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| {{PageSeo
| | ''This page is about items that can be used as ammunition. For information about the Ammunition weapon property, see [[Weapons]].'' |
| |description = A type of consumable, Arrows can inflict a variety of harmful effects on opponents, create surfaces, or be used to deal extra damage, aiding in combat.
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| |image = Arrow of Fire Faded.png
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| [[File:Arrows in Inventory.png|256px|thumb|A list of various Arrows in the Inventory window.]] | | '''[[Ammunition]]''' items are [[Consumables]] that are used with the [[Throw]] action or fired from ranged weapons, typically to deal damage and create [[Surface]]s. |
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| '''Arrows''' are [[Consumables]] that are fired from ranged weapons to deal extra damage, create [[Surface]]s, inflict [[Conditions]] or produce other effects.
| | == List of Ammunition == |
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| Arrows can be looted, bought from vendors, but cannot be crafted.
| | === {{Story}} === |
| | * {{Icon|Throwable Iron Flask Icon.png}} [[Iron Flask]] |
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| == How arrows work == | | === Common === |
| | * {{Icon|Throwable AcidBottle A Icon.png}} [[Acid Vial]] |
| | * {{Icon|Arrow of Acid Icon.png}} [[Arrow of Acid]] |
| | * {{Icon|Arrow of Fire Icon.png}} [[Arrow of Fire]] |
| | * {{Icon|Arrow of Ice Icon.png}} [[Arrow of Ice]] |
| | * {{Icon|Arrow of Lightning Icon.png}} [[Arrow of Lightning]] |
| | * {{Icon|Throwable Alchemists Fire Icon.png}} [[Alchemist's Fire]] |
| | * {{Icon|Throwable Caustic Bulb Icon.png}} [[Caustic Bulb]] |
| | * {{Icon|Throwable Flammable Slime Bomb Icon.png}} [[Flammable Slime Bomb]] |
| | * {{Icon|Throwable Grease Bottle Icon.png}} [[Grease Bottle]] |
| | * {{Icon|Throwable Poisonous Slime Bomb Icon.png}} [[Poisonous Slime Bomb]] |
| | * {{Icon|Throwable Bomb Icon.png}} [[Smokepowder Bomb]] |
| | * {{Icon|Throwable Smokepowder Satchel Icon.png}} [[Smokepowder Satchel]] |
| | * {{Icon|Throwable Spiked Bulb Icon.png}} [[Spiked Bulb]] |
| | * {{Icon|Throwable Void Bulb Icon.png}} [[Void Bulb]] |
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| Arrows in Baldur's Gate 3 follow different rules from the 5th Edition Dungeons & Dragons ruleset. Here are some key points of how arrows work in BG3:
| | === {{Uncommon}} === |
| | | * {{Icon|Arrow of Darkness Icon.png}} [[Arrow of Darkness]] |
| *While there are regular arrows in the game, they are unusable misc items. Every ranged [[Weapons|Weapon]] fires without the need to have any ammunition in the characters inventory. Instead, the only usable arrows available in game are special [[Consumables]] with many different effects such as offering elemental damage or creating various surfaces. The arrows used by Bows and Crossbows are the same.
| | * {{Icon|Arrow of Ilmater Icon.png}} [[Arrow of Ilmater]] |
| *Unlike in 5th edition, various Arrows of Slaying in the game incur no saving throws nor do they have a damage roll. Instead the Arrows of Slaying in [[Baldur's Gate 3]] double the base damage of the weapon used to make the attack, making various passives that increase base damage of the weapon, such as the Feat [[Sharpshooter]] or items like the {{RarityItem|Flawed Helldusk Gloves}} very useful in increasing the raw damage output of the shooter.
| | * {{Icon|Arrow of Roaring Thunder Icon.png}} [[Arrow of Roaring Thunder]] |
| *{{RarityItem|Arrow of Ilmater}} is one of the earliest and cheapest available tools in the game to prevent healing.
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| == Regular arrows ==
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| Arrows that can be commonly found across the world and/or bought from traders.
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| {| class="wikitable sortable" style="text-align: center;"
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| |+ [[File:Ammunition Icon.png|32px|link=]] ''' List of Arrows
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| ! style="width: 24%;" class="unsortable" scope="col" |Name
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| ! data-sort-type="number" scope="col" | Rarity
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| ! scope="col" | Value
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| ! scope="col" | Type
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| ! class="unsortable" scope="col" | Effect
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| |-
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| ! scope="row" | {{LgItemIcon|Arrow of Acid}}
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| | data-sort-value="1" | Common
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| | 10
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| | Damage/Utility
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| | style="text-align: left" | Deals Weapon Damage + {{DamageText|2d4|Acid|drs=t}} ([[Saving Throw|Dexterity Save]] to negate).<br>Creates a permanent {{Area|Acid (surface)}} surface {{AOE|m=2|ft=7|Radius}}.
