Thrown

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For an explanation of all weapon properties, see Weapons.

Thrown is a weapon property that allows a weapon to be used as a projectile with the Throw or Enraged Throw actions.

A melee weapon with this property can be thrown for a ranged attack, and will benefit from the creature's Ability Score Modifier (Strength) and Proficiency Bonus as usual, instead of being treated as an Improvised Weapon. This combines with the Finesse property: if you throw a Dagger, which has both Thrown and Finesse, you can use your Dexterity Modifier for the attack and damage rolls.

List of Thrown Weapons[edit | edit source]

Unique Thrown Weapons[edit | edit source]

The weapons listed below possess the Thrown attribute, while other weapons of their same type typically do not.

Temporary Sources of the Thrown Property[edit | edit source]

Any weapon can be given the Thrown property via the Weapon Infusion magical effect, which is a possible outcome of the Wild Magic (Barbarian subclass) Wild Magic Barbarian Wild Magic table.

Bugs[edit | edit source]

Thrown finesse weapons (i.e. Daggers) always use the Strength Modifier for the attack roll.