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* [[Menacing]]: You gain [[Proficiency]] in the [[Intimidation]] skill. | * [[Menacing]]: You gain [[Proficiency]] in the [[Intimidation]] skill. | ||
* [[Relentless Endurance]]: If you reach 0 [[Hit Points]], you regain 1 hit point instead of becoming [[Downed (Condition)|Downed]]. {{Recharge|Long Rest}} | * [[Relentless Endurance]]: If you reach 0 [[Hit Points]], you regain 1 hit point instead of becoming [[Downed (Condition)|Downed]]. {{Recharge|Long Rest}} | ||
* [[Savage Attacks]]: When you score a [[Critical Hit]] with a melee [[Weapons|Weapon]] attack, | * [[Savage Attacks]]: When you score a [[Critical Hit]] with a melee [[Weapons|Weapon]] attack, an additional [[Damage Roll|Damage Dice]] is added to your total damage. | ||
{{clear}} | {{clear}} |