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[[File:Bonus_Action_Dip_Icon.png|frameless|right]] | |||
[[Category:Bonus Actions]][[Category:Common Actions]] | |||
'''Dip''' is a [[Bonus Action]] that allows the user to dip their weapons into a [[Surface]], causing them to deal extra damage. | |||
== Description == | |||
Dip a weapon into a surface to alter the surface or enhance the weapon. | |||
If you are dual-wielding, you dip both weapons. | If you are dual-wielding, you dip both weapons. | ||
* The effect of dipping is similar to [[Coatings]] and mutually exclusive with them. | == Properties == | ||
{{InfoBlob|{{action|bonus}}}} | |||
* {{Range|m=3|ft=10}} | |||
* Equipped weapon(s) receive a bonus to damage according to the type of [[Surface]] | |||
** {{Duration|3}} | |||
== Notes == | |||
Despite the tooltip description stating you can use the '''Dip''' ability to "alter the surface", this does not appear to be possible with any surfaces currently implemented. | |||
The effect of dipping is similar to [[Coatings]] and mutually exclusive with them. | |||
Dipping can be considered a "free" coating, as it does not require a consumable. | |||
Weapons can be dipped into any object with the "burning" [[Conditions|condition]], including torches and candles. A character can carry burning objects such as torches, and drop them on the ground (which does not spend actions or bonus actions) just before dipping. | |||