Editing Guide:Gear locator (Act Three)
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== [[Act Three]] == | == [[Act Three]] == | ||
{{h3|[[Astral Plane]]}} | |||
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*Deal additional damage equal to your [[Wisdom]] [[Abilities#Ability score modifiers|modifier]] with unarmed attacks | *Deal additional damage equal to your [[Wisdom]] [[Abilities#Ability score modifiers|modifier]] with unarmed attacks | ||
| [[ | | [[Prelate Lir'i'c]] near the prison | ||
|style="text-align: center;"| {{Coords|-163|-1158}} | |style="text-align: center;"| {{Coords|-163|-1158}} | ||
|- | |- | ||
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</references> | </references> | ||
{{h3|[[Rivington]]}} | |||
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! scope="row"| {{MdRarityItem|The Undead Bane}} | ! scope="row"| {{MdRarityItem|The Undead Bane}} | ||
| | | | ||
*Deal additional {{DamageColor|Physical|1d6 Slashing}} damage with | *Deal additional {{DamageColor|Physical|1d6 Slashing}} damage with this weapon against [[List of creature types#Fiend|Fiends]] and [[Undead]] | ||
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]], and additional {{DamageColor|Physical|2d6 Slashing}} damage on top if the target is Fiend or Undead; The Fiend or Undead target must succeed [[DC]] 12 [[Strength]] [[Saving throws|save]] or get {{cond|Bane|Baned}} for 3 turns (equivalent to casting {{sai | *Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]], and additional {{DamageColor|Physical|2d6 Slashing}} damage on top if the target is Fiend or Undead; The Fiend or Undead target must succeed [[DC]] 12 [[Strength]] [[Saving throws|save]] or get {{cond|Bane|Baned}} for 3 turns (equivalent to casting {{sai|Bane}} on the target) ({{recharge|short rest}}) | ||
| [[Ulma]] in the [[Gur Camp]] | | [[Ulma]] in the [[Gur Camp]] | ||
|style="text-align: center;"| {{Coords|100|-17}} | |style="text-align: center;"| {{Coords|100|-17}} | ||
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*Cast {{sai|Telekinesis}} ({{recharge|long rest}}) | *Cast {{sai|Telekinesis}} ({{recharge|long rest}}) | ||
| Looted from [[Tara]], if chosen to be killed | | Looted from [[Tara]], if chosen to be killed, on the roof of the [[Open Hand Temple]] | ||
|style="text-align: center;"| {{Coords|-45|-5}} | |style="text-align: center;"| {{Coords|-45|-5}} | ||
|- | |- | ||
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</references> | </references> | ||
{{h3|[[Wyrm's Crossing]]}} | |||
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*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon against [[githyanki]], [[Aberration|Aberrations]], [[Fiend|Fiends]], and [[Elemental|Elementals]] | *Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon against [[githyanki]], [[Aberration|Aberrations]], [[Fiend|Fiends]], and [[Elemental|Elementals]] | ||
*Cast {{sai|Wrathful Smite}} (level 1) ({{recharge|short rest}}) | *Cast {{sai|Wrathful Smite}} (level 1) ({{recharge|short rest}}) | ||
| After talking to [[Raphael]], stolen from [[Voss|Kith'rak Voss]] on the first floor of [[Sharess' Caress]], if he was spared in [[Act One]] | | After talking to [[Raphael]], bought or stolen from [[Voss|Kith'rak Voss]] on the first floor of [[Sharess' Caress]], if he was spared in [[Act One]] | ||
|rowspan="2" style="text-align: center;"| {{Coords|25|98}} | |rowspan="2" style="text-align: center;"| {{Coords|25|98}} | ||
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*+2 to [[Dice rolls#Attack rolls|attack rolls]] when attacking creatures that have already taken damage | *+2 to [[Dice rolls#Attack rolls|attack rolls]] when attacking creatures that have already taken damage | ||
*While not at full health, deal additional {{DamageColor|Necrotic|2 Necrotic}} damage with your | *While not at full health, deal additional {{DamageColor|Necrotic|2 Necrotic}} damage with your melee attacks. While in combat, if you don't deal any damage this turn, suffer {{DamageColor|Necrotic|1d4 Necrotic}} damage at the end of your turn | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Blightbringer}} | ! scope="row"| {{MdRarityItem|Blightbringer}} | ||
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</references> | </references> | ||
{{h3|[[Wyrm's Rock Fortress]]}} | |||
If you are progressing [[Wyll|Wyll's]] story, it is advised to complete the areas [[Iron Throne]] and [[Steel Watch Foundry]] and their respective quests before entering the top floor of the fortress and the [[Wyrmway]]. | If you are progressing [[Wyll|Wyll's]] story, it is advised to complete the areas [[Iron Throne]] and [[Steel Watch Foundry]] and their respective quests before entering the top floor of the fortress and the [[Wyrmway]]. | ||
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</references> | </references> | ||
{{h3|[[Lower City]]}} | |||
