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{{PageSeo | {{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo | ||
|title = Act Three | |title = Act Three | ||
|description = Act Three of Baldur's Gate 3 is the final act of the game. | |description = Act Three of Baldur's Gate 3 is the final act of the game. | ||
}} | }} | ||
[[File:Chapter 3.webp|right|400px]] | |||
'''Act Three''' of [[Baldur's Gate 3]] is the final act of the game, taking place as the player arrives at the city of [[Baldur's Gate]] after | '''Act Three''' of [[Baldur's Gate 3]] is the final act of the game, taking place as the player arrives at the city of [[Baldur's Gate]] after the end of [[Act Two]]. It was not available during [[Early Access]]. | ||
Act Three concludes many companion stories and the main quest-line of the game. The centre conflict taking place is the retrieval of the remaining Netherstones, and the defeat of the [[Netherbrain]]. | |||
==Quests== | ==Quests== | ||
{{Hatnote|Main article: [[Quests#Act_Three|Act Three quests]]}} | {{Hatnote|Main article: [[Quests#Act_Three|Act Three quests]]}} | ||
=== Main quests === | === Main quests === | ||
{{div col}} | |||
* [[Get Orin's Netherstone]] | * [[Get Orin's Netherstone]] | ||
**[[Rescue Orin's Victim]] | |||
**[[Investigate the Murders]] | |||
**[[Impress the Murder Tribunal]] | |||
* [[Get Gortash's Netherstone]] | * [[Get Gortash's Netherstone]] | ||
**[[Consider Gortash's Bargain]] | |||
**[[Disable the Steel Watch]] | |||
* [[Gather Your Allies]] | * [[Gather Your Allies]] | ||
* [[Confront the Elder Brain]] | * [[Confront the Elder Brain]] | ||
**[[Destroy the Elder Brain]] | |||
**[[Control the Elder Brain]] | |||
{{div col end}} | |||
==Companion quests== | |||
*[[Shadowheart]] ([[Daughter of Darkness]]) | *[[Shadowheart]] ([[Daughter of Darkness]]) | ||
*[[Karlach]] ([[Our Fiery Friend]]) | *[[Karlach]] ([[Our Fiery Friend]]) | ||
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*[[Gale]] ([[The Wizard of Waterdeep]]) | *[[Gale]] ([[The Wizard of Waterdeep]]) | ||
== Personal quests== | |||
* [[Embrace Your Potential]] | * [[Embrace Your Potential]] | ||
* [[Help Your Protector]] | * [[Help Your Protector]] | ||
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* [[Free Orpheus]] | * [[Free Orpheus]] | ||
* [[Deal with the Devil]] | * [[Deal with the Devil]] | ||
==Side quests== | |||
{{div col}} | {{div col}} | ||
* [[Rescue the Grand Duke]] | * [[Rescue the Grand Duke]] | ||
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* [[Find a way into Wyrm's Rock fortress]] | * [[Find a way into Wyrm's Rock fortress]] | ||
{{div col end}} | {{div col end}} | ||
==Locations== | ==Locations== | ||
{{Hatnote|Main article: [[List of locations#Act Three|Act Three locations]]}} | {{Hatnote|Main article: [[List of locations#Act Three|Act Three locations]]}} | ||
Act Three begins at the [[Campsite|camp]] location Wyrm's Lookout, then with a trip to the [[Astral Plane]]. After resting, [[Baldur's Gate]] proper is reached, consisting of [[Rivington]] and [[Wyrm's Crossing]], then the [[Lower City]], [[Lower City Sewers]] and [[Undercity Ruins]]. The final stages of Act Three take place in the [[Upper City]], an area not accessible otherwise. | Act Three begins at the [[Campsite|camp]] location Wyrm's Lookout, then with a trip to the [[Astral Plane]]. After resting, [[Baldur's Gate]] proper is reached, consisting of [[Rivington]] and [[Wyrm's Crossing]], then the [[Lower City]], [[Lower City Sewers]] and [[Undercity Ruins]]. The final stages of Act Three take place in the [[Upper City]], an area not accessible otherwise. | ||
=== Rivington === | === Rivington === | ||
[[ | {{Hatnote|Main article: [[Rivington]]}} | ||
Rivington is the southern-most district of Baldur's Gate. Within Rivington, the [[Circus of the Last Days]], [[Open Hand Temple]] and [[Gur Camp]] can be found, as well as the places of business; [[Rivington General]] and [[Sword Coast Couriers]]. | |||
Rivington is the southern-most district of Baldur's Gate, | |||
A refugee camp is set up with a nearby [[Requisitioned Barn]] which is taking donations. | |||
=== Wyrm's Crossing === | === Wyrm's Crossing === | ||
[[ | {{Hatnote|Main article: [[Wyrm's Crossing]]}} | ||
Wyrm's Crossing is a double-bridge structure spanning the Chionthar river. Many shops and businesses can be found along it. In order to reach the city, the crossing and its two bridges must be passed, and then on past [[Wyrm's Rock Fortress]] where [[Lord Enver Gortash]] is being inaugurated. | |||
Wyrm's Crossing is a double-bridge structure spanning the Chionthar river | |||
=== Lower City === | === Lower City === | ||
[[ | {{Hatnote|Main article: [[Lower City]]}} | ||
{{ | {{Stub}} | ||
The Lower City | The Lower City is a large area containing many sub-areas. | ||
=== Lower City Sewers and Undercity Ruins === | === Lower City Sewers and Undercity Ruins === | ||
{{Hatnote|Main article: [[Lower City Sewers]], [[Undercity Ruins]]}} | |||
{{ | The Lower City Sewers can be accessed through a few points in the Lower City. This area is home to [[The Guild]] at their [[Guildhall]], as well as many sewer dwellers and [[Cult of Bhaal|Bhaal Cultists]]. Connecting to the sewers is the Undercity Ruins, home to the [[Cult of Bhaal]]. | ||