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{{ | {{ up to date | 2023-09-13 }} | ||
{{CharacterInfo | |||
| | |name = Abducted Nobleman | ||
|image= | |image= | ||
|STR=10 | |||
|DEX=10 | |||
|CON=10 | |||
|INT=10 | |||
|WIS=10 | |||
|CHA=10 | |||
|level=1 | |||
|race=[[Human]] | |||
|type=Humanoid | |||
|HP=0/7 | |||
|AC=10 | |||
|speed=0m / 0ft | |||
|size=Medium | |||
|weight=75kg / 150lbs | |||
|proficiency= | |||
|initiative=- | |||
|class = | |||
|location = [[Ravaged Beach]] | |||
|allies = | |||
|exp= | |||
}} | }} | ||
'''Abducted Nobleman''' is a body found when going through the crashed nautiloid after waking up in the [[Ravaged Beach]]. Using [[Speak with Dead]] can reveal that he was a pottery merchant from Baldur's Gate named Francis, and that he was abducted like the player. | |||
'''Abducted Nobleman''' is a body found when going through the crashed nautiloid after waking up in the [[Ravaged Beach]]. | |||
== Speak With Dead == | |||
== Speak | |||
'''Player:''' Do you know why any of us were taken? | |||
* '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all... | |||
'''Player:''' They put something in my eye too. Can we get rid of it? <small>''(Only after asking "What happened to you?")''</small> | |||
* '''Abducted Nobleman:''' Find healer... | |||
: ...or die... it'll leave... | |||
'''Player:''' Who are you? | '''Player:''' Who are you? | ||
* '''Abducted Nobleman:''' Francis... merchant... selling pottery... | * '''Abducted Nobleman:''' Francis... merchant... selling pottery... | ||
'''Player:''' What happened to you? | |||
* '''Abducted Nobleman:''' Guiding my cart... shadow fell... tentacle grabbed me... | |||
: Took me here... put something in my eye... | |||
'''Player:''' How did you die? | '''Player:''' How did you die? | ||
* '''Abducted Nobleman:''' Fire... screaming... then ''crunch''. Nothing... | * '''Abducted Nobleman:''' Fire... screaming... then ''crunch''. Nothing... | ||
'''Player:''' Do you have anything valuable? | '''Player:''' Do you have anything valuable? | ||
* '''Abducted Nobleman:''' They took me... took everything... | * '''Abducted Nobleman:''' They took me... took everything... | ||
'''Player:''' ''([[Cleric]] or [[Paladin]])'' Are there any rites you'd like performed over your body? {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} | |||
'''Player:''' ''([[Cleric]] or [[Paladin]])'' Are there any rites you'd like performed over your body? | |||
* '''Abducted Nobleman:''' Too late now... / Not from your cursed god... (if Cleric of Evil-aligned deity) | * '''Abducted Nobleman:''' Too late now... / Not from your cursed god... (if Cleric of Evil-aligned deity) | ||
'''Player:''' ''([[Bard]])'' Would you like me to craft you a stunning tale? Lock your memory in legend forever? | '''Player:''' ''([[Bard]])'' Would you like me to craft you a stunning tale? Lock your memory in legend forever? {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} | ||
* '''Abducted Nobleman:''' Doesn't matter... nothing matters... | * '''Abducted Nobleman:''' Doesn't matter... nothing matters... | ||
'''Player:''' ''([[Ranger]] or [[Druid]])'' Your body will attract scavengers. Should I bury you? | '''Player:''' ''([[Ranger]] or [[Druid]])'' Your body will attract scavengers. Should I bury you? {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} | ||
* '''Abducted Nobleman:''' Let them come... | * '''Abducted Nobleman:''' Let them come... | ||
==Loot== | ==Loot== | ||
* {{ | * {{RarityItem|Gold}} | ||
* {{ | * {{RarityItem|Rapier}} | ||
* {{ | * {{RarityItem|Silver Locket}} | ||
* | * {{RarityItem|Waterdhavian Cheese Wedge}} | ||
{{ | {{NavWilderness}} | ||
[[Category: Humans]] | |||
[[Category:Humans]] | [[Category: Humanoids]] | ||
[[Category: | [[Category: Characters in Act 1]] | ||
[[Category: Available to Speak with Dead]] | |||
[[Category:Characters in Act | |||
[[Category:Available to Speak with Dead]] |