|Movement Speed||6m / 25ft|
|Weight||35kg / 70lbs|
Can be spoken to through the use of Speak with Dead.
Act One[edit | edit source]
The player will encounter Barcus tied to a windmill being harassed by a group of Goblins led by Fezzerk. If the Goblins are defeated or convinced to leave, Barcus will demand to be untied. The player must pull the 'Brake' lever located inside the windmill, otherwise Barcus will be shot through the sky due to inertia, and die.
If rescued, depending on the player's Race, Barcus will either surrender himself as a slave or ask the player what to give them as a reward. He will explain he is looking for a friend who has gone missing. He will then take his leave.
He will be found again at Grymforge, where he has been enslaved by Duergar led by Nere. If freed again, he will tell the player the person he is looking for is his friend Wulbren, who has been taken to Moonrise Towers. Barcus can then be convinced to join the Camp on the way to Moonrise Towers, and become a Camp Follower.
Act Two[edit | edit source]
Act Three[edit | edit source]
Barcus can be found with the rest of the Ironhand Gnomes in Angleiron's Cellar.
Notable Loot[edit | edit source]
Trivia[edit | edit source]
- One of the possible deaths for Barcus was shown in the Baldur's Gate 3 Video Game Awards trailer due to its popularity.