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| {{Infobox creature | | {{CharacterInfo |
| | name = Cursed Skull | | |title = |
| | image = Cursed Skull.png | | |name = Cursed Skull |
| | hp = 36 | | |image = [[File:Cursed Skull.png|350px]] |
| | weight kg = 60 | | |STR = |
| | resistances = Piercing resistant full, Bludgeoning vulnerability, Necrotic resistant full, Poison immunity, Psychic immunity, Radiant vulnerability, Force vulnerability | | |DEX = |
| | conditions = Medium Toughness, Cursed Skull | | |CON = |
| | |INT = |
| | |WIS = |
| | |CHA = |
| | |str save = |
| | |dex save = |
| | |con save = |
| | |int save = |
| | |wis save = |
| | |cha save = |
| | |level = |
| | |race = |
| | |type = |
| | |HP = 36 |
| | |AC = |
| | |speed = |
| | |size = |
| | |weight = 60 |
| | |proficiency = |
| | |initiative = |
| | |passive = [[File:Greater Toughness Condition Icon.webp|frameless|upright=0.1|link=Greater Toughness (Condition)]] [[Greater Toughness (Condition)|Greater Toughness]]<br>[[File:Ray of Fear Icon.png|upright=0.1|link=Cursed Skull (Condition)]] [[Cursed Skull (Condition)|Cursed Skull]] |
| | |bludgeoning = |
| | |piercing = double |
| | |slashing = vulnerable |
| | |acid = |
| | |cold = |
| | |fire = vulnerable |
| | |force = vulnerable |
| | |lightning = |
| | |necrotic = double |
| | |poison = immune |
| | |psychic = immune |
| | |radiant = double |
| | |thunder = |
| | |magic = |
| | |class = |
| | |background= |
| | |location = [[Jannath's Estate]] |
| | |faction = |
| | |family = |
| | |allies = |
| | |enemies = |
| }} | | }} |
| '''Cursed Skulls''' are found in the upper floors of [[Lady Jannath's Estate]]. They cast [[Thunderwave]] when a player character is nearby, making them difficult to evade. The skulls ignore [[Invisibility]] and similar effects.
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| Due to their vulnerability to bludgeoning damage, they are easy to destroy from a safe distance.
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| == Strategy ==
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| Cursed skulls are difficult to approach as they will cast Thunderwave against nearby creatures. Therefore it's advised to simply throw a bludgeoning weapon at them which has the "thrown" trait. A simple [[Light Hammer]] thrown by a character with decent [[Strength]] is sufficient to kill a skull in one blow. [[Eldritch Blast]] is also a good option since the skulls are also vulnerable to force damage.
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| Alternatively, casting [[Remove Curse]] will remove the {{Cond|Cursed Skull}} status from a skull, preventing it from casting Thunderwave. However, this requires being within range of the skull's attack. One method of applying remove curse is using [[Misty Step]] to blink to a location outside of the skull's line of sight, then casting from behind or from the side if you position yourself carefully.
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| Casting the ritual spell [[Silence]] on a skull will entirely neutralise its thunderwave attack.
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| [[Ne'er Misser]] with a character that has high enough [[Dexterity]] can also kill it in one blow without going near it.
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| [[Category:Environmental objects]]
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