Editing Illithid powers
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Stub}} | |||
{{PageSeo | {{PageSeo | ||
| title = Illithid Powers | | title = Illithid Powers | ||
| description = Illithid | | description = Illithid Powers are special abilities tied to the Mind Flayer tadpole that the player character and Origin Companions are infected with. | ||
| image = Illithid_Powers.webp | | image = Illithid_Powers.webp | ||
}} | }} | ||
[[File: | [[File:Illithid Powers.webp|300px|right]] | ||
{{SpoilerWarning}} | |||
'''Illithid Powers''' are special abilities tied to the [[Mind Flayer]] tadpole that the player character and [[Origin]] [[Companions]] are infected with. At some point when taking a [[Long Rest]], the [[Dream Visitor]] will tell you how to unlock this skill tree. | |||
After this event, finding and consuming [[Mind Flayer Parasite Specimen]]s, such as from the corpses of other infected, will allow you to unlock a new power. Your companions will initially refuse to use Illithid Powers, but can be convinced to use them through [[Persuasion]] Checks. | |||
== List of Illithid Powers == | |||
This list is currently incomplete. | |||
{| class=wikitable style="margin-left: auto; margin-right: auto; border: none;" | |||
! style="width: 15%;" | Power | |||
! style="width: 15%;" | Type | |||
! style="width: 55%;" | Description | |||
! style="width: 15%;" | Requires | |||
|- | |- | ||
| | | [[File:TadpoleSuperPower IllithidPersuasion.png|frameless|24x24px]][[Illithid Persuasion]] | ||
| Passive Feature | | Passive Feature | ||
| You can use your connection to the parasite in your brain to force cultists of the Absolute to obey you. | | You can use your connection to the parasite in your brain to force cultists of the Absolute to obey you. | ||
| Unlocked automatically | | Unlocked automatically | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower PsionicOverload.png|frameless|24x24px]][[Psionic Overload]] | ||
| Class Action | | Class Action | ||
| Your attacks deal an additional {{DamageText|1d4|Psychic}} damage, but you take {{DamageText|1d4|Psychic}} damage every turn. | | Your attacks deal an additional {{DamageText|1d4|Psychic}} damage, but you take {{DamageText|1d4|Psychic}} damage every turn. | ||
| None | | None | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower FavourableBeginnings.png|frameless|24x24px]][[Favourable Beginnings]] | ||
| Passive Feature | | Passive Feature | ||
| The first | | The first [[Attack Roll]] or [[Ability Check]] you make against any target gains a bonus equal to your [[Proficiency Bonus]]. | ||
| None | | None | ||
|- | |- | ||
| {{ | | {{SmallIcon|Ranger Tadpole Force Tunnel Icon.png}} [[Force Tunnel]] | ||
| Class Action | | Class Action | ||
| Charge forward, pushing all objects and creatures in your path | | Charge forward, pushing all objects and creatures in your path 4m away from you. | ||
| None | | None | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower ConcentratedBlast.png|frameless|24x24px]][[Concentrated Blast]] | ||
| Class Action | | Class Action | ||
| Deal {{DamageText|3d6|Psychic}} damage. You must be | | Deal {{DamageText|3d6|Psychic}} damage. You must be concentrating on another spell to cast this. If the target was concentrating, you heal as much as the damage that was dealt to it. The spell you were concentrating on, will end. | ||
| None | | None | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower TransfuseHealth.png|frameless|24x24px]][[Transfuse Health]] | ||
| Class Action | | Class Action | ||
| Sacrifice half your remaining | | Sacrifice half your remaining hit points to heal a target for the same amount. | ||
| None | | None | ||
|- | |- | ||
| {{ | | {{SmallIcon|Bard Tadpole Stage Fright Icon.png}} [[Stage Fright]] | ||
| Class Action | | Class Action | ||
