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| race learns at level 2 =  
| race learns at level 2 =  
| summary = This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade to deal Fire damage to enemies.
| summary = This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade to deal Fire damage to enemies.
| description = Conjure a flaming {{RarityItem|Flame Blade (weapon)|25|alias=Scimitar}} in your hand for 10 turns that deals {{DamageText|3d6|Fire}} damage. It sheds a bright light in a {{Distance|m=3|ft=10}} radius and a dim light in a {{Distance|m=6|ft=20}} radius.
| description = Conjure a flaming {{RarityItem|Flame Blade (weapon)|25|alias=Scimitar}} in your hand that deals {{DamageText|3d6|Fire}} damage. It sheds a bright light in a {{Distance|m=3|ft=10}} radius and a dim light in a {{Distance|m=6|ft=20}} radius.
| extra description = The blade can be unequipped and equipped again, but has to stay on the spellcaster's person.
| extra description = The blade can be unequipped and equipped again, but has to stay in the spellcaster's person.
| cost = bonus
| cost = bonus
| attack roll =  
| attack roll =  
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