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| An area is considered to be [[Lightly Obscured]] while dimly lit.
| | While [[Hide|hiding]] in a lightly lit area, the player is considered to be [[Lightly Obscured]]. |
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| * [[Lightly Obscured (Condition)]]
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| * [[Heavily Obscured]]
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| * [[Obscured]]
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| [[Category:Gameplay mechanics]]
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