| Your targets have | | Your targets have [[Disadvantage]] on [[Attack Roll]]s and take {{DamageText|2d6|Psychic}} damage each time they miss. Targets overcome their Stage Fright early when they succeeed on an Attack Roll. | ||
| [[Psionic Overload]] | | [[Psionic Overload]] | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower AbilityDrain.png|frameless|24x24px]][[Ability Drain]] | ||
| Passive Feature | | Passive Feature | ||
| Once per turn, when you make an | | Once per turn, when you make an [[Attack Roll]], the attack reduces that target's corresponding [[Ability]] by 1. The Ability that is reduced is the same as the one used to make the Attack Roll. | ||
| [[Psionic Overload]] | | [[Psionic Overload]] | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower LuckOfTheFarRealm.png|frameless|24x24px]][[Luck of the Far Realms]] | ||
| Passive Feature | | Passive Feature | ||
| When you make a successful | | When you make a successful [[Attack Roll]] against a foe, you can change that attack into a [[Critical Hit]]. | ||
| [[Favourable Beginnings]] | | [[Favourable Beginnings]] | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower Charm.png|frameless|24x24px]][[Charm]] | ||
| | | Passive Feature | ||
| Channel the dark allure of the tadpole to | | Channel the dark allure of the tadpole to [[Charmed (Condition)|Charm]] an enemy that attacks you, preventing them from attacking you until their next turn. | ||
| [[Favourable Beginnings]] | | [[Favourable Beginnings]] | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower Displace.png|frameless|24x24px]][[Displace]] | ||
| Passive Feature | | Passive Feature | ||
| Creatures suffering Falling damage because of your actions take an additional {{DamageText|1d8|Psychic}} damage. | | Creatures suffering Falling damage because of your actions take an additional {{DamageText|1d8|Psychic}} damage. | ||
| [[Force Tunnel]] | | [[Force Tunnel]] | ||
|- | |- | ||
| {{ | | {{SmallIcon|Tadpole Repulsor Icon.png}} [[Repulsor]] | ||
| Class Action | | Class Action | ||
| Push anything and anyone back | | Push anything and anyone back 6m. Deals {{DamageText|2d6|Force}} damage, targets take half-damage if successful on save. | ||
| [[Force Tunnel]] | | [[Force Tunnel]] | ||
|- | |- | ||
| | |[[File:TadpoleSuperPower PsionicBacklash.png|frameless|24x24px]][[Psionic Backlash]] | ||
| | |Passive Feature | ||
| When an enemy | |When an enemy Within 9m casts a spell, you can use your reaction to inflict {{DamageText|1d4|Psychic}} damage to the caster per the spell‘s level. | ||
| [[Concentrated Blast]] | |[[Concentrated Blast]] | ||
|- | |- | ||
| | |[[File:TadpoleSuperPower CullTheWeak.png|frameless|24x24px]][[Cull the Weak]] | ||
| Toggleable Passive Feature | |Toggleable Passive Feature | ||
| When you bring a creature down to fewer | |When you bring a creature down to fewer hit points than your number of evolved illithid powers, it dies and all nearby creatures take {{DamageText|1~4|Psychic}} damage. | ||
| [[Concentrated Blast]] | |[[Concentrated Blast]] | ||
|- | |- | ||
| | |[[File:TadpoleSuperPower ShieldOfThralls.png|frameless|24x24px]][[Shield of Thralls]] | ||
| Class Action | |Class Action | ||
| Conjure a volatile shield around yourself or an ally, granting the target | |Conjure a volatile shield around yourself or an ally, granting the target 10 temporary hit points. | ||
| [[Transfuse Health]] | |[[Transfuse Health]] | ||
|- | |- | ||
| | |[[File:TadpoleSuperPower PerilousStakes.png|frameless|24x24px]][[Perilous Stakes]] | ||
| Class Action | |Class Action | ||
| Invest a creature with power that heals it when it attacks, but also makes it | |Invest a creature with power that heals it when it attacks, but also makes it Vulnerable to all damage. | ||
| [[Transfuse Health]] | |[[Transfuse Health]] | ||
|} | |} | ||
=== Elite | ===Elite Powers=== | ||