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| |-
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| ! scope="row" | {{LgItemIcon|Arrow of Fire}}
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| | data-sort-value="1" | Common
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| | 10
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| | Damage/Utility
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| | style="text-align: left" | Deals weapon damage + {{DamageText|2d4|Fire|drs=t}} ([[Saving Throw|Dexterity Save]] to negate).<br>Creates a {{Area|Fire (surface)}} surface for 2 turns {{AOE|m=2|ft=7|Radius}}.
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| |-
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| ! scope="row" | {{LgItemIcon|Arrow of Ice}}
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| | data-sort-value="1" | Common
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| | 10
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| | Damage/Utility
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| | style="text-align: left" | Deals weapon damage + {{DamageText|2d4|Cold|drs=t}} ([[Saving Throw|Dexterity Save]] to negate).<br>Creates an {{Area|Ice (surface)}} for 2 turns {{AOE|m=2|ft=7|Radius}}.
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| |-
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| ! scope="row" | {{LgItemIcon|Arrow of Lightning}}
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| | data-sort-value="1" | Common
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| | 10
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| | Damage
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| | style="text-align: left" | Deals weapon damage + {{DamageText|2d4|Lightning|drs=t}} ([[Saving Throw|Dexterity Save]] to negate) in {{AOE|m=2|ft=7|Radius}}.
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| |-
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| ! scope="row" | {{LgItemIcon|Arrow of Beast Slaying}}
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| | data-sort-value="2" | {{Uncommon}}
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| | 20
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| | Damage
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| | style="text-align: left" | Deals weapon damage, damage is doubled against [[Beast|Beasts]].
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| ! scope="row" | {{LgItemIcon|Arrow of Construct Slaying}}
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| | data-sort-value="2" | {{Uncommon}}
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| | 20
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| | Damage
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| | style="text-align: left" | Deals weapon damage, damage is doubled against [[Construct]]s.
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| |-
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| ! scope="row" | {{LgItemIcon|Arrow of Darkness}}
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| | data-sort-value="2" | {{Uncommon}}
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| | 20
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| | Damage/Utility
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| | style="text-align: left" | Deals weapon damage. {{icon|Aoe Icon.png|25}}Creates Area: {{Area|Darkness (cloud)}} that inflicts {{Cond|Blinded}} in {{AOE|m=3|ft=10|Radius}} for 3 turns.
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| |-
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| ! scope="row" | {{LgItemIcon|Arrow of Elemental Slaying}}
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| | data-sort-value="2" | {{Uncommon}}
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| | 20
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| | Damage
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| | style="text-align: left" | Deals weapon damage, damage is doubled against [[Elemental]]s.
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| ! scope="row" | {{LgItemIcon|Arrow of Fiend Slaying}}
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| | data-sort-value="2" | {{Uncommon}}
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| | 20
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| | Damage
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| | style="text-align: left" | Deals weapon damage, damage is doubled against [[Fiend]]s.
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| ! scope="row" | {{LgItemIcon|Arrow of Ilmater}}
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| | data-sort-value="2" | {{Uncommon}}
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| | 20
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| | Damage/Utility
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| | style="text-align: left" | Deals Weapon Damage + {{DamageText|1d4|Necrotic}}. Target cannot regain [[Hit Points]] for 1 turn.
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| ! scope="row" | {{LgItemIcon|Arrow of Monstrosity Slaying}}
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| | data-sort-value="2" | {{Uncommon}}
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| | 20
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| | Damage
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| | style="text-align: left" | Deals weapon damage, damage is doubled against [[Monstrosity|Monstrosities]].
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| ! scope="row" | {{LgItemIcon|Arrow of Roaring Thunder}}
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| | data-sort-value="2" | {{Uncommon}}
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| | 20
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| | Damage/Utility
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| | style="text-align: left" | Deals Weapon Damage. Knocks back {{Range|m=5|ft=17}}([[Saving Throw|Strength Save]] to negate) that caught in the blast {{AOE|m=2|ft=7|Radius}}.
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| ! scope="row" | {{LgItemIcon|Arrow of Undead Slaying}}
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| | data-sort-value="2" | {{Uncommon}}
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| | 20
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| | Damage
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| | style="text-align: left" | Deals weapon damage, damage is doubled against [[Undead]].
