Editing Modding:Creating Outfit Textures
Revision as of 15:26, 30 December 2023 by CommanderStrawberry (talk | contribs) (Created page with "File sizes The textures need to be perfect squares, or perfect rectangles. This is because computers work to the power of 2 and prefer things that way. Not remembering this can make people’s games crash. The game's default textures for most items are 2048x2048 for clothing. You can also have 2048 by 1024 and so on. Example sizes: 128 256 512 1024 2048 4096 8k textures aren’t presently supported by the game.")
Warning: You are editing an out-of-date revision of this page. If you publish it, any changes made since this revision will be lost.
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
Retrieved from "https://bg3.wiki/wiki/Modding:Creating_Outfit_Textures"