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: This is just my two cents, but I reckon the visual distinctiveness and specific use of UI icons over tooltip images presents a good case for their inclusion on the wiki, at least for in-line and illustrative use. I won't be at all surprised if someone comes along to dismiss some of the above suppositions. Sorry for the wall of text, I've been wrestling with this question myself. I started uploading them based on overhearing people asking for these on the technical channel of the Discord. [[User:Llamageddon|Llamageddon]] ([[User talk:Llamageddon|talk]]) 23:12, 5 September 2023 (CEST) | : This is just my two cents, but I reckon the visual distinctiveness and specific use of UI icons over tooltip images presents a good case for their inclusion on the wiki, at least for in-line and illustrative use. I won't be at all surprised if someone comes along to dismiss some of the above suppositions. Sorry for the wall of text, I've been wrestling with this question myself. I started uploading them based on overhearing people asking for these on the technical channel of the Discord. [[User:Llamageddon|Llamageddon]] ([[User talk:Llamageddon|talk]]) 23:12, 5 September 2023 (CEST) | ||
:: I notice we have none of the actual passive feature or condition icons categorised. Most of these fit the criteria mentioned above. Possibly a low rez dagger vs a controller tooltip is not nearly as justified. Currently, we are equally lacking in uploads of these to take the place of EA "faded" '_Icons' though | :: I notice we have none of the actual passive feature or condition icons categorised. Most of these fit the criteria mentioned above. Possibly a low rez dagger vs a controller tooltip is not nearly as justified. Currently, we are equally lacking in uploads of these to take the place of EA "faded" '_Icons' though. [[User:Llamageddon|Llamageddon]] ([[User talk:Llamageddon|talk]]) 23:35, 5 September 2023 (CEST) |