Editing Circle of the Land

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{{SubclassNote|Druid}}
{{SubclassNote|Druid}}


{{Level header|2}}
{{H3|Level 2}}


; {{SAI|Natural Recovery|w=40}}
; {{SAI|Natural Recovery|w=40}}
Line 32: Line 32:
{{div col end}}
{{div col end}}


{{Level header|3}}
{{H3|Level 3}}


; 2nd Level Circle of the Land Spells
; 2nd Level Circle of the Land Spells
: Gain access to [[Spells]] associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
: Gain access to [[Spells]] associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.


{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
::{{Table list|
|-
::; Arctic : {{SAI|Hold Person|c=16}}, {{SAI|Spike Growth|c=16}}
! scope="col" | Land
::; Coast : {{SAI|Mirror Image}}*, {{SAI|Misty Step}}*
! scope="col" | Spells
::; Desert : {{SAI|Blur|c=16}}*, {{SAI|Silence|c=16}}*
|-
::; Forest : {{SAI|Barkskin|c=16}}, {{SAI|Hold Person|c=16}}
! scope="row" | {{Pass|Arctic|w=30}}
::; Grassland : {{SAI|Invisibility|c=16}}*, {{SAI|Pass Without Trace|c=16}}
| {{SAI|Hold Person|c=16}}
::; Mountain : {{SAI|Mirror Image}}*, {{SAI|Spike Growth|c=16}}
{{SAI|Spike Growth|c=16}}
::; Swamp : {{SAI|Melf's Acid Arrow}}*, {{SAI|Darkness|c=16}}*
|-
::; Underdark : {{SAI|Web|c=16}}*, {{SAI|Misty Step}}*
! scope="row" | {{Pass|Coast|w=30}}
}}
| {{SAI|Mirror Image}}*
{{SAI|Misty Step}}*
|-
! scope="row" | {{Pass|Desert|w=30}}
| {{SAI|Blur|c=16}}*
{{SAI|Silence|c=16}}*
|-
! scope="row" | {{Pass|Forest (passive feature)|Forest|w=30}}
| {{SAI|Barkskin|c=16}}
{{SAI|Hold Person|c=16}}
|-
! scope="row" | {{Pass|Grassland|w=30}}
| {{SAI|Invisibility|c=16}}*
{{SAI|Pass Without Trace|c=16}}
|-
! scope="row" | {{Pass|Mountain|w=30}}
| {{SAI|Mirror Image}}*
{{SAI|Spike Growth|c=16}}
|-
! scope="row" | {{Pass|Swamp|w=30}}
| {{SAI|Melf's Acid Arrow}}*
{{SAI|Darkness|c=16}}*
|-
! scope="row" | {{Pass|Underdark (passive feature)|Underdark|w=30}}
| {{SAI|Web|c=16}}*
{{SAI|Misty Step}}*
|}


* ''Spells marked with * are not on the druid spell list.''
* ''Spells marked with * are not on the druid spell list.''
* ''(Note: Circle of the Land is chosen at levels 3, 5, 7 and 9. At each of these levels, you can select any of the 8 Land choices, regardless of what you have chosen previously)''
* ''(Note: Circle of the Land is chosen at levels 3, 5, 7 and 9. At each of these levels, you can select any of the 8 Land choices, regardless of what you have chosen previously)''


{{Level header|5}}
{{H3|Level 5}}


; 3rd Level Circle of the Land Spells
; 3rd Level Circle of the Land Spells
: Gain access to [[Spells]] associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
: Gain access to [[Spells]] associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.


{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
::{{Table list|
|-
::; Arctic : {{SAI|Sleet Storm|c=16}}, {{SAI|Haste|c=16}}*
! scope="col" | Land
::; Coast : {{SAI|Sleet Storm|c=16}}, {{SAI|Call Lightning|c=16}}
! scope="col" | Spells
::; Desert : {{SAI|Protection from Energy|c=16}}, {{SAI|Hypnotic Pattern|c=16}}*
|-
::; Forest : {{SAI|Call Lightning|c=16}}, {{SAI|Plant Growth}}
! scope="row" | {{Pass|Arctic|w=30}}
::; Grassland : {{SAI|Daylight}}, {{SAI|Haste|c=16}}*
| {{SAI|Sleet Storm|c=16}}
::; Mountain : {{SAI|Lightning Bolt}}*, {{SAI|Grant Flight|c=16}}*
{{SAI|Haste|c=16}}*
::; Swamp : {{SAI|Stinking Cloud|c=16}}*, {{SAI|Vampiric Touch|c=16}}*
|-
::; Underdark : {{SAI|Gaseous Form|c=16}}*, {{SAI|Stinking Cloud|c=16}}*
! scope="row" | {{Pass|Coast|w=30}}
}}
| {{SAI|Sleet Storm|c=16}}  
{{SAI|Call Lightning|c=16}}
|-
! scope="row" | {{Pass|Desert|w=30}}
| {{SAI|Protection from Energy|c=16}}  
{{SAI|Hypnotic Pattern|c=16}}*
|-
! scope="row" | {{Pass|Forest (passive feature)|Forest|w=30}}
| {{SAI|Call Lightning|c=16}}
{{SAI|Plant Growth}}
|-
! scope="row" | {{Pass|Grassland|w=30}}
| {{SAI|Daylight}}  
{{SAI|Haste|c=16}}*
|-
! scope="row" | {{Pass|Mountain|w=30}}
| {{SAI|Lightning Bolt}}*  
{{SAI|Grant Flight|c=16}}*
|-
! scope="row" | {{Pass|Swamp|w=30}}
| {{SAI|Stinking Cloud|c=16}}*  
{{SAI|Vampiric Touch|c=16}}*
|-
! scope="row" | {{Pass|Underdark (passive feature)|Underdark|w=30}}
| {{SAI|Gaseous Form|c=16}}*
{{SAI|Stinking Cloud|c=16}}*
|}


{{Level header|6}}
{{H3|Level 6}}


; {{SAI|Land's Stride: Difficult Terrain|w=40}}
; {{SAI|Land's Stride: Difficult Terrain|w=40}}
: [[Difficult Terrain]] no longer slows you down.
: [[Difficult Terrain]] no longer slows you down.


