Editing Barcus Wroot

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 26: Line 26:
== Involvement ==
== Involvement ==
=== Act One ===
=== Act One ===
 
{{SpoilerWarning}}
[[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]]
[[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]]


The party will encounter Barcus tied to a windmill being harassed by a group of [[goblin]]s led by [[Fezzerk]]. If the Goblins are defeated or convinced to leave, Barcus will demand to be untied. To rescue Barcus, the party must pull the '''Brake''' lever inside the windmill. Pulling the '''Release''' lever causes Barcus to be shot through the sky due to inertia and die.
The player will encounter Barcus tied to a windmill being harassed by a group of [[goblin]]s led by [[Fezzerk]]. If the Goblins are defeated or convinced to leave, Barcus will demand to be untied. To rescue Barcus, the player must pull the '''Brake''' lever located inside the windmill. Pulling the '''Release''' lever will cause Barcus to be shot through the sky due to inertia and die.  
 
If rescued, depending on the [[race]] of the party member talking to him, Barcus will either surrender himself as a slave or ask the party what he can give them as a reward. He will explain he is looking for a friend who has gone missing and then take his leave.


If the party leaves the [[Wilderness]] map before resolving the situation at the windmill, Barcus can be found dead in the Blighted Village, as if the party used the '''Release''' lever.
If rescued, depending on the player's [[race]], Barcus will either surrender himself as a slave or ask the player what to give them as a reward. He will explain he is looking for a friend who has gone missing and then take his leave.


If Barcus survives his predicament at the windmill, he will be found again at [[Grymforge]], where he has been enslaved by [[duergar]] led by [[Nere]]. If freed again, he will tell the party the person he is looking for is his friend Wulbren, who was taken to [[Moonrise Towers]]. Barcus can then be convinced to join the Camp on the way to Moonrise Towers, and become a Camp Follower.
He will be found again at [[Grymforge]], where he has been enslaved by [[duergar]] led by [[Nere]]. If freed again, he will tell the player the person he is looking for is his friend Wulbren, who has been taken to [[Moonrise Towers]]. Barcus can then be convinced to join the Camp on the way to Moonrise Towers, and become a Camp Follower.


If Barcus is in the camp for the celebration after the liberation of the [[Emerald Grove]] (i.e., if the three Goblin leaders are killed ''after'' rescuing Barcus from both the windmill ''and'' Grymforge) he can be persuaded to, with some reluctance, set off fireworks for the party.
If Barcus is in the player's camp for the celebration after the liberation of the [[Emerald Grove]] (i.e., if the three Goblin leaders are killed ''after'' rescuing Barcus from both the windmill ''and'' Grymforge) he can be persuaded to, with some reluctance, set off some fireworks for the party.


=== Act Two ===
=== Act Two ===
If Barcus is saved in [[Grymforge]], whether or not he joined as a camp follower, he can be found in the [[Last Light Inn]]. He behaves as a [[trader]] and will sell the following items:
If Barcus is saved in [[Grymforge]], whether or not he was convinced to join as a camp follower, he can be found in the [[Last Light Inn]]. He behaves as a [[trader]] and will sell the following items:
* {{RarityItem|Acrobat Shoes}}
* {{RarityItem|Acrobat Shoes}}
* {{RarityItem|Gloves of the Automaton}}
* {{RarityItem|Gloves of the Automaton}}
* {{RarityItem|Ring of Geniality}}
* {{RarityItem|Ring of Geniality}}


He will also gift the party the [[Brilliant Retort]] if they complete the quest [[Rescue Wulbren]].
He will also gift the player the [[Brilliant Retort]] if they complete the quest [[Rescue Wulbren]].


=== Act Three ===
=== Act Three ===
Barcus can be found with the rest of the Ironhand Gnomes in [[Angleiron's Cellar]]. He will ask the party not to help Wulbren, and to spare the Gondians.  
Barcus can be found with the rest of the Ironhand Gnomes in [[Angleiron's Cellar]]. He will ask the player not to help Wulbren, and to spare the Gondians.  


Later, if the Gondians are freed from the Steel Watch Foundry, Barcus can be persuaded into leading the Ironhand Gnomes instead of Wulbren.
Later, if the Gondians are freed from the Steel Watch Foundry, Barcus can be persuaded into leading the Ironhand Gnomes instead of Wulbren.
Line 55: Line 53:
Barcus can be spoken to through the use of {{SAI|Speak with Dead}}.
Barcus can be spoken to through the use of {{SAI|Speak with Dead}}.


'''Party member:''' Who are you?
'''Player:''' Who are you?


* '''Barcus Wroot:''' Barcus... he... called... me... Barcus...
* '''Barcus Wroot:''' Barcus... he... called... me... Barcus...


'''Party member:''' What happened to you?
'''Player:''' What happened to you?


* '''Barcus Wroot:''' Caught... by... goblins... killed... in... fray...
* '''Barcus Wroot:''' Caught... by... goblins... killed... in... fray...


'''Party member:''' Tell me about any valuables you have.
'''Player:''' Tell me about any valuables you have.


* '''Barcus Wroot:''' My... pack... everything... I needed... to find him...
* '''Barcus Wroot:''' My... pack... everything... I needed... to find him...


'''Party member:''' How did you come here?
'''Player:''' How did you come here?


* '''Barcus Wroot:''' Left... the... Underdark... way home... nearby...
* '''Barcus Wroot:''' Left... the... Underdark... way home... nearby...


'''Party member:''' What were you doing here?
'''Player:''' What were you doing here?


* '''Barcus Wroot:''' Find... him...
* '''Barcus Wroot:''' Find... him...
** '''Party member:''' Who are you looking for?
** '''Player:''' Who are you looking for?
*** '''Barcus Wroot:''' Wulbren... my... Wulbren...
*** '''Barcus Wroot:''' Wulbren... my... Wulbren...
**** '''Party member:''' Why do you need to find this Wulbren?
**** '''Player:''' Why do you need to find this Wulbren?
***** '''Barcus Wroot:''' Flame... in... the... dark... his amulet... found... bloodied...
***** '''Barcus Wroot:''' Flame... in... the... dark... his amulet... found... bloodied...


Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Templates used on this page: