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| {{PageSeo
| | [[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Druid]] > [[Druid#Level Progression|Subclass]] > [[Circle Of The Land]] |
| | description = Circle of the Land is a subclass of Druid. | | ---- |
| | image = Class Druid Land Badge Icon.png
| | [[File:Circle Of The Land Icon.png|frameless|150px|left|link=]] <blockquote style="font-size:160%; font-family:Garamond;">"Druids of this Circle connect to powerful magic that flows through the earth and binds all living things together."</blockquote> |
| }}
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| {{SubclassQuote|quote=Druids of this Circle connect to powerful magic that flows through the earth and binds all living things together.|image=Class Druid Land Badge Icon.png}}
| | '''Circle Of The Land''' is one of the [[Druid#Level Progression|Subclass]] of [[Druid]]. These Druids are more specialized in [[Spell|spellcasting]] to attack enemies or support allies in combat. They also have the ability to recover a certain amount of [[Spell#Spell Slots|Spell Slots]] once per day. |
| '''Circle of the Land''' is one of the [[Druid#Subclass|Subclasses]] of [[Druid]]. These Druids are more specialized in [[Spells|spellcasting]] to attack enemies or support allies in combat. They also have the ability to recover a certain amount of [[Spells#Spell Slots|Spell Slots]] once per day. | |
| [[Category:Subclasses]]
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| == Subclass Features == | | == Subclass Features == |
| {{SubclassNote|Druid}}
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| {{Level header|2}}
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| ; {{SAI|Natural Recovery|w=40}}
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| : Replenish expended [[spell slots]] while out of combat.
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| :; Natural Recovery strength: 1
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| :: The combined number and level of [[Spells#Spell Slots|Spell Slots]] the Natural Recovery action can restore.
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| :; {{R|natrec}}
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| :: Replenished by [[Long Rest]]
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| {{HorizontalRuleImage}}
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| ; Bonus Cantrip
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| : Choose an additional Cantrip from the [[List of Druid spells|Druid spell list]].
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| {{div col|colwidth=20em}}
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| * {{SAI|Guidance|c=16}}
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| * {{SAI|Poison Spray}}
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| * {{SAI|Produce Flame}}
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| * {{SAI|Resistance (Cantrip)|Resistance|c=16}}
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| * {{SAI|Shillelagh}}
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| * {{SAI|Thorn Whip}}
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| {{div col end}}
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| {{Level header|3}}
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| ; 2nd Level Circle of the Land Spells
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| : Gain access to [[Spells]] associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
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| {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
| | * Cantrip (Choose 1): |
| |- | | ** [[File:Guidance Icon.png|middle|frameless|upright=0.1|link=Guidance]] [[Guidance]] |
| ! scope="col" | Land
| | ** [[File:Poison Spray Icon.png|middle|frameless|upright=0.1|link=Poison Spray]] [[Poison Spray]] |
| ! scope="col" | Spells
| | ** [[File:Produce Flame Icon.png|middle|frameless|upright=0.1|link=Produce Flame]] [[Produce Flame]] |
| |-
| | ** [[File:Resistance Icon.png|middle|frameless|upright=0.1|link=Resistance]] [[Resistance]] |
| ! scope="row" | {{Pass|Arctic|w=30}}
| | ** [[File:Shillelagh Icon.png|middle|frameless|upright=0.1|link=Shillelagh]] [[Shillelagh]] |
| | {{SAI|Hold Person|c=16}} | | ** [[File:Thorn Whip Icon.png|middle|frameless|upright=0.1|link=Thorn Whip]] [[Thorn Whip]] |
| {{SAI|Spike Growth|c=16}}
| | * [[File:Wild Shape Icon.png|frameless|40px|middle|link=]] [[Wild Shape]]: As an [[Action]], you can assume the form of a beast. You can transform twice per [[Short Rest]]. |
| |- | | {| class="wikitable" style="margin-left: auto; margin-right: auto; border: none; text-align: center; min-width: 420px;" |
| ! scope="row" | {{Pass|Coast|w=30}}
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| | {{SAI|Mirror Image}}*
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| {{SAI|Misty Step}}*
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| |- | |
| ! scope="row" | {{Pass|Desert|w=30}}
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| | {{SAI|Blur|c=16}}*
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| {{SAI|Silence|c=16}}*
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| |- | |
| ! scope="row" | {{Pass|Forest (passive feature)|Forest|w=30}}
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| | {{SAI|Barkskin|c=16}} | |
| {{SAI|Hold Person|c=16}}
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| |- | |
| ! scope="row" | {{Pass|Grassland|w=30}}
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| | {{SAI|Invisibility|c=16}}*
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| {{SAI|Pass Without Trace|c=16}}
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| |-
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| ! scope="row" | {{Pass|Mountain|w=30}}
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| | {{SAI|Mirror Image}}*
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| {{SAI|Spike Growth|c=16}}
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| |-
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| ! scope="row" | {{Pass|Swamp|w=30}}
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| | {{SAI|Melf's Acid Arrow}}*
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| {{SAI|Darkness|c=16}}*
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| |- | | |- |
| ! scope="row" | {{Pass|Underdark (passive feature)|Underdark|w=30}}
| | | [[File:Wild Shape Cat Icon.png|center|frameless|50px|upright=0.1|link=Wild Shape#List Of Creatures]] [[Wild Shape#List Of Creatures|Wild Shape: Cat]] || [[File:Wild Shape Badger Icon.png|center|frameless|50px|upright=0.1|link=Wild Shape#List Of Creatures]] [[Wild Shape#List Of Creatures|Wild Shape: Badger]] || [[File:Wild Shape Wolf Icon.png|center|frameless|50px|upright=0.1|link=Wild Shape#List Of Creatures]] [[Wild Shape#List Of Creatures|Wild Shape: Wolf]] || [[File:Wild Shape Spider Icon.png|center|frameless|50px|upright=0.1|link=Wild Shape#List Of Creatures]] [[Wild Shape#List Of Creatures|Wild Shape: Spider]] |
| | {{SAI|Web|c=16}}* | |
| {{SAI|Misty Step}}*
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| |} | | |} |
| | | * [[File:Natural Recovery Icon.png|frameless|40px|middle|link=]] [[Natural Recovery]]: Once per day ''out of combat'', you can replenish expended [[Spell#Spell Slots|Spell Slots]]. |
| * ''Spells marked with * are not on the druid spell list.'' | |
| * ''(Note: Circle of the Land is chosen at levels 3, 5, 7 and 9. At each of these levels, you can select any of the 8 Land choices, regardless of what you have chosen previously)''
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| {{Level header|5}}
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| ; 3rd Level Circle of the Land Spells
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| : Gain access to [[Spells]] associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
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| {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
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| |-
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| ! scope="col" | Land
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| ! scope="col" | Spells
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| |-
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| ! scope="row" | {{Pass|Arctic|w=30}}
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| | {{SAI|Sleet Storm|c=16}}
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| {{SAI|Haste|c=16}}*
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| |-
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| ! scope="row" | {{Pass|Coast|w=30}}
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| | {{SAI|Sleet Storm|c=16}}
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| {{SAI|Call Lightning|c=16}}
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| |-
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| ! scope="row" | {{Pass|Desert|w=30}}
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| | {{SAI|Protection from Energy|c=16}}
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| {{SAI|Hypnotic Pattern|c=16}}*
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| |-
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| ! scope="row" | {{Pass|Forest (passive feature)|Forest|w=30}}
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| | {{SAI|Call Lightning|c=16}}
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| {{SAI|Plant Growth}}
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| |-
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| ! scope="row" | {{Pass|Grassland|w=30}}
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| | {{SAI|Daylight}}
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| {{SAI|Haste|c=16}}*
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| |- | |
| ! scope="row" | {{Pass|Mountain|w=30}}
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| | {{SAI|Lightning Bolt}}*
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| {{SAI|Grant Flight|c=16}}*
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| |-
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| ! scope="row" | {{Pass|Swamp|w=30}}
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| | {{SAI|Stinking Cloud|c=16}}*
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| {{SAI|Vampiric Touch|c=16}}*
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| |-
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| ! scope="row" | {{Pass|Underdark (passive feature)|Underdark|w=30}}
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| | {{SAI|Gaseous Form|c=16}}*
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| {{SAI|Stinking Cloud|c=16}}*
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| |}
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| {{Level header|6}}
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| ; {{SAI|Land's Stride: Difficult Terrain|w=40}}
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| : [[Difficult Terrain]] no longer slows you down.
