protection}} | ! scope="row" |{{MdRarityItem|Cloak of Protection}} | ||
| | | | ||
*[[Armour Class]] +1 | *[[Armour Class]] +1 | ||
*[[Saving throws]] +1 | *[[Saving throws]] +1 | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Sword of Life Stealing}} | ! scope="row" |{{MdRarityItem|Sword of Life Stealing}} | ||
| | | | ||
*On a [[Dice rolls#Critical hits|critical hit]] with this shortsword, if the target is not [[Construct]] or [[Undead]], deal additional {{DamageColor|Necrotic|10 Necrotic}} damage and gain 10 [[Hit points#Temporary hit points|temporary hit points]] | *On a [[Dice rolls#Critical hits|critical hit]] with this shortsword, if the target is not [[Construct]] or [[Undead]], deal additional {{DamageColor|Necrotic|10 Necrotic}} damage and gain 10 [[Hit points#Temporary hit points|temporary hit points]] | ||
|rowspan=8| Bought or stolen from [[Dammon]]{{ref|name=note6}} at the Inn blacksmith | | rowspan="8" |Bought or stolen from [[Dammon]]{{ref|name=note6}} at the Inn blacksmith | ||
|rowspan="8" style="text-align: center;"| {{Coords|-33|164}} | | rowspan="8" style="text-align: center;" |{{Coords|-33|164}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Swordmaster Gloves}} | ! scope="row" |{{MdRarityItem|Swordmaster Gloves}} | ||
| | | | ||
*Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]]. | *Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]]. | ||
*Melee weapon [[Dice rolls#Attack rolls|attack rolls]] +1 | *Melee weapon [[Dice rolls#Attack rolls|attack rolls]] +1 | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Darkfire Shortbow}} | ! scope="row" |{{MdRarityItem|Darkfire Shortbow}} | ||
| | | | ||
*[[Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage | *[[Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage | ||
*Cast {{sai|Haste}} ({{recharge|long rest}}) | * Cast {{sai|Haste}} ({{recharge|long rest}}) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Harmonium Halberd}} | ! scope="row" |{{MdRarityItem|Harmonium Halberd}} | ||
| | | | ||
*[[Strength]] +2 | *[[Strength]] +2 | ||
Line 828: | Line 766: | ||
*[[Wisdom]] -1 | *[[Wisdom]] -1 | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Charge-Bound Warhammer}} | ! scope="row" |{{MdRarityItem|Charge-Bound Warhammer}} | ||
| | | | ||
*Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon | *Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon | ||
Line 834: | Line 772: | ||
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}} | *The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Thermodynamo Axe}} | ! scope="row" |{{MdRarityItem|Thermodynamo Axe}} | ||
| | | | ||
*On a hit with this battleaxe, once per attack, gain {{cond|Heat}} for 2 turns | *On a hit with this battleaxe, once per attack, gain {{cond|Heat}} for 2 turns | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Sword of Clutching Umbra}} | ! scope="row" |{{MdRarityItem|Sword of Clutching Umbra}} | ||
| | | | ||
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]] + {{DamageColor|Psychic|1d6 Psychic}}. This action doesn't break {{cond|Invisible|Invisibility}} or other forms of concealment ({{recharge|short rest}}) | *Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]] + {{DamageColor|Psychic|1d6 Psychic}}. This action doesn't break {{cond|Invisible|Invisibility}} or other forms of concealment ({{recharge|short rest}}) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Thorn Blade}} | ! scope="row" |{{MdRarityItem|Thorn Blade}} | ||
| | | | ||
*While [[concentrating]], deal additional {{DamageColor|Poison|1d4 Poison}} damage with melee weapons while having this scimitar equipped | *While [[concentrating]], deal additional {{DamageColor|Poison|1d4 Poison}} damage with melee weapons while having this scimitar equipped | ||
