Editing Guide:Races Guide by Phantomsplit

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The subrace features synergize just like the same features do for the base Elf race:
The subrace features synergize just like the same features do for the base Elf race:
* Drow Half-Elf's [[Dancing Lights]] is not very helpful on caster character because it competes for [[Concentration]] but can be of a bit of benefit to non caster builds. [[Darkness]] has great in combat and out of combat utility whether you are a caster or not, but is especially good on a Warlock with the Devil's Sight [[Eldritch Invocation]]. [[Faerie Fire]] is a great spell into the midgame even, but only on characters with decent Charisma as described in the [[Guide:Baldur's Gate 3 Races Guide#Racial_Spellcasting|Racial Spellcasting]] section.
* Drow Half-Elf's [[Dancing Lights]] is not very helpful on caster character because it competes for [[Concentration]] but can be of a bit of benefit to non caster builds. [[Darkness]] has great in combat and out of combat utility whether you are a caster or not, but is especially good on a Warlock with the Devil's Sight [[Eldritch Invocation]]. [[Faerie Fire]] is a great spell into the midgame even, but only on characters with decent Charisma as described in the [[Guide:Baldur's Gate 3 Races Guide#Racial_Spellcasting|Racial Spellcasting]] section.
* High Half-Elf's Cantrip goes great with [[Intelligence]] based casters such as the [[Wizard]], [[Eldritch Knight]] [[Fighter]], or [[Arcane Trickster]] [[Rogue]]. But if the character will not have a high Intelligence then Friends, Light, Minor Illusion, and to an extent Mage Hand can also be good options as described in the [[Guide:Races_Guide_by_Phantomsplit#Build_Synergy_4|Elf Mechanics]] section of this guide.
* High Half-Elf's Cantrip goes great with [[Intelligence]] based casters such as the [[Wizard]], [[Eldritch Knight]] [[Fighter]], or [[Arcane Trickster]] [[Rogue]]. But if the character will not have a high Intelligence then Light, Minor Illusion, and to an extent Mage Hand can also be good options as described in the [[Guide:Races_Guide_by_Phantomsplit#Build_Synergy_4|Elf Mechanics]] section of this guide.
* Wood Half-Elf movement speed bonus is nice on all characters, but especially nice on melee characters who can use this to get into range of their target. Their stealth proficiency is nice on sneaky characters as it opens you up to put proficiencies from [[background]] and your starting class elsewhere.
* Wood Half-Elf movement speed bonus is nice on all characters, but especially nice on melee characters who can use this to get into range of their target. Their stealth proficiency is nice on sneaky characters as it opens you up to put proficiencies from [[background]] and your starting class elsewhere.


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