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| {{Level header|7}}
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| ; 4th Level Circle of the Land Spells
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| : Gain access to [[Spells]] associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
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| {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
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| |-
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| ! scope="col" | Land
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| ! scope="col" | Spells
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| |-
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| ! scope="row" | {{Pass|Arctic|w=30}}
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| | {{SAI|Conjure Minor Elemental}}
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| {{SAI|Ice Storm}}
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| |-
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| ! scope="row" | {{Pass|Coast|w=30}}
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| | {{SAI|Freedom of Movement}}
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| {{SAI|Confusion|c=16}}
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| |-
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| ! scope="row" | {{Pass|Desert|w=30}}
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| | {{SAI|Blight}}
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| {{SAI|Wall of Fire|c=16}}
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| |-
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| ! scope="row" | {{Pass|Forest (passive feature)|Forest|w=30}}
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| | {{SAI|Conjure Minor Elemental}}
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| {{SAI|Grasping Vine|c=16}}
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| |-
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| ! scope="row" | {{Pass|Grassland|w=30}}
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| | {{SAI|Freedom of Movement}}
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| {{SAI|Polymorph|c=16}}
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| |-
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| ! scope="row" | {{Pass|Mountain|w=30}}
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| | {{SAI|Stoneskin|c=16}}
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| {{SAI|Dominate Beast|c=16}}
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| |-
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| ! scope="row" | {{Pass|Swamp|w=30}}
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| | {{SAI|Blight}}
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| {{SAI|Grasping Vine|c=16}}
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| |-
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| ! scope="row" | {{Pass|Underdark (passive feature)|Underdark|w=30}}
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| | {{SAI|Greater Invisibility|c=16}}*
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| {{SAI|Dominate Beast|c=16}}
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| |}
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| {{Level header|9}}
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| ; 5th Level Circle of the Land Spells
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| : Gain access to [[Spells]] associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
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| {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
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| |-
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| ! scope="col" | Land
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| ! scope="col" | Spells
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| |-
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| ! scope="row" | {{Pass|Arctic|w=30}}
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| | {{SAI|Cone of Cold}}*
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| {{SAI|Contagion}}
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| |-
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| ! scope="row" | {{Pass|Coast|w=30}}
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| | {{SAI|Conjure Elemental}}
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| {{SAI|Greater Restoration}}
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| |-
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| ! scope="row" | {{Pass|Desert|w=30}}
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| | {{SAI|Wall of Stone|c=16}}
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| {{SAI|Insect Plague|c=16}}
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| |-
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| ! scope="row" | {{Pass|Forest (passive feature)|Forest|w=30}}
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| | {{SAI|Mass Cure Wounds}}
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| {{SAI|Contagion}}
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| |-
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| ! scope="row" | {{Pass|Grassland|w=30}}
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| | {{SAI|Greater Restoration}}
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| {{SAI|Insect Plague|c=16}}
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| |-
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| ! scope="row" | {{Pass|Mountain|w=30}}
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| | {{SAI|Wall of Stone|c=16}}
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| {{SAI|Conjure Elemental}}
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| |-
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| ! scope="row" | {{Pass|Swamp|w=30}}
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| | {{SAI|Insect Plague|c=16}}
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| {{SAI|Cloudkill|c=16}}*
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| |-
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| ! scope="row" | {{Pass|Underdark (passive feature)|Underdark|w=30}}
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| | {{SAI|Contagion}}
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| {{SAI|Cloudkill|c=16}}*
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| |}
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| {{Level header|10}}
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| ; {{SAI|Nature's Ward|w=40}}
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| : You can't be charmed or frightened by elementals and fey. Disease and poison no longer affect you.
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| ==External Links==
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| *{{FRWiki|Circle of the Land|long}}
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| {{DruidNavbox}}
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