1,371
editsMore actions
no edit summary
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{ up to date | 2023-08-30 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Sunbeam | | name = Sunbeam | ||
Line 4: | Line 6: | ||
| level = 6 | | level = 6 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | |||
| classes = Druid, Sorcerer, Wizard | | classes = Druid, Sorcerer, Wizard | ||
| class learns at level 11 = Druid | | class learns at level 11 = Druid, Sorcerer, Wizard | ||
| races = | | class learns at level 2 = | ||
| summary = | | races = | ||
| description = A beam of brilliant light sears and | | race learns at level 1 = | ||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to project a beam of light, Blinding and dealing Radiant damage to everything in its path. It can then be recast on subsequent turns without expending a Spell Slot. | |||
| description = A beam of brilliant light sears and [[Blinded (Condition)|Blinds]] all creatures in its path. | |||
{{Duration|10}} | |||
For the duration of the spell, Sunbeam can be recast using an {{Action|action}}, but without expending a [[Spells#Spell Slots|Spell Slot]]. | |||
| action type = action | | action type = action | ||
| attack roll = | |||
| damage = 6d8 | | damage = 6d8 | ||
| damage modifier = | |||
| damage type = Radiant | | damage type = Radiant | ||
| damage save = Constitution | | damage save = Constitution | ||
| damage save effect = half | | damage save effect = half | ||
| range = | | damage per = | ||
| range m = | | extra damage = | ||
| range ft = | | extra damage modifier = | ||
| aoe = | | extra damage type = | ||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = yes | |||
| range = self | |||
| range m = | |||
| range ft = | |||
| aoe = Line | |||
| aoe m = 18 | | aoe m = 18 | ||
| aoe ft = | | aoe ft = 60 | ||
| condition = Blinded | | condition = Blinded | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = Constitution | | condition save = Constitution | ||
| notes = * Granted by {{SmallIcon|The Blood of Lathander Icon.png}} {{Legendary|The Blood of Lathander}}. {{Recharge|Long Rest}} | | area = | ||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = [[Spells#Upcasting|Upcast]]: This spell cannot be cast at a higher level. | |||
| variants = | |||
| notes = * Granted by {{SmallIcon|The Blood of Lathander Icon.png}} {{Legendary|The Blood of Lathander}}. {{Recharge|Long Rest}} | |||
* This spell creates a beam of light from the caster out to a distance of {{Distance|m=18|ft=60}}. The beam is {{Distance|m=2.5|ft=8}} wide. | |||
| video = Sunbeam Visuals.mp4 | | video = Sunbeam Visuals.mp4 | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Sunbeam|long}} | * {{FRWiki|Sunbeam|long}} |