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conditions > stack id :
INVISIBILITY or
MIXCHANGE_BUFF_BREWER or
SILENCED
& status groups :
SG_Condition or
SG_Incapacitated
& properties :
AllowLeaveDisallowJoinCombat or
ApplyToDead or
IsInvulnerableVisible or
MultiplyEffectsByDuration
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Showing below up to 1 result in range #1 to #1.