More actions
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
finesse doesn't work with throwing daggers. It will use Strength to determine hit chance. Learned that the hard way. | finesse doesn't work with throwing daggers. It will use Strength to determine hit chance. Learned that the hard way. | ||
Dex still applies to damage. | Dex still applies to damage. | ||
== magic/special thrown weapons and abilities == | == magic/special thrown weapons and abilities == | ||
it would be nice to see this include not just magic thrown weapons, but to specifically tag the irregular magic items that have the thrown tag, and or/return to your hand: like Returning Pike (as a two-hadnded Pike that returns), Dwarven Thrower (as a Warhammer), Nyrulna (returns). Or simply a mention for special abilities that interact with thrown weapons (Frenzied Throw from the Berserker is already on there, but Weapon Bond from the Eldritch Knight could be). | it would be nice to see this include not just magic thrown weapons, but to specifically tag the irregular magic items that have the thrown tag, and or/return to your hand: like Returning Pike (as a two-hadnded Pike that returns), Dwarven Thrower (as a Warhammer), Nyrulna (returns). Or simply a mention for special abilities that interact with thrown weapons (Frenzied Throw from the Berserker is already on there, but Weapon Bond from the Eldritch Knight could be). |