This zone can be progressed in a multitude of ways, the table below is sorted following a rough progession from east to west, and then down to the sewers. | This zone can be progressed in a multitude of ways, the table below is sorted following a rough progession from east to west, and then down to the sewers. | ||
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*Cast {{sai|Telekinesis}} ({{recharge|long rest}}) | *Cast {{sai|Telekinesis}} ({{recharge|long rest}}) | ||
| Looted from [[Tara]] if spared in [[Rivington]] and killed | | Looted from [[Tara]] if spared in [[Rivington]] and killed on the roofs of [[Devil's Fee]] or [[Highberry's Home]] | ||
| | | | ||
*[[Devil's Fee]] {{Coords|-27|5}} | *[[Devil's Fee]] {{Coords|-27|5}} | ||
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*[[Strength]] [[saving throws]] +1 | *[[Strength]] [[saving throws]] +1 | ||
*Set your [[Strength]] to 23{{ref|name=note19}} while wearing these gauntlets | *Set your [[Strength]] to 23{{ref|name=note19}} while wearing these gauntlets | ||
| Stolen from the right | | Stolen from the right pedestal in the [[House of Hope]] archive. Can be bought or stolen afterwards from [[Helsik]] at her desk on the ground floor of [[Devil's Fee]] if handed over to her for [[Acquire the Gauntlets for Helsik]] | ||
| | | | ||
*[[House of Hope]] {{Coords|-6549|2940}} | *[[House of Hope]] {{Coords|-6549|2940}} | ||
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! scope="row"| {{MdRarityItem|Coldbrim Hat}} | ! scope="row"| {{MdRarityItem|Coldbrim Hat}} | ||
| | | | ||
*On applying condition to an enemy | *On applying condition to an enemy, once per turn and attack, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Quickspell Gloves}} | ! scope="row"| {{MdRarityItem|Quickspell Gloves}} | ||
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! scope="row"| {{MdRarityItem|The Undead Bane}} | ! scope="row"| {{MdRarityItem|The Undead Bane}} | ||
| | | | ||
*Deal additional {{DamageColor|Physical|1d6 Slashing}} damage with | *Deal additional {{DamageColor|Physical|1d6 Slashing}} damage with this weapon against [[List of creature types#Fiend|Fiends]] and [[Undead]] | ||
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]], and additional {{DamageColor|Physical|2d6 Slashing}} damage on top if the target is Fiend or Undead; The Fiend or Undead target must succeed [[DC]] 12 [[Strength]] [[Saving throws|save]] or get {{cond|Bane|Baned}} for 3 turns (equivalent to casting {{sai | *Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]], and additional {{DamageColor|Physical|2d6 Slashing}} damage on top if the target is Fiend or Undead; The Fiend or Undead target must succeed [[DC]] 12 [[Strength]] [[Saving throws|save]] or get {{cond|Bane|Baned}} for 3 turns (equivalent to casting {{sai|Bane}} on the target) ({{recharge|short rest}}) | ||
| Looted from [[Ulma]] when returning back to the [[Cazador's Dungeon#Waypoints|Cazador's Dungeon]] waypoint, if she was spared at the [[Gur Camp]] and was chosen to be killed here | | Looted from [[Ulma]] when returning back to the [[Cazador's Dungeon#Waypoints|Cazador's Dungeon]] waypoint, if she was spared at the [[Gur Camp]] and was chosen to be killed here | ||
|style="text-align: center;"| [[Cazador's Dungeon]] {{Coords|-1925|836}} | |style="text-align: center;"| [[Cazador's Dungeon]] {{Coords|-1925|836}} | ||
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*[[Resistances|Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage | *[[Resistances|Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage | ||
*While standing on a [[Water Surface|water surface]] at the start of your turn | *While standing on a [[Water Surface|water surface]] at the start of your turn, regain {{DamageColor|Healing|1d4 hit points}} | ||
*Cast {{sai|Create or Destroy Water}} ({{recharge|long rest}}) | *Cast {{sai|Create or Destroy Water}} ({{recharge|long rest}}) | ||
*[[Armour Class]] +1 | *[[Armour Class]] +1 | ||
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|style="text-align: center;"| [[Lower City Sewers]] {{Coords|-123|834}} | |style="text-align: center;"| [[Lower City Sewers]] {{Coords|-123|834}} | ||
|- | |- | ||
! scope="row"| {{MdRarityItem| | ! scope="row"| {{MdRarityItem|Magic Amulet}} | ||
| | | | ||
*Expend your {{action|reaction}} to make an [[Dice rolls#Attack rolls|attack roll]] or [[Saving throws|saving throw]] with [[advantage]] | *Expend your {{action|reaction}} to make an [[Dice rolls#Attack rolls|attack roll]] or [[Saving throws|saving throw]] with [[advantage]] | ||
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</references> | </references> | ||
{{h3|[[The High Hall]]}} | |||
This area is only accessible after travelling to the [[Morphic Pool]] at the very end of the game. | This area is only accessible after travelling to the [[Morphic Pool]] at the very end of the game. | ||
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|} | |} | ||
{{h3|Other}} | |||
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! width =|Item name | ! width =|Item name |