When you first gain access to Illithid Powers, the final ring will be locked. At the very end of [[Chapter Two]], on the road to [[Baldur's Gate]], you will be given the opportunity to unlock these powers by agreeing to absorb the [[Astral-Touched Tadpole]] and become a [[Partial Illithid]]. This will also permanently mark your character's face with veins. | |||
When you first gain access to | |||
{| class=wikitable style="margin-left: auto; margin-right: auto; border: none;" | {| class=wikitable style="margin-left: auto; margin-right: auto; border: none;" | ||
! style="width: | ! style="width: 15%;" | Power | ||
! style="width: | ! style="width: 15%;" | Type | ||
! style="width: | ! style="width: 55%;" | Description | ||
! style="width: 15%;" | Requires | ! style="width: 15%;" | Requires | ||
|- | |- | ||
| {{ | | {{SmallIcon|Paladin Tadpole Fracture Psyche Icon.png}} [[Fracture Psyche]] | ||
| Class Action | | Class Action | ||
| Invade a target's mind and disrupt its defences. The target's | | Invade a target's mind and disrupt its defences. The target's [[Armour Class]] is reduced by 1. If the target dies while its psyche is fractured, you can cast [[Shatter Psyche]] on another target. | ||
| Unlock one of: | | Unlock one of: | ||
* [[Ability Drain]] | * [[Ability Drain]] | ||
* [[Illithid Expertise]] | * [[Illithid Expertise]] | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower IllithidExpertise.png|frameless|24x24px]][[Illithid Expertise]] | ||
| Passive Feature | | Passive Feature | ||
| You have deepened your sense of self, gaining | | You have deepened your sense of self, gaining [[Expertise]] in Persuasion, Deception, and Intimidation [[Checks]]. | ||
| Unlock one of: | | Unlock one of: | ||
* [[Luck of the Far Realms]] | * [[Luck of the Far Realms]] | ||
* [[ | * [[Fractured Psyche]] | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower PsionicDominance.png|frameless|24x24px]][[Psionic Dominance]] | ||
| | | Class Action | ||
| Use your | |Use your reaction to cancel a spell targeted at you if its spell level is less than or equal to your proficiency bonus. | ||
| | | [[Charm]] | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower BlackHole.png|frameless|24x24px]][[Black Hole]] | ||
| Class Action | | Class Action | ||
|Summon a black hole that pulls in nearby enemies and potentially | |Summon a black hole that pulls in nearby enemies and potentially [[Slow|Slows]] them. | ||
| | | [[Displace]] | ||
|- | |- | ||
| | | [[File:Fly Icon.png|frameless|24x24px]][[Fly (Illithid Power)|Fly]] | ||
| Class Action | | Class Action | ||
| Fly to a target position. | | Fly to a target position. Uses movement speed and doesn't take an [[Action]]. | ||
| Unlocked automatically | | Unlocked automatically | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower MindBlast.png|frameless|24x24px]][[Mind Blast]] | ||
| Class Action | | Class Action | ||
| Spew forth a conical wave of psychic energy and possibly | | Spew forth a conical wave of psychic energy and possibly [[Stun]] targets within. Deals {{DamageText|4d8+INT|Psychic}} damage.{{Verify}} | ||
| | | | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower MindSanctuary.png|frameless|24x24px]][[Mind Sanctuary]] | ||
| Class Action | | Class Action | ||
|Sculpt a magical nexus that allows those within to take | |Sculpt a magical nexus that allows those within to take actions and bonus actions interchangeably. | ||
| Unlock one of: | | Unlock one of: | ||
* [[Psionic Backlash]] | * [[Psionic Backlash]] | ||
* [[Freecast]] | * [[Freecast]] | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower Freecast.png|frameless|24x24px]][[Freecast]] | ||
| Toggleable Passive Feature | | Toggleable Passive Feature | ||
