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Helsik will then provide the party with the [[Grimoire Bound in Imp Skin]], a Ritual Pouch containing required items, and instructions on how to perform the ritual itself. The grimoire provides hints to complete the ritual.
Helsik will then provide the party with the [[Grimoire Bound in Imp Skin]], a Ritual Pouch containing required items, and instructions on how to perform the ritual itself. The grimoire provides hints to complete the ritual.


The [[Ritual Pouch]]  and the Grimoire Bound in Imp Skin can also be pick-pocketed from Helsik. If the items were stolen, Helsik will comment on the party's thievery after completing the House of Hope, but won't be hostile and still happily trade.  
The [[Ritual Pouch]]  and the Grimoire Bound in Imp Skin can also be pick-pocketed from Helsik, . If the items were stolen, Helsik will comment on the party's thievery after completing the House of Hope, but won't be hostile and still happily trade.  


The party has to head upstairs and put the items from the bag on the right places of the rituial circle. The note, [[Opening a Hell Gate]], explains the steps involved.  
The party has to head upstairs and put the items from the bag on the right places of the rituial circle. The note, [[Opening a Hell Gate]], explains the steps involved.  
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=== Feast hall ===
=== Feast hall ===
The next room north of the foyer is the feast hall, where Raphael transported the party during his first introduction. Gone are the lavish displays of food and ordered furniture, the party now can see the reality of Raphael's illusory temptations as they truly are; rotting food, disorder and wandering, trapped souls.
The next room north of the foyer is the feast hall, where Raphael transported the player during his first introduction. Gone are the lavish displays of food and ordered furniture, the player now sees the reality of Raphael's illusory temptations as they truly are; rotting food, disorder and wandering, trapped souls.


Cleaning the hall is a lone [[Infernal Mason]], who introduces himself as the architect who built [[Moonrise Towers]].
Cleaning the hall is a lone [[Infernal Mason]], who introduces himself as the architect who built [[Moonrise Towers]].
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=== Chamber of Egress ===
=== Chamber of Egress ===
East of the feast hall is a large room filled with portals leading different locations. The portals are closed, but can be interacted with to hear a brief line about each destination. The player character and origins each have different comments on it.
East of the feast hall is a large room filled with portals leading different locations. The portals are closed, but can be interacted with to hear a brief line about each destination. The player avatar and origins each have a different line.


Scrubbing the floor of the room is its keeper, [[Nubaldin]], who can be persuaded into revealing Hope's physical location and give additional information regarding [[Enver Gortash]].
Scrubbing the floor of the room is its keeper, [[Nubaldin]], who can be persuaded into revealing Hope's physical location and give additional information regarding [[Enver Gortash]].
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Inside the Archive are several books with information related to the House and to the [[Crown of Karsus]]. More notably, there are three pedestals with rare equipment, and the [[Archivist]] who is keeping an eye on them.  
Inside the Archive are several books with information related to the House and to the [[Crown of Karsus]]. More notably, there are three pedestals with rare equipment, and the [[Archivist]] who is keeping an eye on them.  


The pedestals each have a pressure plate (which can be disarmed) that alerts the House if the item is removed. The northern pedestal holds the [[Gauntlets of Hill Giant Strength]], the southern the [[Amulet of Greater Health]], and to the west is, depending on the party's choices when dealing with Raphael in [[Sharess' Caress]], either the [[Orphic Hammer]] or [[Soul-Sworn Contract]], which can only be accessed by removing the shield with a password.
The pedestals each have a pressure plate (which can be disarmed) that alerts the House if the item is removed. The northern pedestal holds the [[Gauntlets of Hill Giant Strength]], the southern the [[Amulet of Greater Health]], and to the west is, depending on the player's choices when dealing with Raphael in [[Sharess' Caress]], either the [[Orphic Hammer]] or [[Soul-Sworn Contract]], which can only be accessed by removing the shield with a password.


If the party takes the Orphic Hammer, or an item is stolen from a dais without disarming its trap, the Debtors throughout the House will become hostile, and two [[Hell Sphere]]s will separately appear at various points in the main corridor when the party reaches them. See also: [[#Exiting|Exiting]].
If the party takes the Orphic Hammer, or an item is stolen from a dais without disarming its trap, the Debtors throughout the House will become hostile, and two [[Hell Sphere]]s will separately appear at various points in the main corridor when the party reaches them. See also: [[#Exiting|Exiting]].
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