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conditions > stack id :
ABSORB_ELEMENTS_ACID_DAMAGE or
CURSEDTOME_THARCHIATE_CODEX or
FIENDISH_RESILIENCE
& status groups :
SG_Condition or
SG_Cursed or
None
& properties :
AllowLeaveCombat or
ApplyToDead or
DisableCombatlog or
MultiplyEffectsByDuration
& stack type:
None
& condition2 name:
None
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Showing below up to 1 result in range #1 to #1.