Editing Investigate Cazador's Palace

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Cazador's Palace can be accessed via the Central Watch Tower (X:-53, Y:-64), near the [[Lower City]] Central Wall [[Ancient Sigil Circle|Waypoint]], by climbing up the stairs. A number of charmed guards try to stop the party, but can be persuaded or intimidated into standing down. Alternatively, casting {{SAI|Calm Emotions}} on the guards will cancel the charm effect and cause them to leave the area. Follow the way north to reach the door to Cazador's Palace. Once inside, the palace will be surprisingly empty of vampires, but holds a conspicuously large ballroom door that is locked.  
Cazador's Palace can be accessed via the Central Watch Tower (X:-53, Y:-64), near the [[Lower City]] Central Wall [[Ancient Sigil Circle|Waypoint]], by climbing up the stairs. A number of charmed guards try to stop the party, but can be persuaded or intimidated into standing down. Alternatively, casting {{SAI|Calm Emotions}} on the guards will cancel the charm effect and cause them to leave the area. Follow the way north to reach the door to Cazador's Palace. Once inside, the palace will be surprisingly empty of vampires, but holds a conspicuously large ballroom door that is locked.  


The way forward is through the ballroom. Two things are needed to enter: a {{SmRarityItem|Szarr Family Ring}} and a passphrase in the Kozakuran language.
The way forward is through the ballroom. Two things are needed to enter: a [[Szarr Family Ring]] and a passphrase in the Kozakuran language.


==== The Signet Ring ====
==== The Signet Ring ====
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A note upstairs on the Chamberlain's desk (X:-1243, Y:976) suggests that one of the spawn has misplaced the dictionary used to decipher the passphrases.  
A note upstairs on the Chamberlain's desk (X:-1243, Y:976) suggests that one of the spawn has misplaced the dictionary used to decipher the passphrases.  


The {{SmRarityItem|Kozakuran Dictionary}} can be found on the lower floor in the guest room, which is brimming with deadly necrotic magic (X:-1299, Y:967). Here, the the [[Cursed (Condition Type)|cursed]] corpse of [[Victoria]] afflicts {{Condition inline|Vitality Drain}} ({{DamageText|4d6+4|Necrotic}} per turn) upon anyone entering, Casting {{SAI|Remove Curse}} on Victoria's body will end her {{Condition inline|Sapping Curse}} and make the room safe. Alternate solutions include use of {{SmRarityItem|Elixir of Necrotic Resistance}} or [[Jump]]/[[Flight (Condition)|Flight]] to cross the hazard. The dictionary is in a mahogany wardrobe to the west of the bed. Reading the book gives the phrase to enter the ballroom.
The [[Kozakuran Dictionary]] can be found on the lower floor in the guest room, which is brimming with deadly necrotic magic (X:-1299, Y:967). Here, the the [[Cursed (Condition Type)|cursed]] corpse of [[Victoria]] afflicts {{Condition inline|Vitality Drain}} ({{DamageText|4d6+4|Necrotic}} per turn) upon anyone entering, Casting {{SAI|Remove Curse}} on Victoria's body will end her {{Condition inline|Sapping Curse}} and make the room safe. Alternate solutions include use of [[Elixir of Necrotic Resistance]] or [[Jump]]/[[Flight (Condition)|Flight]] to cross the hazard. The dictionary is in a mahogany wardrobe to the west of the bed. Reading the book gives the phrase to enter the ballroom.


==== In the ballroom ====
==== In the ballroom ====
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Within Cazador's dungeon, a lower level can be reached using [[Feather Fall]], [[Misty Step]], or [[Fly]] to jump down the hallway to the northwest of the elevator. Alternatively, a button below the western room can be activated with a range weapon, causing a massive chandelier to begin travelling up and down: this can be used an an ersatz elevator to travel to and from the lower level.  
Within Cazador's dungeon, a lower level can be reached using [[Feather Fall]], [[Misty Step]], or [[Fly]] to jump down the hallway to the northwest of the elevator. Alternatively, a button below the western room can be activated with a range weapon, causing a massive chandelier to begin travelling up and down: this can be used an an ersatz elevator to travel to and from the lower level.  


