Gust of Wind
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Off Balance
Duration: 1 turn
Strength saving throw
Gust of Wind is a Level 2 Evocation Spell. This spell allows spellcasters to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall.
Description
Summon a strong wind that clears all clouds. Any creatures caught in the gale who fail a Strength Saving throw will be pushed back
5 m / 17 ft and be thrown
Off Balance.
Properties
- Cost:
-
Action +
Level 2 Spell Slot
- Details:
-
Range: Self
-
AoE: 12 m / 40 ft (Line)
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Condition: Off Balance



- The affected entity has
Disadvantage on Strength and Dexterity
Ability Checks, and
Attack Rolls against the entity have
Advantage.
- Removed by taking damage or when
Helped.
How to learn
Classes:
- Class Level 3:
Druid ,
Sorcerer ,
Wizard , and
Tempest Domain Cleric (Domain Spell)
- Class Level 6:
Storm Sorcery Sorcerer (Storm Spell)
- Class Level 7:
Eldritch Knight Fighter
- Class Level 8:
Arcane Trickster Rogue
Granted by equipping/consuming the following items:
Amulet of Windrider (
Recharge: Short rest)
Notes
- A successful
Saving throw means that a creature is neither pushed back, nor goes
Off Balance
Visuals