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(Created page with "Spell > List Of Spells > 1st Level Spells > Hellish Rebuke ---- '''Hellish Rebuke''' is a Evocation '''1st Level Spells'''. This spell allows spellcasters to surround a creature in hellfire that deal Fire damage as a reaction when taking damage from them. File:Hellish Rebuke Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | title = <div style="font-size:105%; font-family:Georgi...") |
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On a successful save, the target still takes half damage."''</div> | On a successful save, the target still takes half damage."''</div> | ||
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<div style="text-align:center;">[[File:Reaction Icon 2.png|frameless|25px]] '''Reaction''' [[File:Spell | <div style="text-align:center;">[[File:Reaction Icon 2.png|frameless|25px]] '''Reaction''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div> | ||
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| Damage = <span style="color:#ff6600">2d10</span> | | Damage = <span style="color:#ff6600">2d10</span> | ||
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== Properties == | == Properties == | ||
{{C|[[File:Reaction Icon 2.png|frameless|25px]] Reaction + [[File:Spell | {{C|[[File:Reaction Icon 2.png|frameless|25px]] Reaction + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}} | ||
''Available to level 1 [[Warlock]]. | ''Available to level 1 [[Warlock]]. | ||
* Damage: 2 ~ 20 Fire | * Damage: 2 ~ 20 Fire | ||
** <code>[[File:D10 Fire 3.png|frameless|60px]] <span style="color:#ff6600">2d10</span> [[File: Fire Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#ff6600">Fire</span>]]</code> | ** <code>[[File:D10 Fire 3.png|frameless|60px]] <span style="color:#ff6600">2d10</span> [[File: Fire Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#ff6600">Fire</span>]]</code> | ||
* Range: {{C|[[File:Range | * Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Self}} | ||
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Dexterity]]}} | * Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Dexterity]]}} | ||
== At Higher Levels == | == At Higher Levels == | ||
When the spell is cast a 2nd Level or higher, damage increases by <code><span style="color:#ff6600">1d10 Fire</span></code> for each spell slots level above 1st. | When the spell is cast a 2nd Level or higher, damage increases by <code><span style="color:#ff6600">1d10 Fire</span></code> for each spell slots level above 1st. |