On the lower level, the {{SmRarityItem|Pelorsun Blade}} can be found in a room to the east, in a buried and trapped rosewood casket {{Coords|1=-1926|2=853}}. This weapon deals radiant damage, which is highly effective against Cazador. Additionally, there is a locked (DC 30) crypt gate here connecting to the [[Lower City Sewers|Lower City Sewers - Gloomy Ascent]]. The dungeon cannot be reached from the sewers until the gate has been unlocked from this side.
On the lower level, the {{ItemIcon|name=Pelorsun Blade|size=20|show_name=1|show_rarity=1}} can be found in a room to the east, in a buried and trapped rosewood casket {{Coords|1=-1926|2=853}}. This weapon deals radiant damage, which is highly effective against Cazador. Additionally, there is a locked (DC 30) crypt gate here connecting to the [[Lower City Sewers|Lower City Sewers - Gloomy Ascent]]. The dungeon cannot be reached from the sewers until the gate has been unlocked from this side.


===Confronting Cazador===
===Confronting Cazador===
[[Cazador]] is in the ritual chamber north of the prisoners' cells.  
[[Cazador]] is in the ritual chamber north of the prisoners' cells.  


If [[Astarion]] is in the active party, he will conclude the dialogue by attacking Cazador in a rage, only to be trapped in a ritual circle ({{Condition inline|Sacrificial Lamb}}). Cazador will then attack, along with several bats, werewolves, and fallen Gur hunters. Astarion can be rescued from imprisonment via the [[Help]] action, allowing him to rejoin the fight -- in which case Cazador and Astarion will engage in additional repartee during the battle. If Astarion is not released in three turns, the ritual succeeds, and Cazador becomes a Vampire Ascendant.  
If [[Astarion]] is in the active party, he will conclude the dialogue by attacking Cazador in a rage, only to be trapped in a ritual circle ({{Condition inline|Sacrificial Lamb}}). Cazador will then attack, along with several bats, werewolves, and fallen Gur hunters. Astarion can be rescued from imprisonment via the [[Help]] action, allowing him to rejoin the fight -- in which case Cazador and Asterion will engage in additional repartee during the battle. If Astarion is not released in three turns, the ritual succeeds, and Cazador becomes a Vampire Ascendant.  


If Astarion is not in the party, then Cazador can be persuaded to allow the party leave so they can bring Astarion back, or they can simply start the fight with him without Astarion. If Astarion was never recruited, or if he was killed (such as staking him in camp), then he will be at the ritual as a zombie.
If Astarion is not in the party, then Cazador can be persuaded to allow the party leave so they can bring Astarion back, or they can simply start the fight with him without Astarion. If Astarion was never recruited, or if he was killed (such as staking him in camp), then he will be at the ritual as a zombie.


Note that if Astarion is in the party but kept well back out of sight (e.g. up at the top of the stairs) then the fight will begin without Astarion. However as of Patch 6 if Astarion attempts to join the fight later and Cazador is still alive, the battle will be interrupted by the cut scene in which Cazador traps Astarion in the ritual.
Note that if Asterion is in the party but kept well back out of sight (e.g. up at the top of the stairs) then the fight will begin without Asterion. However as of Patch 6 if Asterion attempts to join the fight later and Cazador is still alive, the battle will be interrupted by the cut scene in which Cazador traps Asterion in the ritual.


[[Cazador/Combat|This fight]] can be very challenging. Cazador is a high-level spellcaster and gains power from the ritual victims, inflicting high necrotic damage to nearby party members. However, his profound weakness is {{Condition inline|Sunlight Hypersensitivity}}, which can easily be caused by {{SAI|Daylight}} cast prior to the battle and then reapplying it in new locations as he tries to escape from the sun's rays. Protecting the party's Daylight caster with {{SAI|Sanctuary}} can help keep the situation from getting out of control. On lower difficulty levels he can also be pushed off the platform to his death; unlike most enemies, he will then return to his coffin, where he can be looted or otherwise interacted with.  
[[Cazador#Combat|This fight]] can be very challenging. Cazador is a high-level spellcaster and gains power from the ritual victims, inflicting high necrotic damage to nearby party members. However, his profound weakness is {{Condition inline|Sunlight Hypersensitivity}}, which can easily be caused by {{SAI|Daylight}} cast prior to the battle and then reapplying it in new locations as he tries to escape from the sun's rays. Protecting the party's Daylight caster with {{SAI|Sanctuary}} can help keep the situation from getting out of control. On lower difficulty levels he can also be pushed off the platform to his death; unlike most enemies, he will then return to his coffin, where he can be looted or otherwise interacted with.  
[[File:Astarion Ritual Trapped.jpg|thumb|Astarion is trapped by the ritual's runes.]]
[[File:Astarion Ritual Trapped.jpg|thumb|Astarion is trapped by the ritual's runes.]]


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