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| ! scope="row" | {{LgItemIcon|Arrow of Arcane Interference}}
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| | data-sort-value="3" | {{Rare}}
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| | 50
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| | Damage/Utility
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| | style="text-align: left" | Deals weapon damage. Breaks the targets {{Concentration}} and inflicts {{Cond|Silenced}}.
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| ! scope="row" | {{LgItemIcon|Arrow of Many Targets}}
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| | data-sort-value="3" | {{Rare}}
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| | 50
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| | Damage
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| | style="text-align: left" | Deals weapon damage and an additional half of that damage to three other targets in range.
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| ! scope="row" | {{LgItemIcon|Arrow of Salving}}
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| | data-sort-value="3" | {{Rare}}
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| | 50
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| | Utility
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| | style="text-align: left" | Cures a target of {{Cond|Poisoned}},{{Cond|Paralysed}} and {{Cond|Blinded}} conditions.
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| ! scope="row" | {{LgItemIcon|Arrow of Transposition}}
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| | data-sort-value="3" | {{Rare}}
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| | 50
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| | Utility
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| | style="text-align: left" | Teleports the shooter wherever this arrow is fired.
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| ! scope="row" | {{LgItemIcon|Smokepowder Arrow}}
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| | data-sort-value="3" | {{Rare}}
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| | 80
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| | Damage/Utility
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| | style="text-align: left" | Deals weapon damage. Deals additional {{DamageText|4d6|Fire}} + {{DamageText|4d6|Force}} and knocks back targets {{Range|m=3|ft=10}} that are caught in the blast {{AOE|m=5|ft=17|Radius}}.
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| ! scope="row" | {{LgItemIcon|Arrow of Aberration Slaying}}
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| | data-sort-value="4" | {{Very rare}}
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| | 80
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| | Damage
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| | style="text-align: left" | Deals weapon damage, damage is doubled against [[Aberration]]s.
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| ! scope="row" | {{LgItemIcon|Arrow of Dragon Slaying}}
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| | data-sort-value="4" | {{Very rare}}
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| | 80
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| | Damage
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| | style="text-align: left" | Deals weapon damage, damage is doubled against [[Dragon]]s.
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| |-
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| ! scope="row" | {{LgItemIcon|Arrow of Humanoid Slaying}}
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| | data-sort-value="4" | {{Very rare}}
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| | 80
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| | Damage
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| | style="text-align: left" | Deals weapon damage, damage is doubled against [[Humanoid]]s.
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| |-
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| |}
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| == Special arrows ==
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| Arrows that are difficult to find and extremely limited in number, not intended for regular use.
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| {| class="wikitable sortable" style="text-align: center;"
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| |+ [[File:Ammunition Icon.png|32px|link=]] ''' List of Arrows
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| ! style="width: 24%;" class="unsortable" |Name
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| ! data-sort-type="number" | Rarity
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| ! Value
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| ! Type
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| ! class="unsortable" |Effect
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| | style="text-align:left;" | {{LgItemIcon|Arrow of Piercing}}
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| | data-sort-value="1" | Common
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| | 10
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| | Damage
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| | Deals weapon damage + half of that to creatures directly behind the target.
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| |-
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| | style="text-align:left;" | {{LgItemIcon|Barbed Arrow}}
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| | data-sort-value="1" | Common
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| | 10
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| | Damage
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| | Deals Weapon Damage + {{DamageText|1d4|Piercing}} when moving for 5 turns.
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| |-
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| |}
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| == Unusable arrows ==
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| Arrows that exist in the world but cannot be used in combat.
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| *{{RarityItem|Arcane Harpoon Arrow|40}}
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| *{{RarityItem|Arrow of Sparrow Slaying|40}}
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| *{{RarityItem|Arrow|40}}
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| *{{RarityItem|Ballista Arrow|40}}
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| == Unavailable arrows ==
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| Arrows that can-not be obtained in the game, but are still able to be spawned using 3rd party tools.
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| *{{RarityItem|Arrow of Celestial Slaying|40}}
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| *{{RarityItem|Arrow of Fey Slaying|40}}
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| *{{RarityItem|Arrow of Giant Slaying|40}}
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| *{{RarityItem|Arrow of Ooze Slaying|40}}
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| *{{RarityItem|Arrow of Plant Slaying|40}}
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| {{NavGameplay}}
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| [[Category:Consumables]]
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| [[Category:Gameplay mechanics]]
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| [[Category:Items]]
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