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[[File:Abandoned Windmill.jpg|400px|right]]
{{UnderConstruction}}
{{Relative location
|region = Baldur's Gate
|location = {{PAGENAME}}
|south    = Arfur's Mansion
|north    = Sword Coast Couriers
|west    = Rivington General
|east    = Gur Camp
|float = right
}}
'''Abandoned Windmill''' is a [[Location]] in [[Rivington]] in [[Act Three]]. It can be found up the hill from [[Arfur's Mansion]], adjacent to the [[Gur Camp]].


A trail of blood can be found leading to the windmill, and sounds of distress heard from nearby.
'''Abandoned Windmill''' is a [[Location]] in [[Rivington]] in [[Chapter Three]]


== Locations ==
==Waypoints==
===Related locations===
This location contains the following [[Waypoint]]:
*Rivington
==Related Locations==
*[[Rivington]]
*[[Rivington]]
 
==Related Quests==
=== Windmill Basement ===
*TBD
The windmill's basement can be accessed through a hatch in the floor. Within the basement a sleeping, a newly ceremorphed [[Mind Flayer]] can be found. Waking the mind flayer will begin the quest [[Feed the Mind Flayer]].
==Notable Loot==
 
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
==Notable characters==
*TBD
* There is a {{cond|Sleeping}}, {{cond|Brain-Starved}} Newly Born [[Mind Flayer]] can be found in the Windmill Basement.
==Notable NPCs==
 
*TBD
== Notable interactions ==
==Other Information==
* The mind flayer in the basement can be spoken to or killed.
* A haystack just outside the windmill can be [[Investigation|Investigated]]. A successful investigation check will let a character find {{blur|a single [[Arrow of Acid]]}}.
 
==Related quests==
* [[Feed the Mind Flayer]]
 
==Notable loot==
* {{MdRarityItem|Ring of Truthfulness}} looted or pick-pocketed from the Mind Flayer
* {{MdRarityItem|Mind Flayer Brain}} looted from the Mind Flayer
 
 
{{Rivington}}
[[Category:Locations]]
[[Category:Act Three Locations]]
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