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conditions > stack id :
ABSORB_ELEMENTS_ACID_DAMAGE or
BURNING or
DIPPED or
MOO_DEATHBLOOM_SPAWN
& status groups :
SG_Poisoned or
SG_Polymorph or
SG_Restrained or
SG_Surface or
None
& properties :
ApplyToDead or
IgnoreResting
& condition dc:
None
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Showing below up to 5 results in range #1 to #5.