*Cast {{sai|Ensnaring Strike (Melee)}} (level 1) ({{recharge|long rest}}) | *Cast {{sai|Ensnaring Strike (Melee)}} (level 1) ({{recharge|long rest}}) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row" | {{MdRarityItem|Evasive Shoes}} | ||
| | | | ||
* [[Acrobatics]] +1 | |||
*[[Acrobatics]] +1 | |||
*[[Armour Class]] +1 | *[[Armour Class]] +1 | ||
|rowspan=2| Bought or stolen from [[Mattis]]{{ref|name=note7}} inside the Inn | | rowspan="2" | Bought or stolen from [[Mattis]]{{ref|name=note7}} inside the Inn | ||
|rowspan="2" style="text-align: center;"| {{Coords|-56|141}} | | rowspan="2" style="text-align: center;" |{{Coords|-56|141}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Cloak of Cunning Brume}} | ! scope="row" |{{MdRarityItem|Cloak of Cunning Brume}} | ||
| | | | ||
*On {{sai|Disengage}}, create a 2 m / 7 ft radius {{sai|Fog Cloud}} that lingers for 1 turn | *On {{sai|Disengage}}, create a 2 m / 7 ft radius {{sai|Fog Cloud}} that lingers for 1 turn | ||
|- | |- | ||
! scope="row" |{{MdRarityItem|Gloves of the Automaton}} | |||
! scope="row"| {{MdRarityItem|Gloves of the Automaton}} | |||
| | | | ||
*Gain an action to become a [[Construct]], gaining [[resistance]] to {{DamageColor|Lightning|Lightning}} damage and [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with weapons for 10 turns ({{recharge|short rest}}) | *Gain an action to become a [[Construct]], gaining [[resistance]] to {{DamageColor|Lightning|Lightning}} damage and [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with weapons for 10 turns ({{recharge|short rest}}) | ||
*[[Strength]] [[saving throw|saving throws]] +1 | *[[Strength]] [[saving throw|saving throws]] +1 | ||
|rowspan=3| Bought or stolen from [[Barcus Wroot]]{{ref|name=note9}} at his workshop in the Inn | | rowspan="3" |Bought or stolen from [[Barcus Wroot]]{{ref|name=note9}} at his workshop in the Inn | ||
|rowspan="3" style="text-align: center;"| {{Coords|-56|133}} | | rowspan="3" style="text-align: center;" | {{Coords|-56|133}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Acrobat Shoes}} | ! scope="row" | {{MdRarityItem|Acrobat Shoes}} | ||
| | | | ||
*[[Acrobatics]] +1 | *[[Acrobatics]] +1 | ||
*[[Advantage]] on [[Dexterity]] [[saving throw|saving throws]] | *[[Advantage]] on [[Dexterity]] [[saving throw|saving throws]] | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Ring of Geniality}} | ! scope="row" |{{MdRarityItem|Ring of Geniality}} | ||
| | | | ||
*[[Persuasion]] +1 | *[[Persuasion]] +1 | ||
*[[Deception]] +1 | *[[Deception]] +1 | ||
|- | |- | ||
! | !{{MdRarityItem|Sharpened Snare Cuirass}} | ||
| | | | ||
*Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | *Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | ||
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Restrained|Restraining}} attacks and spells | *Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Restrained|Restraining}} attacks and spells | ||
|rowspan=8| Bought or stolen from [[Roah Moonglow]] at the main floor | | rowspan="8" |Bought or stolen from [[Roah Moonglow]] at the main floor | ||
|rowspan="8 | | rowspan="8" |{{Coords|-174|-179}} | ||
|- | |- | ||
! | !{{MdRarityItem|Gloves of Crushing}} | ||
| | | | ||
*Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed and {{sai|Throw}} [[Dice rolls#Attack rolls|attack rolls]] | *Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed and {{sai|Throw}} [[Dice rolls#Attack rolls|attack rolls]] | ||
|- | |- | ||
! | !{{MdRarityItem|Armour of Devotion}} | ||
| | | | ||
*Gain an action to restore one [[Paladin]] {{R|chaoat}} ({{recharge|long rest}}) | *Gain an action to restore one [[Paladin]] {{R|chaoat}} ({{recharge|long rest}}) | ||
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | *[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | ||
