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conditions > types:
cursed
& stack id :
ABILITYSCORE_DEATH or
PERFORM or
None
& status groups:
SG_Cursed
& properties :
ApplyToDead or
BringIntoCombat or
IgnoreResting or
NonExtendable
& condition dc :
Other or
None
& condition2 dc:
None
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Showing below up to 3 results in range #1 to #3.