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conditions > stack id :
ABSORB_ELEMENTS_ACID_DAMAGE or
MOO_DEATHBLOOM_SPAWN
& status groups :
SG_Poisoned or
SG_Polymorph or
SG_Surface or
None
& properties :
AllowLeaveCombat or
ApplyToDead or
DisableOverhead or
ForceOverhead or
UnsheathInstrument
& stack type:
None
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Showing below up to 1 result in range #1 to #1.