|- | |- | ||
! | !{{MdRarityItem|Drakethroat Glaive}} | ||
| | | | ||
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] against your [[dragonborn]] breath weapon | *Enemies have [[disadvantage]] on [[saving throw|saving throws]] against your [[dragonborn]] breath weapon | ||
*Cast {{sai|Draconic Elemental Weapon}} ({{recharge|long rest}}) | *Cast {{sai|Draconic Elemental Weapon}} ({{recharge|long rest}}) | ||
|- | |- | ||
! | !{{MdRarityItem|Ne'er Misser}} | ||
| | | | ||
*This weapon deals exclusively {{DamageColor|Force|Force}} damage | *This weapon deals exclusively {{DamageColor|Force|Force}} damage | ||
*Cast {{sai|Magic Missile}} (level 3) ({{recharge|short rest}}) | *Cast {{sai|Magic Missile}} (level 3) ({{recharge|short rest}}) | ||
|- | |- | ||
! | !{{MdRarityItem|Poisoner's Ring}} | ||
| | | | ||
*Gain an action to curse an enemy; The target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or become [[vulnerable]] to {{DamageColor|Poison|Poison}} damage for 10 turns ({{recharge|long rest}}) | *Gain an action to curse an enemy; The target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or become [[vulnerable]] to {{DamageColor|Poison|Poison}} damage for 10 turns ({{recharge|long rest}}) | ||
|- | |- | ||
! | !{{MdRarityItem|Ring of Spiteful Thunder}} | ||
| | |*When you deal damage to a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | ||
*When you deal damage to a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | |||
|- | |- | ||
! | !{{MdRarityItem|Marksmanship Hat}} | ||
| | | | ||
*+1 bonus to ranged weapon and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | *+1 bonus to ranged weapon and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
|- | |- | ||
! | !{{MdRarityItem|Halberd of Vigilance}} | ||
| | | | ||
*Deal additional {{DamageColor|Force|1d4 Force}} damage with this weapon | *Deal additional {{DamageColor|Force|1d4 Force}} damage with this weapon | ||
*[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +1 bonus to [[Initiative]] rolls | *[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +1 bonus to [[Initiative]] rolls | ||
*Advantage on [[Dice rolls#Attack rolls|attack rolls]] made as {{action|reaction}}s | * Advantage on [[Dice rolls#Attack rolls|attack rolls]] made as {{action|reaction}}s | ||
|rowspan=8| Bought or stolen from [[Lann Tarv]] at the main floor | | rowspan="8" |Bought or stolen from [[Lann Tarv]] at the main floor | ||
|rowspan="8 | | rowspan="8" |{{Coords|-164|-168}} | ||
|- | |- | ||
! | !{{MdRarityItem|Gloves of The Duellist}} | ||
| | | | ||
*+2 bonus to melee weapon [[Dice rolls#Attack rolls|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work | *+2 bonus to melee weapon [[Dice rolls#Attack rolls|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work | ||
|- | |- | ||
! | !{{MdRarityItem|Sentinel Shield}} | ||
| | | | ||
*[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls | *[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
|- | |- | ||
! | !{{MdRarityItem|Enraging Heart Garb}} | ||
| | | | ||
*While you are {{cond|Rage|Raging}}, gain {{cond|Wrath}} for 2 turns | *While you are {{cond|Rage|Raging}}, gain {{cond|Wrath}} for 2 turns | ||
*Increase your [[Constitution]] by 2 (max 20) while wearing this armour | *Increase your [[Constitution]] by 2 (max 20) while wearing this armour | ||
|- | |- | ||
! | !{{MdRarityItem|Fistbreaker Helm}} | ||
| | | | ||
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
*+1 bonus to [[Initiative]] rolls | *+1 bonus to [[Initiative]] rolls | ||
|- | |- | ||
! | !{{MdRarityItem|Bigboy's Chew Toy}} | ||
| | | | ||
*Gain an action to {{sai|Enlarge}} yourself for 10 turns ({{recharge|long rest}}) | *Gain an action to {{sai|Enlarge}} yourself for 10 turns ({{recharge|long rest}}) | ||
