Editing Gust of Wind
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{{ | {{ up to date | 2023-08-26 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{SpellPage | {{SpellPage | ||
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| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| classes = Druid, Sorcerer, Wizard | | classes = Druid, Sorcerer, Wizard, Tempest Domain, Storm Sorcery, Eldritch Knight, Arcane Trickster | ||
| class learns at level 3 = Druid, Sorcerer, Wizard, Tempest Domain | | class learns at level 3 = Druid, Sorcerer, Wizard, Tempest Domain | ||
| class learns at level 6 = Storm Sorcery | | class learns at level 6 = Storm Sorcery | ||
| class learns at level 7 = Eldritch Knight | | class learns at level 7 = Eldritch Knight | ||
| class learns at level 8 = Arcane Trickster | | class learns at level 8 = Arcane Trickster | ||
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| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall. | | summary = This spell allows spellcasters to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall. | ||
| description = Summon a strong wind that clears all clouds. Any creatures caught in the gale who fail a [[Strength]] {{SavingThrow}} will be pushed back {{Distance| | | description = Summon a strong wind that clears all clouds. Any creatures caught in the gale who fail a [[Strength]] {{SavingThrow}} will be pushed back {{Distance|ft=17}} and be thrown {{Cond|Off Balance}}. | ||
| | | action type = action | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | ||
| variants = | | variants = | ||
| notes = | | notes = * Granted by {{RarityItem|Amulet of Windrider}}. {{Recharge|Short Rest}} | ||
* A successful {{SavingThrow}} means that a creature is neither pushed back, nor goes {{Cond|Off Balance}} | * A successful {{SavingThrow}} means that a creature is neither pushed back, nor goes {{Cond|Off Balance}} | ||
| video = Gust of Wind Visuals.mp4 | | video = Gust of Wind Visuals.mp4 |