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| image = Cambion Model.png | | image = Cambion Model.png | ||
}} | }} | ||
{{ | {{Infobox statistics | ||
|name = Cambion | | name = Cambion | ||
|image= | | image = Cambion Model Alt.png | ||
| | | imagesize = 0.8 | ||
| | | race = [[Fiend]] | ||
| | | size = Medium | ||
| | | type = Fiend | ||
| | | armour_class = 18 | ||
| | | hit_points = 82 | ||
| | | hit_points_tactician = 106 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 50 | ||
| | | weight_lb = 100 | ||
| | | level = 4 | ||
| | | str = 18 | ||
| | | dex = 18 | ||
| | | con = 16 | ||
| | | int = 14 | ||
| | | wis = 12 | ||
| | | cha = 16 | ||
| | | str_save_proficiency = Yes | ||
| | | con_save_proficiency = Yes | ||
| | | int_save_proficiency = Yes | ||
| | | cha_save_proficiency = Yes | ||
| | | resistant1 = Bludgeoning | ||
| | | resistant2 = Piercing | ||
| | | resistant3 = Slashing | ||
| | | resistant4 = Cold | ||
| | | resistant5 = Fire | ||
| | | resistant6 = Lightning | ||
| | | resistant7 = Poison | ||
| | | feature1_name = Opportunity Attack | ||
| feature1_description = Automatically attack an enemy moving out of your reach. | |||
| feature2_name = Darkvision | |||
| | | feature2_description = Can see in the dark up to 12m. | ||
| feature3_name = Fiendish Blessing | |||
'''Cambions''' are a type of [[ | | feature3_description = +2 bonus to your Armour Class. | ||
}} | |||
'''Cambions''' are a type of [[Fiend]] and non-playable [[race]] in ''[[Baldur's Gate 3]]''. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage. | |||
== Act One == | == Involvement == | ||
=== Act One === | |||
Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly. Overall, they are to force the player to activate the controls or risk being killed by them. | Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly. Overall, they are to force the player to activate the controls or risk being killed by them. | ||
== | === Act Three === | ||
== | Six [[Vengeful Cambion]]s can be encountered while escaping the [[House of Hope]]. It is also possible to encounter two cambions if a certain party member is inflicted by the condition {{cond|Castigated By Divinity}}. | ||
{{Action}} | |||
== | ==Attacks and abilities== | ||
[[ | {{Feature box|Fly (Class Action)}} | ||
== Cambion characters == | |||
* [[Raphael]] | |||
* [[Mizora]] | |||
* [[Zhalk]] | |||
== Cambion enemy variants == | |||
* [[Vengeful Cambion]] | |||
== Summonable cambions == | |||
* {{SAI|Planar Ally: Cambion}} | |||
== Gallery == | == Gallery == | ||
<gallery heights="200px" mode="packed"> | <gallery heights="200px" mode="packed"> | ||
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</gallery> | </gallery> | ||
== External | == External links == | ||
* {{FRWiki|Cambion|long}} | * {{FRWiki|Cambion|long}} | ||
[[Category: Fiends]] | [[Category: Fiends]] | ||
{{NavCreatures}} | {{NavCreatures}} |