{{Level header|7}}
{{H3|Level 7}}


; 4th Level Circle of the Land Spells
; 4th Level Circle of the Land Spells
: Gain access to [[Spells]] associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
: Gain access to [[Spells]] associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.


{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
::{{Table list|
|-
::; Arctic : {{SAI|Conjure Minor Elemental}}, {{SAI|Ice Storm}}
! scope="col" | Land
::; Coast : {{SAI|Freedom of Movement}}, {{SAI|Confusion|c=16}}
! scope="col" | Spells
::; Desert : {{SAI|Blight}}, {{SAI|Wall of Fire|c=16}}
|-
::; Forest : {{SAI|Conjure Minor Elemental}}, {{SAI|Grasping Vine|c=16}}
! scope="row" | {{Pass|Arctic|w=30}}
::; Grassland : {{SAI|Freedom of Movement}}, {{SAI|Polymorph|c=16}}
| {{SAI|Conjure Minor Elemental}}
::; Mountain : {{SAI|Stoneskin|c=16}}, {{SAI|Dominate Beast|c=16}}
{{SAI|Ice Storm}}
::; Swamp : {{SAI|Blight}}, {{SAI|Grasping Vine|c=16}}
|-
::; Underdark : {{SAI|Greater Invisibility|c=16}}*, {{SAI|Dominate Beast|c=16}}
! scope="row" | {{Pass|Coast|w=30}}
}}
| {{SAI|Freedom of Movement}}
{{SAI|Confusion|c=16}}
|-
! scope="row" | {{Pass|Desert|w=30}}
| {{SAI|Blight}}
{{SAI|Wall of Fire|c=16}}
|-
! scope="row" | {{Pass|Forest (passive feature)|Forest|w=30}}
| {{SAI|Conjure Minor Elemental}}
{{SAI|Grasping Vine|c=16}}
|-
! scope="row" | {{Pass|Grassland|w=30}}
| {{SAI|Freedom of Movement}}
{{SAI|Polymorph|c=16}}
|-
! scope="row" | {{Pass|Mountain|w=30}}
| {{SAI|Stoneskin|c=16}}
{{SAI|Dominate Beast|c=16}}
|-
! scope="row" | {{Pass|Swamp|w=30}}
| {{SAI|Blight}}
{{SAI|Grasping Vine|c=16}}
|-
! scope="row" | {{Pass|Underdark (passive feature)|Underdark|w=30}}
| {{SAI|Greater Invisibility|c=16}}*
{{SAI|Dominate Beast|c=16}}
|}


{{Level header|9}}
{{H3|Level 9}}


; 5th Level Circle of the Land Spells
; 5th Level Circle of the Land Spells
: Gain access to [[Spells]] associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
: Gain access to [[Spells]] associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.


{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
::{{Table list|
|-
::; Arctic : {{SAI|Cone of Cold}}*, {{SAI|Contagion}}
! scope="col" | Land
::; Coast : {{SAI|Conjure Elemental}}, {{SAI|Greater Restoration}}
! scope="col" | Spells
::; Desert : {{SAI|Wall of Stone|c=16}}, {{SAI|Insect Plague|c=16}}
|-
::; Forest : {{SAI|Mass Cure Wounds}}, {{SAI|Contagion}}
! scope="row" | {{Pass|Arctic|w=30}}
::; Grassland : {{SAI|Greater Restoration}}, {{SAI|Insect Plague|c=16}}
| {{SAI|Cone of Cold}}*
::; Mountain : {{SAI|Wall of Stone|c=16}}, {{SAI|Conjure Elemental}}
{{SAI|Contagion}}
::; Swamp : {{SAI|Insect Plague|c=16}}, {{SAI|Cloudkill|c=16}}*
|-
::; Underdark : {{SAI|Contagion}}, {{SAI|Cloudkill|c=16}}*
! scope="row" | {{Pass|Coast|w=30}}
}}
| {{SAI|Conjure Elemental}}
{{SAI|Greater Restoration}}
|-
! scope="row" | {{Pass|Desert|w=30}}
| {{SAI|Wall of Stone|c=16}}
{{SAI|Insect Plague|c=16}}
|-
! scope="row" | {{Pass|Forest (passive feature)|Forest|w=30}}
| {{SAI|Mass Cure Wounds}}
{{SAI|Contagion}}
|-
! scope="row" | {{Pass|Grassland|w=30}}
| {{SAI|Greater Restoration}}
{{SAI|Insect Plague|c=16}}
|-
! scope="row" | {{Pass|Mountain|w=30}}
| {{SAI|Wall of Stone|c=16}}
{{SAI|Conjure Elemental}}
|-
! scope="row" | {{Pass|Swamp|w=30}}
| {{SAI|Insect Plague|c=16}}
{{SAI|Cloudkill|c=16}}*
|-
! scope="row" | {{Pass|Underdark (passive feature)|Underdark|w=30}}
| {{SAI|Contagion}}
{{SAI|Cloudkill|c=16}}*
|}


{{Level header|10}}
{{H3|Level 10}}


; {{SAI|Nature's Ward|w=40}}
; {{SAI|Nature's Ward|w=40}}
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