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{{NoExcerpt|''For a comprehensive summary of the mechanics behind all rolls and modifiers, see: [[ | {{NoExcerpt|''For a comprehensive summary of the mechanics behind all rolls and modifiers, see: [[Die Rolls]]''}} | ||
[[Category:Gameplay Mechanics]] | |||
{{Advantage}} and {{Disadvantage}} are a gameplay mechanic that can greatly affect the success of dice rolls. They can apply to [[Attack Roll]]s, [[Saving Throw]]s, and [[Ability Check]]s, but not to [[Damage Roll]]s. | |||
== Advantage == | |||
When you roll with {{Advantage}}, you perform the roll twice, and use the '''higher''' result. You can only have Advantage once; in other words, you'll never roll more than twice for a single attack or check due to Advantage. | |||
Example: You roll two {{D20}} for an Attack Roll, because you have Advantage. The results are 16 and 4. Your effective result is 16. | |||
Advantage is negated by Disadvantage. The number of Advantages and Disadvantages you have is irrelevant. Even if you have three sources of Advantage, a single source of Disadvantage will negate it. [Needs confirmation, because it is the same text like in {{Disadvantage}}] | |||
Examples of situations that grant Advantage: | |||
* Attacking an enemy that is [[Restrained (Condition)|Restrained]], [[Prone (Condition)|Prone]], [[Sleeping (Condition)|Sleeping]], [[Entangled (Condition)|Entangled]], [[Paralyzed (Condition)|Paralyzed]] | |||
* Being unseen by the enemy while making an attack | |||
* Various spells and abilities that grant Advantage | |||
== Disadvantage == | |||
When you roll with {{Disadvantage}}, you perform the roll twice, and use the '''lower''' result. You can only have Disadvantage once; in other words, you'll never roll more than twice for a single attack or check due to Disadvantage. | |||
Example: You roll two {{D20}} for an Attack Roll, because you have Disadvantage. The results are 16 and 4. Your effective result is 4. | |||
Disadvantage is negated by Advantage. The number of Advantages and Disadvantages you have is irrelevant. Even if you have three sources of Disadvantage, a single source of Advantage will negate it. [Needs confirmation, because it is the same text like in {{Advantage}}] | |||
Examples of situations that grant Disadvantage: | |||
* Trying to make a ranged attack against an enemy that is within 5ft of you | |||
* Trying to attack an enemy obscured by darkness | |||
* Various spells and abilities that grant Disadvantage | |||
== External Links == | |||
{{ | * [https://www.youtube.com/watch?v=X_DdGRjtwAo The unexpected logic behind rolling multiple dice and picking the highest] by Matt Parker | ||
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