|You have discovered a marvellous adaptability within yourself. Spell slots, charges, and similar resource costs for your next action or spell are removed. | |You have discovered a marvellous adaptability within yourself. Spell slots, charges, and similar resource costs for your next action or spell are removed. Refreshes after a [[Short Rest|Short]] or [[Long Rest|Long]] Rest. | ||
| Unlock one of: | | Unlock one of: | ||
* [[Shield of Thralls]] | * [[Shield of Thralls]] | ||
* [[Mind Sanctuary]] | * [[Mind Sanctuary]] | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower AbsorbIntellect.png|frameless|24x24px]][[Absorb Intellect]] | ||
| Class Action | | Class Action | ||
| Gobble up a foe's intellect, lowering their | | Gobble up a foe's intellect, lowering their [[Intelligence]] by 1 per turn and healing your wounds for 5 turns ({{DamageText|1d8|Healing}} each turn). | ||
| Unlock one of: | | Unlock one of: | ||
* [[Perilous Stakes]] | * [[Perilous Stakes]] | ||
* [[Displacer Beast Shape]] | * [[Displacer Beast Shape]] | ||
|- | |- | ||
| | | [[File:TadpoleSuperPower DisplacerShape.png|frameless|24x24px]][[Displacer Beast Shape]] | ||
| Class Action | | Class Action | ||
| Transform into a displacer beast that can [[ | | Transform into a displacer beast that can [[Displace]] itself and enemies, and has 85 hit points. You take on the attributes of a displacer beast, but maintain your [[Intelligence]], [[Wisdom]], and [[Charisma]] scores. When your displacer beast form drops to 0 hit points, you revert to your original form. | ||
| Unlock one of: | | Unlock one of: | ||
* [[Stage Fright]] | * [[Stage Fright]] | ||
* [[Absorb Intellect]] | * [[Absorb Intellect]] | ||
|} | |} | ||
===Other Powers=== | |||
{| class=wikitable style="margin-left: auto; margin-right: auto; border: none;" | |||
! style="width: 15%;" | Power | |||
! style="width: 15%;" | Type | |||
! style="width: 55%;" | Description | |||
! style="width: 15%;" | Requires | |||
|- | |- | ||
| {{ | | {{SmallIcon|Cleric Tadpole Survival Instinct.png}} [[Survival Instinct]] | ||
| Class Action | | Class Action | ||
| | | If the character reaches 0 [[Hit Points]], it regains {{DamageText|3d4|Healing}} instead of falling Unconscious. | ||
| Reward from: [[Help Omeluum Investigate the Parasite]] | | Reward from: [[Help Omeluum Investigate the Parasite]] | ||
|} | |} | ||
==== | ==Mind Flayer Parasite Locations== | ||
* | === Chapter One === | ||
* | {{SpoilerBox| | ||
* Dropped by defeating the following NPCs: | |||
** [[Dror Ragzlin]] | |||
** [[Edowin]] | |||
** [[Flind]] | |||
** [[Minthara]] | |||
** [[Nere]] | |||
** [[Priestess Gut]] | |||
* Found in the [[Enclave Library]] of the [[Druid Grove]] on a table {{Coords|-445|17}}. | |||
* Found (3) in the [[Infirmary]] of [[Crèche Y'llek]], next to the Zaith'isk. Two are around one table {{Coords|1285|-818}} and one is on another table {{Coords|1285|-802}}. | |||
}} | |||
=== | === Chapter Two === | ||
{{SpoilerBox| | |||
* Dropped by defeating the following NPCs: | |||
* | ** [[Adept Merim]] | ||
** [[Disciple Z'rell]] | |||
** [[Flaming Fist Marcus]] | |||
** [[Linsella]] | |||
** [[Zealot Malik]] | |||
* Found (2) by destroying the Zhentarim Shipping Crate {{Coords|-71|-187}} at the [[Docks]] of [[Moonrise Towers]]. | |||
* Found on Zealot Krizt's body {{Coords|625|-87}} in the [[Oubliette]] under [[Moonrise Towers]]. | |||
* Found in a Brine Pool {{Coords|678|45}}, after passing a DC16 Perception check, in the [[Mind Flayer Colony]] under [[Moonrise Towers]]. | |||
}} | |||
=== | === Chapter Three === | ||
= | {{SpoilerBox| | ||
* Dropped by defeating the following NPCs: | |||
** [[Avery Sonshal]] | |||
** [[Sally Flymm]] | |||
** [[Dravo Flymm]] | |||
** [[Manip Edenosa]] | |||
** [[Churg Elvek]] | |||
* A special variant, [[Astral-Touched Tadpole]], is given by [[The Emperor]] during a story sequence. | |||
