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→Act Two
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** OR, Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, use a class-based option {{Approval|Astarion|+1}} | ** OR, Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, use a class-based option {{Approval|Astarion|+1}} | ||
'''[[Last Light Inn]]''' | '''[[Last Light Inn]]''' <br> | ||
* | ''Speaking to [[Jaheira]]:'' | ||
* | * Talking to [[Jaheira]] for the first time, tell her that you are here on holiday. {{Approval|Astarion|+1}} | ||
* When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Astarion|+3}} | |||
* | |||
''Speaking to [[Isobel]]:'' | |||
* | * During [[Marcus Falgor|Marcus's]] assault, say that "we are following the winged freak" {{Approval|Astarion|+1}} | ||
* Playing as {{Background|Haunted One|The Dark Urge}}, after the assault: | |||
** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Astarion|+1}} | |||
** | |||
* | ''Speaking to [[Florrick|Councellor Florrick]]:'' | ||
* | * Ask whether the Flaming Fist are just going to stay around {{Approval|Astarion|+1}} | ||
** OR Tell Florrick that you have no intentions to go into [[Moonrise Towers]] {{Approval|Astarion|+1}} | |||
** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Astarion|+1}} | |||
** OR, Playing as [[Wyll]], say it was a devil deal that has gone terribly wrong {{Approval|Astarion|+1}} | |||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | |||
* Say you only wanted to admire him close {{Approval|Astarion|+1}}, and then indeed choose to quietly admire him {{Approval|Astarion|+1}} | |||
** OR Hiss back at him, say that he is in your territory, and order to get out {{Approval|Astarion|+1}} | ** OR Hiss back at him, say that he is in your territory, and order to get out {{Approval|Astarion|+1}} | ||
** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Astarion|+1}} | ** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Astarion|+1}} | ||
** OR, Playing as a {{Class|Barbarian}}, WOOF at him {{Approval|Astarion|+1}} | ** OR, Playing as a {{Class|Barbarian}}, WOOF at him {{Approval|Astarion|+1}} | ||
''Speaking to [[Cerys]]:'' | |||
* When she tells you about their misfortunes and says they ran until found the inn, conclude that she abandoned others {{Approval|Astarion|+1}} | |||
* Ask her what they are doing here, if they headed for Baldur's Gate, and then: | |||
** Tell her not to lose hope to see others alive {{Approval|Astarion|+1}} | |||
** OR Say she did the right mess of things. {{Approval|Astarion|+1}} | |||
''Talking to [[Alfira]]:'' | |||
* After [[Marcus Falgor|Marcus's]] assault, when she asks whether they cannot trust anyone: | |||
** Tell her to stop whining {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, tell her to use her anger.{{Approval|Astarion|+1}} | |||
* Ask her about others, and then say that running was right call {{Approval|Astarion|+1}} | |||
* When Alfira asks you how do you keep going, answer: | |||
** That you take one step at a time {{Approval|Astarion|+1}} | |||
** OR That danger is your life {{Approval|Astarion|+1}} | |||
** OR That you don't complain constantly {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Druid}}, a {{Class|Ranger}}, or a {{Class|Rogue}}, use a class-based line {{Approval|Astarion|+1}} | |||
** OR, Playing as a {{Race|Drow}}, a {{Race|Deep Gnome}} or a {{Race|Duergar}}, say that only the strong survive {{Approval|Astarion|+1}} | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]]: | |||
** Promise you will find them {{Approval|Astarion|+1}} | |||
** OR Say you imagine the cultists are torturing them right now {{Approval|Astarion|+1}} | |||
* Talk to [[Alfira]] after [[Rescue the Tieflings|rescuing the tieflings]] from [[Moonrise Towers]] and take the reward {{Approval|Astarion|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | |||
''Dealing with [[Raphael]] and [[Mol]]:'' | |||
* Help [[Mol]] win the game against [[Raphael]] using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options {{Approval|Astarion|+1}} ''(either option)'' | |||
** After Raphael disappears, tell Astarion that carving scars in his back must have been excruciating {{Approval|Astarion|+1}} | |||
▶ '''''Note:''' The cutscene continues towards this course only if you '''haven't ever seen his scars prior''''' | |||
* After [[Mol]] is taken during the assault, tell [[Mattis]] she's probably dead already. {{Approval|Astarion|+1}} | |||
''Elsewhere in the inn:'' | |||
* Talking to the [[Strange Ox]], promise to keep its secret {{Approval|Astarion|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the Strange Ox. {{Approval|Astarion|+1}} | |||
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Astarion|+1}} | |||
'''[[Reithwin Town]]'''<br> | '''[[Reithwin Town]]'''<br> |