Editing Act Two
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{{PageSeo | {{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo | ||
|title = Act Two | |title = Act Two | ||
|description = Act Two of Baldur's Gate 3 is the second act of the game. | |description = Act Two of Baldur's Gate 3 is the second act of the game. | ||
}} | }} | ||
[[File:Chapter 2.webp|right|400px]] | |||
'''Act Two''' of [[Baldur's Gate 3]] takes place after [[Act One]] | '''Act Two''' of [[Baldur's Gate 3]] takes place after [[Act One]] as the player enters the [[Shadow-Cursed Lands]] to reach [[Moonrise Towers]]. | ||
== Point of No Return == | |||
The exact delineation between [[Act One]] and Act Two can be somewhat confusing for new players as entering the [[Shadow-Cursed Lands]] from either the [[Mountain Pass]] or the [[Underdark]] will trigger an alert reminding the player to tie up any loose ends before proceeding. Despite this, the player will still able to return to the [[Wilderness]] and complete the majority of lingering quests at any point. The point of no return in Act Two takes place much later, inside the [[Gauntlet of Shar]]. Another alert will trigger, and after this point it becomes impossible to return to the [[Wilderness]], all of the Wilderness [[Waypoint|waypoints]] will be inaccessible, and all incomplete quests from the [[Wilderness]] will automatically close. | |||
== | == Transition to Act Three == | ||
The act will conclude once you have defeated [[Ketheric Thorm]] and started on the Road to Baldur's Gate. This will start [[Act Three]]. | |||
== | ==Locations== | ||
* [[Ruined Battlefield]] | |||
* [[Last Light Inn]] | |||
* [[Reithwin Town]] | |||
** [[Sharran Sanctuary]] | |||
* [[Graveyard]] | |||
* [[Mason's Guild]] | |||
** [[Mason's Guild Basement]] | |||
* [[House of Healing Morgue|House of Healing]] | |||
* [[House of Healing Morgue]] | |||
* [[Moonrise Towers]] | |||
** [[Moonrise Towers Prison]] | |||
*** [[Oubliette]] | |||
**** [[Mind Flayer Colony]] | |||
** [[Moonrise Towers Rooftop]] | |||
* [[Grand Mausoleum]] | |||
* [[Gauntlet of Shar]] | |||
** [[Shadowfell]] | |||
== Companions == | |||
Three additional companions can be recruited in Act Two if they survived the events of Act One and the player completes their requisite quests. | |||
*[[Minthara]] ([[Decide Minthara's Fate]]) | |||
*[[Halsin]] ([[Lift the Shadow Curse]]) | |||
*[[Jaheira]] | |||
== | ==Main Quest== | ||
{{ | {{Stub|section}} | ||
The main quest of Act Two is [[Infiltrate Moonrise Towers]]. This main quest serves as a wrapper and is comprised of multiple sub-quests, which will become available to the Player Character once they begin interacting with the world and various [[Non-Player Characters]]. | |||
* [[Seek Protection from the Shadow Curse]] | * [[Seek Protection from the Shadow Curse]] | ||
* [[Follow the Convoy]] | * [[Follow the Convoy]] | ||
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* [[Find the Nightsong]] | * [[Find the Nightsong]] | ||
* [[Defeat Ketheric Thorm]] | * [[Defeat Ketheric Thorm]] | ||
==Side Quests== | |||
* [[Lift the Shadow Curse]] | * [[Lift the Shadow Curse]] | ||
* [[Wake up Art Cullagh]] | * [[Wake up Art Cullagh]] | ||
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* [[Rescue the Grand Duke]] | * [[Rescue the Grand Duke]] | ||
* [[Decide Minthara's Fate]] | * [[Decide Minthara's Fate]] | ||