* A special variant, [[Mind Flayer Brain]], can be found on a [[Mind Flayer]] hiding in the [[Windmill Basement]] of the Abandoned Windmill {{Coords|44|-38}} in [[Rivington]]. | |||
* Found on a barrel {{Coords|-225|108}} at the docks in [[Rivington]]. | |||
* Found (2) in Storage {{Coords|-212|129}} on the ship at the docks in [[Rivington]] if not previously found at the [[Docks]] of [[Moonrise Towers]] in [[Chapter Two]]. | |||
* | |||
Dropped by defeating the following | |||
* [[Avery Sonshal | |||
* [[Sally Flymm | |||
* [[Manip Edenosa | |||
* [[Churg Elvek | |||
* [[ | |||
* [[ | |||
[[Rivington]] | |||
* Found on a barrel {{Coords|-225|108}} at the docks in Rivington. | |||
* | |||
* Found on a table {{Coords|-9|-92}} at [[Sorcerous Sundries]]. | * Found on a table {{Coords|-9|-92}} at [[Sorcerous Sundries]]. | ||
* Found next to the Gnarly Cauldron {{Coords|-2336|-120}} in [[The Blushing Mermaid - Basement]]. | * Found next to the Gnarly Cauldron {{Coords|-2336|-120}} in [[The Blushing Mermaid - Basement]] in the [[Lower City]]. | ||
* Found on a table {{Coords|-45|18}} inside a flooded room in the [[Iron Throne]]. | * Found on a table {{Coords|-45|18}} inside a flooded room in the [[Iron Throne]]. | ||
* Found on a desk {{Coords|-208|-86}} on the second floor of [[The Lodge]]. | * Found on a desk {{Coords|-208|-86}} on the second floor of [[The Lodge]] in the [[Lower City]]. | ||
* Found on a table {{Coords|-1856|-428}} in the Sanguine Laboratory | * Found on a table {{Coords|-1856|-428}} in the [[Sanguine Laboratory]], accessed underneath [[Crimson Draughts]] through a wooden hatch{{Coords|-91|-90}} in the [[Lower City]]. | ||
* Found in High Security Vault n.6 {{Coords|-713|881}} in [[The Counting House]]. | * Found in High Security Vault n.6 {{Coords|-713|881}} in [[The Counting House]]. | ||
* | * Found (6) in Cargo Shipment {{Coords|-202|-125}}, disguised as Wooden Trunks, on a ship next to the [[Steel Watch Foundry]] in the [[Lower City]]. | ||
* Found on a table {{Coords|-1937|447}} in the Steel Watch Foundry - Lab Level. | * Found on a table {{Coords|-1937|447}} in the [[Steel Watch Foundry - Lab Level]] in the [[Lower City]]. | ||
}} | |||
==== | ==Gallery== | ||
<gallery heights="250px" mode="packed"> | |||
tadpole_power_example.png|Example of a character readying an Illithid power | |||
</gallery> | |||
Illithid | |||
==Notes== | |||
In [[Early Access]], the progression of your powers worked differently. Instead, your tadpole grew in power as you used Illithid Persuasion options in dialogue. Once you'd used Illithid Persuasion three times, you got a power unique to your class. Some of these abilities were reworked into the current Illithid Powers. A full list of Early Access powers can be seen below: | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%; border: none;" | |||
{| class="wikitable mw-collapsible" style="width: 100%; border: none;" | |||
! colspan=4 | Early Access Illithid Powers | ! colspan=4 | Early Access Illithid Powers | ||
|- | |- | ||
Line 378: | Line 277: | ||
! style="width: 280px;" | How to Obtain | ! style="width: 280px;" | How to Obtain | ||
|- | |- | ||
| {{ | | {{Icon|Barb Tadpole Endless Rage Icon.png|30px}} [[Endless Rage]] || style="text-align:center;" | [[Barbarian]] || While [[Rage|Raging]], deal an additional {{DamageColor|Physical|1d4}} damage with weapon attacks, but receive {{DamageText|1d4|Psychic}} damage each turn. Prevents [[Rage]] from ending early. || Succeed on 3 Illithid Wisdom [[Skill Check]]s, then rest until you receive a dream cutscene. | ||
|- | |- | ||
| {{ | | {{Icon|Bard Tadpole Stage Fright Icon.png|30px}} [[Stage Fright]] || style="text-align:center;" | [[Bard]] || Drown your enemies in an overwhelming fear of failure. They receive {{Disadvantage}} on [[Attack Rolls]] and take {{DamageText|2d6|Psychic}} damage each time they miss an [[Attack Roll]]. Ends when they hit with an [[Attack Roll]]. || Succeed on 3 Illithid Wisdom [[Skill Check]]s, then rest until you receive a dream cutscene. | ||
