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| description = Baldur's Gate 3 has five difficulty settings, or modes: the preset Explorer, Balanced, Tactician and Honour modes – as well the customisable Custom mode, which lets the player tweak various gameplay elements. | | description = Baldur's Gate 3 has five difficulty settings, or modes: the preset Explorer, Balanced, Tactician and Honour modes – as well the customisable Custom mode, which lets the player tweak various gameplay elements. | ||
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''Baldur's Gate 3'' has five '''difficulty''' settings, or '''modes''': the preset Explorer, Balanced, Tactician and Honour modes – as well Custom mode, which lets the player tweak various gameplay elements. | ''Baldur's Gate 3'' has five '''difficulty''' settings, or '''modes''': the preset Explorer, Balanced, Tactician and Honour modes – as well the customisable Custom mode, which lets the player tweak various gameplay elements. | ||
When starting a new game, players are | When starting a new game, players are promoted to select a difficulty. This selection can be changed at any time from the ''Difficulty'' option of the pause menu. Any resulting changes to creature statistics are immediate. | ||
== | == Explorer == | ||
[[File:Explorer Difficulty.webp|200px|thumb|right]] | |||
Explorer is the least difficult setting. In comparison to the Balanced difficulty setting: | |||
Explorer Difficulty.webp| | |||
* All Enemies maximum health decreased by 30%. | * All Enemies maximum health decreased by 30%. | ||
** In comparison to Tactician, where enemies have almost twice (x1.9) as much max HP as Explorer enemies. | ** In comparison to Tactician, where enemies have almost twice (x1.9) as much max HP as Explorer enemies. | ||
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* Multiclassing is not allowed on Explorer difficulty. Multiclass levels previously gained will stay if the difficulty is lowered to Explorer. | * Multiclassing is not allowed on Explorer difficulty. Multiclass levels previously gained will stay if the difficulty is lowered to Explorer. | ||
** This makes the Jack-of-all-Trades [[Achievements|achievement]] unobtainable. | ** This makes the Jack-of-all-Trades [[Achievements|achievement]] unobtainable. | ||
* The [[Iron Throne]]'s timer | * The [[Iron Throne]]'s timer it set to 8 turns. | ||
{{clear}} | |||
== Balanced == | |||
[[File:Balanced Difficulty.webp|200px|thumb|right]] | |||
Balanced is the game's standard setting to which the others are compared. | |||
* The Iron Throne's timer it set to 6 turns. | |||
{{clear}} | {{clear}} | ||
== Tactician == | |||
[[File:Tactician Difficulty.webp|200px|thumb|right]] | |||
Tactician is the second highest difficulty setting. The following tweaks are applied on Tactician mode: | |||
* All NPC's Maximum Health increased | * All NPC's Maximum Health increased | ||
** This applies to most temporary companions as well. | ** This applies to most temporary companions as well. | ||
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** Insufficient camp supplies rules remain the same (restore half HP and half your spell slots rounded down). | ** Insufficient camp supplies rules remain the same (restore half HP and half your spell slots rounded down). | ||
* At stores, the baseline attitude bonus for discounting is reduced, making items cost more to purchase and sell for less. | * At stores, the baseline attitude bonus for discounting is reduced, making items cost more to purchase and sell for less. | ||
* The Iron Throne's timer | * The Iron Throne's timer it set to 5 turns. | ||
{{clear}} | {{clear}} | ||
== Honour == | |||
{{hatnote|For balance changes exclusive to Honour mode, see [[Guide:Undocumented Patch 5 updates#Honour mode|Undocumented Patch 5 updates]].}} | {{hatnote|For balance changes exclusive to Honour mode, see [[Guide:Undocumented Patch 5 updates#Honour mode|Undocumented Patch 5 updates]].}} | ||
[[File:Honour Difficulty.webp|200px|thumb|right]] | |||
* 30 tweaks to boss fights, giving bosses Legendary Actions | Honour is the highest difficulty setting. The following tweaks from apply on Honour mode : | ||
* 30 new tweaks to all of Baldur's Gate 3’s boss-fights, giving bosses new Legendary Actions. | |||
* Stricter action economy and damage bonuses as the game progresses. | * Stricter action economy and damage bonuses as the game progresses. | ||
* | * Players only gets '''a single save for the entire campaign''', with many special conditions: | ||
** The save file cannot be loaded outside the main menu. | ** The save file cannot be loaded, outside the main menu. | ||
** The game will | ** The game will override the save in the following situations: | ||
*** The player returns to the main menu. | *** The player returns to the main menu. | ||
*** The player quits the game. | *** The player quits the game. | ||
*** The player attempts to ALT+F4 out of the game | *** The player attempts to ALT+F4 out of the game. | ||
*** The player quicksaves. | *** The player quicksaves. | ||
*** The game autosaves. | *** The game autosaves. | ||
* Should the party die, the player is presented with two choices: | * Should the party die, the player is presented with two choices: | ||
** Continue the campaign in Custom | ** Continue the campaign in Custom Mode, which ends Honour Mode. | ||
** End the campaign, which deletes the save. | ** End the campaign, which deletes the save. | ||
=== Rewards === | |||
Players who beat the game in Honour Mode receive several rewards: | Players who beat the game in Honour Mode receive several rewards: | ||
* An in-game Golden D20 die skin. | |||
* An in-game | * The new Foehammer [[Achievements|achievement]]. | ||
* The Foehammer [[Achievements|achievement]]. | |||
{{clear}} | {{clear}} | ||