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→Wisdom as your main Spellcasting modifier
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**Beguiling Influence is really good for party faces. | **Beguiling Influence is really good for party faces. | ||
==Wisdom as your main Spellcasting modifier== | ==Wisdom as your main Spellcasting modifier.== | ||
Wisdom builds (Cleric/Monk/Druid/Ranger) | Wisdom builds (Cleric/Monk/Druid/Ranger) | ||
'''1. 1 Druid + Anything Else:''' A bit of a throwaway answer here, but Shillelagh allows you to use Wisdom to determine chance to hit. Any Wisdom based character can use Shillelagh and have a good to great striking ability. | '''1. 1 Druid + Anything Else:''' A bit of a throwaway answer here, but Shillelagh allows you to use Wisdom to determine chance to hit. Any Wisdom based character can use Shillelagh and have a good to great striking ability. | ||
*'''11 Monk + 1 Druid:''' Just a quick example. '''Way of the Four Elements''' Monk often feels a bit clunky to use, Shillelagh gives you the ability to kill stuff with whatever quarterstaff you are using. The improvements that Monk gets to its spells at level 9 is pretty solid. | |||
'''2. 6 Druid + 6 Cleric / | |||
'''3. 6 Druid + 6 Monk / 6 Druid + 5 Monk + 1 Fighter:''' As a martial class, Monk gains extra attack at level 5. '''Circle of Spores''' Druid gives you temporary hit points and bonus damage on melee hits. In addition, you can use a reaction to do spell damage or raise a corpse. While you can definitely run '''Way of the Four Elements''' for spells, I find that '''Way of the Open Fist''' is just better (big surprise) and the Druid component gives you enough options to feel like more than just a pure striker class. | |||
*While its almost obligatory to mention a single fighter level, I do feel like the bonuses you get from that sixth level of Monk is more useful. | |||
*If you are concerned about optimization for '''Way of the Four Elements,''' just use Shillelagh. | |||
'''4. 5 Monk + 3 Rogue + 2 Druid + 2 Fighter:''' This is basically a pure striker in all but name only, but I wanted to mention it anyway. Extra Attack + Fast Hands + Symbiotic Entity + Action Surge combines persistent on-hit damage with multiple attacks per turn. Use your reaction to ping an enemy with '''Halo of Spores.''' I don't know if it's good, but it's a build. | |||
==Intelligence as your main Spellcasting modifier== | ==Intelligence as your main Spellcasting modifier== |