Template:Range

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Revision as of 01:21, 27 November 2023 by NtCarlson (talk | contribs) (Added jump as an option. Example usage is Diving Strike.)
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Usage: {{Range|self}}

Result: Range: Self

Usage: {{Range|weapon}}

Result: Range: Normal Weapon Range

Usage: {{Range|melee}}

Result: Range: 1.5 m / 5 ft

Usage: {{Range|reach}}

Result: Range: 2.5 m / 8 ft

Usage: {{Range|ranged}}

Result: Range: 18 m / 60 ft

Usage: {{Range|short ranged}}

Result: Range: 15 m / 50 ft

Usage: {{Range|m=X|ft=Y}}

Result: Range: X m / Y ft

Usage: {{Range|jump}}

Result: Range: Jump Jump range