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Notes on rounding behaviour
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| notes = * The skills can be boosted by this feature is [[Athletics]], [[Acrobatics]], [[Sleight of Hand]], and [[Stealth]]. | | notes = * The skills can be boosted by this feature is [[Athletics]], [[Acrobatics]], [[Sleight of Hand]], and [[Stealth]]. | ||
* Unlike the tabletop version, this version does not grant a bonus to [[Initiative]] rolls as they are not considered [[Dexterity]] checks. | * Unlike the tabletop version, this version does not grant a bonus to [[Initiative]] rolls as they are not considered [[Dexterity]] checks. | ||
* As this ability only boosts physical skills, it may be worth considering to prioritize getting mental skills instead, such as [[Perception]] or [[Survival]]. | * As this ability only boosts physical skills, it may be worth considering to prioritize getting mental skills instead, such as [[Perception]] or [[Survival]]. | ||
* When calculating the bonus for this feature, the result is rounded down after dividing by 2. This means with a proficiency bonus of 3, this feature will provide a bonus of just +1. | |||
}} | }} | ||
{{FighterNavbox}} | {{FighterNavbox}} |