Editing Battle Master
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Fighter]] > [[Fighter#Subclass|Subclass]] > [[Battle Master]] | |||
| | ---- | ||
| | <blockquote style="font-size:160%; font-family:Garamond;">"Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight."</blockquote> | ||
[[File:Battle Master Icon.png|frameless|upright=1.5|left]] '''Battle Master''' is one of the [[Fighter#Subclass|Subclass]] of [[Fighter]]. These Fighters are more specialized in controlling the battlefield, using their fighting '''Maneuvers''' to attack enemies or support allies in combat. | |||
[[File: | {{clear}} | ||
== Subclass Features == | |||
=== <b>Level 3</b> === | |||
---- | |||
* Superiority Dice: Gain <code>4</code> Superiority Dice [[File:Superiority Dice d8.png|frameless|link=]] (Which are d8s). Your Battle Master maneuvers are fueled by these dice, and a die is expended when you use it. You regain all of your expended Superiority Dice when you finish a [[Short Rest|Short]] or [[Long Rest]]. | |||
: | |||
* Maneuver (Choose 3): | |||
{| class=wikitable | |||
! Maneuvers | |||
! style="width: 450px;" | Description | |||
: | ! Grants | ||
|- | |||
: | | '''Menacing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly Frighten the target. || | ||
* [[File:Menacing Attack Melee Icon 1.png|frameless|upright=0.12]] [[Menacing Attack (Melee)]] | |||
: | * [[File:Menacing Attack Ranged Icon 1.png|frameless|upright=0.12]] [[Menacing Attack (Ranged)]] | ||
|- | |||
| '''Pushing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly push the target back <code>4.5m / 15ft</code>. || | |||
* [[File:Pushing Attack Melee Icon 1.png|frameless|upright=0.12]] [[Pushing Attack (Melee)]] | |||
: | * [[File:Pushing Attack Melee Icon 1.png|frameless|upright=0.12]] [[Pushing Attack (Ranged)]] | ||
: | |- | ||
: | | '''Rally''' || Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional <code>8 hit points</code>. || | ||
* [[File:Rally Icon 1.png|frameless|upright=0.12]] [[Rally]] | |||
: | |- | ||
| '''Riposte''' || When a creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional <code>1d8 damage</code>. || | |||
* [[File:Riposte Icon 1.png|frameless|upright=0.12]] [[Riposte]] (Passive) | |||
|- | |||
| '''Trip Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly knock the target Prone. || | |||
* [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Melee)]] | |||
* [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Ranged)]] | |||
: | |- | ||
| '''Disarming Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and potentially force the target to drop the weapons they are holding. || | |||
* [[File:Disarming Attack Melee Icon 1.png|frameless|upright=0.12]] [[Disarming Attack (Melee)]] | |||
* [[File:Disarming Attack Melee Icon 1.png|frameless|upright=0.12]] [[Disarming Attack (Ranged)]] | |||
|} | |||
* | |||
* | |||