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There are 7 reward categories, which are are not visible anywhere in the user interface. From less to most rewarding: | There are 7 reward categories, which are are not visible anywhere in the user interface. From less to most rewarding: | ||
* Zero | * Zero | ||
* Civilian | * Civilian | ||
* Pack | * Pack | ||
* Combatant | * Combatant | ||
* Elite | * Elite | ||
* Miniboss | * Miniboss | ||
* Boss | * Boss | ||
Defeating "Zero" and "Civilian" creatures grants respectively 0 and 1 experience at any level. "Pack" creatures are the next weakest category and will provide much less experience than "Boss" creatures. For example, [[Nere]] is a level 5 "Elite" creature, so defeating him rewards 90 experience. His minions are level 5 "Combatant" creatures, so defeating them rewards 75 experience each. Creatures of level 13 and above will provide as much experience as a level 12 creature. | Defeating "Zero" and "Civilian" creatures grants respectively 0 and 1 experience at any level. "Pack" creatures are the next weakest category and will provide much less experience than "Boss" creatures. For example, [[Nere]] is a level 5 "Elite" creature, so defeating him rewards 90 experience. His minions are level 5 "Combatant" creatures, so defeating them rewards 75 experience each. Creatures of level 13 and above will provide as much experience as a level 12 creature. |