|- | |- | ||
| {{ | | {{Icon|Cleric Tadpole Survival Instinct.png|30px}} [[Survival Instinct]] || style="text-align:center;" | [[Cleric]] || Infuse a creature with psionic force. If it reaches 0 HP, it regains {{DamageColor|Healing|3d4}} HP instead of falling Unconscious. || Succeed on 3 Illithid Wisdom [[Skill Check]]s, then rest until you receive a dream cutscene. | ||
|- | |- | ||
| {{ | | {{Icon|Druid Tadpole Aberrant Shape Icon.png|30px}} [[Aberrant Shape]] || style="text-align:center;" | [[Druid]] || Magically assume the shape of an Intellect Devourer that can deal {{DamageColor|Psychic|Psychic}} damage. || Succeed on 3 Illithid Wisdom [[Skill Check]]s, then rest until you receive a dream cutscene. | ||
|- | |- | ||
| {{ | | {{Icon|Fighter Tadpole Psionic Pull Icon.png|30px}} [[Psionic Pull]] || style="text-align:center;" | [[Fighter]] || Pull a creature or object toward you. || Succeed on 3 Illithid Wisdom [[Skill Check]]s, then rest until you receive a dream cutscene. | ||
|- | |- | ||
| {{ | | {{Icon|Paladin Tadpole Fracture Psyche Icon.png|30px}} [[Fracture Psyche]] || style="text-align:center;" | [[Paladin]] || Invade a target's mind and disrupt its defenses (Reduces target's {{ArmourClass}} by 1). || Succeed on 3 Illithid Wisdom [[Skill Check]]s, then rest until you receive a dream cutscene. | ||
|- | |- | ||
| {{ | | {{Icon|Ranger Tadpole Force Tunnel Icon.png|30px}} [[Force Tunnel]] || style="text-align:center;" | [[Ranger]] || Charge forward and push all objects and creatures in your path away from you. || Succeed on 3 Illithid Wisdom [[Skill Check]]s, then rest until you receive a dream cutscene. | ||
|- | |- | ||
| {{ | | {{Icon|Rogue Tadpole Inkblot Icon.png|30px}} [[Inkblot]] || style="text-align:center;" | [[Rogue]] || Create a cloud of magical darkness and immediately attempt to hide. Creatures within the cloud are [[Heavily Obscured]] and [[Conditions#Blinded|Blinded]]. Creatures cannot make ranged attacks into or out of the darkness. || Succeed on 3 Illithid Wisdom [[Skill Check]]s, then rest until you receive a dream cutscene. | ||
|- | |- | ||
| {{ | | {{Icon|Sorcerer Tadpole Horrific Visage Icon.png|30px}} [[Horrific Visage]] || style="text-align:center;" | [[Sorcerer]] || Release the eldritch magic within you and terrify a creature with your twisted powers. Regain 2 Sorcery Points and potentially deal {{DamageText|1d4|Psychic}} damage per turn for 3 turns. || Succeed on 3 Illithid Wisdom [[Skill Check]]s, then rest until you receive a dream cutscene. | ||
|- | |- | ||
| {{ | | {{Icon|Warlock Tadpole Supernatural Attraction Icon.png|30px}} [[Supernatural Attraction]] || style="text-align:center;" | [[Warlock]] || You are part of a greater whole. Concentrate on your connection to teleport to another tadpole-infected creature. || Succeed on 3 Illithid Wisdom [[Skill Check]]s, then rest until you receive a dream cutscene. | ||
|- | |- | ||
| {{ | | {{Icon|Wizard Tadpole Reflective Shell Icon.png|30px}} [[Reflective Shell]] || style="text-align:center;" | [[Wizard]] || A protective shell envelops you. It reflects any projectiles targeted at you to their point of origin. Does not affect creatures that don't rely on sight or that can see through illusions. || Succeed on 3 Illithid Wisdom [[Skill Check]]s, then rest until you receive a dream cutscene. | ||
|- | |- | ||
| {{ | | {{Icon|Tadpole Repulsor Icon.png|30px}} [[Repulsor]] || style="text-align:center;" | All Classes || Channel the power of the Absolute, knocking back all creatures and objects and dealing {{DamageText|2d6|Force}} damage. || [[Help Omeluum investigate the parasite]] | ||
|} | |} | ||
{{GameplayNavbox}} | |||
{{ | |||
[[Category:Illithid Powers]] | [[Category:Illithid Powers]] |