|- | |- | ||
! | !{{MdRarityItem|Titanstring Bow}} | ||
| | | | ||
*Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow | *Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow | ||
|- | |- | ||
! | !{{MdRarityItem|Slicing Shortsword}} | ||
| | |*When you attack with [[advantage]], the attack inflicts 2 turns of {{cond|Bleeding}} unto the target | ||
*When you attack with [[advantage]], the attack inflicts 2 turns of {{cond|Bleeding}} unto the target | |||
|- | |- | ||
! | !{{MdRarityItem|Gauntlets of Surging Accuracy}} | ||
| | | | ||
*When you use {{sai|Action Surge}}, gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] for the rest of your turn | *When you use {{sai|Action Surge}}, gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] for the rest of your turn | ||
|rowspan=3| Bought or stolen from [[Lann Tarv]] at the main floor when [[Z'rell|Disciple Z'rell]] at the upper floor was covinced to help | | rowspan="3" |Bought or stolen from [[Lann Tarv]] at the main floor when [[Z'rell|Disciple Z'rell]] at the upper floor was covinced to help | ||
|rowspan="3 | | rowspan="3" |{{Coords|-164|-168}} | ||
|- | |- | ||
! | !{{MdRarityItem|Dwarven Splintmail}} | ||
| | | | ||
*Incoming {{DamageColor|Physical|Piercing}} damage is reduced by 1 | *Incoming {{DamageColor|Physical|Piercing}} damage is reduced by 1 | ||
Line 1,447: | Line 901: | ||
*[[Disadvantage]] on [[Stealth]] ability checks | *[[Disadvantage]] on [[Stealth]] ability checks | ||
|- | |- | ||
! | !{{MdRarityItem|Render of Mind and Body}} | ||
| | | | ||
*When you attack with [[advantage]], deal additional {{DamageColor|Psychic|1d8 Psychic}} damage with this weapon | *When you attack with [[advantage]], deal additional {{DamageColor|Psychic|1d8 Psychic}} damage with this weapon | ||
|- | |- | ||
! | !{{MdRarityItem|Circlet of Hunting}} | ||
| | | | ||
*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] against targets marked by {{sai|Hunter's Mark}}, {{sai|True Strike}}, {{sai|Faerie Fire}}, or {{sai|Guiding Bolt}} | *Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] against targets marked by {{sai|Hunter's Mark}}, {{sai|True Strike}}, {{sai|Faerie Fire}}, or {{sai|Guiding Bolt}} | ||
|rowspan=7| Bought or stolen from [[Araj Oblodra]] at the main floor | | rowspan="7" |Bought or stolen from [[Araj Oblodra]] at the main floor | ||
|rowspan="7 | | rowspan="7" |{{Coords|-128|-193}} | ||
|- | |- | ||
! | !{{MdRarityItem|Boots of Arcane Bolstering}} | ||
| | |*On {{sai|Dash}} or similar action, gain {{cond|Arcane Charge}} for 2 turns | ||
*On {{sai|Dash}} or similar action, gain {{cond|Arcane Charge}} for 2 turns | |||
|- | |- | ||
! | !{{MdRarityItem|Risky Ring}} | ||
| | | | ||
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]] | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]] | ||
|- | |- | ||
! | !{{MdRarityItem|Ring of Free Action}} | ||
| | | | ||
*Immunity to being {{cond|Paralysed}}, {{cond|Restrained}}, or impeded by {{cond|Difficult Terrain}} | *Immunity to being {{cond|Paralysed}}, {{cond|Restrained}}, or impeded by {{cond|Difficult Terrain}} | ||
|- | |- | ||
! | !{{MdRarityItem|Robe of Exquisite Focus}} | ||
| | | | ||
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
|- | |- | ||
! | !{{MdRarityItem|Thunderskin Cloak}} | ||
| | |*When you are hit by a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | ||
*When you are hit by a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | |||
|- | |- | ||
! | !{{MdRarityItem|Hat of Storm Scion's Power}} | ||
| | | | ||
*When you deal {{DamageColor|Thunder|Thunder}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns | *When you deal {{DamageColor|Thunder|Thunder}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns | ||
|} | |} | ||