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→The 1st Floor (Generator) and Activating the Tower: changed "inspiration point" to "inspiration" to correct link. Left point there, but put it outside the link.
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(→The 1st Floor (Generator) and Activating the Tower: changed "inspiration point" to "inspiration" to correct link. Left point there, but put it outside the link.) |
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To restore power to the tower - which will activate the elevator and deactivate the automated defenses - the player will need to bring [[Sussur Bloom|Sussur Blooms]] to the Power Generator. [[Sussur Bloom|Sussur Blooms]] can be found at the Garden just outside the door, or from the tree at [[Dread Hollow]]. | To restore power to the tower - which will activate the elevator and deactivate the automated defenses - the player will need to bring [[Sussur Bloom|Sussur Blooms]] to the Power Generator. [[Sussur Bloom|Sussur Blooms]] can be found at the Garden just outside the door, or from the tree at [[Dread Hollow]]. | ||
Interact with the Power Generator to bring up the crafting menu and use it to combine the machine with the Bloom. A cutscene should play where the tower comes to life, and you will gain 25 [[Experience]] and an [[Inspiration | Interact with the Power Generator to bring up the crafting menu and use it to combine the machine with the Bloom. A cutscene should play where the tower comes to life, and you will gain 25 [[Experience]] and an [[Inspiration]] Point for the [[Guild Artisan]] background. With the power restore, you can now navigate up and down the tower via the central elevator. | ||
===The 2nd Floor (Greenhouse) === | ===The 2nd Floor (Greenhouse) === |