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| family = Pluck Cliffgate (father, deceased)<br>Caerlack Cliffgate (mother, deceased)
| family = Pluck Cliffgate (father, deceased)<br>Caerlack Cliffgate (mother, deceased)
| hometown = [[Baldur's Gate]]<br>[[Avernus]], Nine Hells
| hometown = [[Baldur's Gate]]<br>[[Avernus]], Nine Hells
|va=[https://www.imdb.com/name/nm1404374 Samantha Béart]|full name=Karlach Cliffgate|title=Fury of Avernus|size=Medium|type=Humanoid|initiative=+1|movement m=9|weight kg=90|level=1|hp=14|ac=13|str=17|dex=13|con=15|wis=12|int=8|prof bonus=+2|cha=10|str save prof=yes|con save prof=yes|resistances=fire resistance nm|passives=Darkvision, Hellish Resistance, Opportunity Attack|conditions=Infernal Fury}}
|va=Samantha Béart|full name=Karlach Cliffgate|title=Fury of Avernus|size=Medium|type=Humanoid|initiative=+1|movement m=9|weight kg=90|level=1|hp=14|ac=13|str=17|dex=13|con=15|wis=12|int=8|prof bonus=+2|cha=10|str save prof=yes|con save prof=yes|resistances=Fire|passives=Darkvision, Hellish Resistance, Opportunity Attack}}
'''Karlach''', full name '''Karlach Cliffgate''', is an [[Origin]] character and a recruitable [[companion]] with the [[Outlander]] background. She is a [[Tiefling#Zariel tieflings|Zariel tiefling]] and a [[Barbarian]] first appearing during [[Act 1]].
'''Karlach''', full name '''Karlach Cliffgate''', is an [[Origin]] character and a recruitable [[companion]] with the [[Outlander]] background. She is a [[Tiefling#Zariel tieflings|Zariel tiefling]] and a [[Barbarian]] first appearing during [[Act 1]].


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After the crash of the nautiloid, Karlach can be found at the [[The Risen Road]], near the Toll House occupied by [[Paladin|paladins]] of [[Tyr]]. If [[Wyll]] was recruited to the party, his quest, [[The Blade of Frontiers]], will add a map marker that pinpoints Karlach's location, otherwise the party will have a vague idea of where to find her. [[Anders]], leader of the paladins, reveals they are hunting a dangerous devil who has been hurting refugees, and that they must bring it to justice.
After the crash of the nautiloid, Karlach can be found at the [[The Risen Road]], near the Toll House occupied by [[Paladin|paladins]] of [[Tyr]]. If [[Wyll]] was recruited to the party, his quest, [[The Blade of Frontiers]], will add a map marker that pinpoints Karlach's location, otherwise the party will have a vague idea of where to find her. [[Anders]], leader of the paladins, reveals they are hunting a dangerous devil who has been hurting refugees, and that they must bring it to justice.


When found, Karlach explains that she too was on the nautiloid and was infected with a tadpole, but that she's not the monster she seems, and that her current priority is to get rid of the paladins hounding her and spreading lies. At odds with what the paladins, or Wyll, told the party about her, the group can press her further. Karlach explains that she escaped [[Avernus]] and the archdevil [[Zariel]], and that the paladins in the toll-house are nothing more than bloodhounds sent to bring her back to the [[Nine Hells|Hells]]. If Wyll was brought along, he confirms she's indeed his target and attempts to convince the party to aid him in slaying her. Karlach pleads that she's no agent of Zariel but rather her victim, and that she took the first opportunity she had to escape Avernus and return home. The tadpoles infecting the group will react to this, prompting Karlach to share her memories of recents events, seemingly confirming her story. Regardless, the party can decide to side with Wyll, and indirectly with the paladins, and kill Karlach claiming her head, or take her for her word and agree to spare her. Though initially intent on killing her, Wyll can be convinced to spare her after the visions were shared, and he will direct his anger at his patron for deceiving him.
When found, Karlach explains that she too was on the nautiloid and was infected with a tadpole, but that she's not the monster she seems, and that her current priority is to get rid of the paladins hounding her and spreading lies. At odds with what the paladins, or Wyll, told the party about her, the group can press her further. Karlach explains that she escaped [[Avernus]] and the archdevil [[Zariel]], and that the paladins in the toll house are nothing more than bloodhounds sent to bring her back to the [[Nine Hells|Hells]]. If Wyll was brought along, he confirms she's indeed his target and attempts to convince the party to aid him in slaying her. Karlach pleads that she's no agent of Zariel but rather her victim, and that she took the first opportunity she had to escape Avernus and return home. The tadpoles infecting the group will react to this, prompting Karlach to share her memories of recents events, seemingly confirming her story. Regardless, the party can decide to side with Wyll, and indirectly with the paladins, and kill Karlach claiming her head, or take her for her word and agree to spare her. Though initially intent on killing her, Wyll can be convinced to spare her after the visions were shared, and he will direct his anger at his patron for deceiving him.


Karlach offers to join the party, and taking her to the paladins leads to a confrontation where Anders eventually drops the act and confirms Karlach's words as true: the paladins are servants of Zariel, and the archdevil wants her favorite attack dog back. After slaying them, a frenzied Karlach rages around the toll-house, setting it ablaze. When talking to her after she cools off, she confesses that she has an infernal engine for a heart that allows her to burn as hot as the Hells, though it's been running overdrive since leaving Avernus. She wants to find someone who has experience with infernal machines, and that she heard one of the paladins let slip that one is in the area. This begins [[The Hellion's Heart]].
Karlach offers to join the party, and taking her to the paladins leads to a confrontation where Anders eventually drops the act and confirms Karlach's words as true: the paladins are servants of Zariel, and the archdevil wants her favorite attack dog back. After slaying them, a frenzied Karlach rages around the toll house, setting it ablaze. When talking to her after she cools off, she confesses that she has an infernal engine for a heart that allows her to burn as hot as the Hells, though it's been running overdrive since leaving Avernus. She wants to find someone who has experience with infernal machines, and that she heard one of the paladins let slip that one is in the area. This begins [[The Hellion's Heart]].


This infernal mechanic turns out to be [[Dammon]], a tiefling from [[Elturel]] that learned his trade when the city was taken to Avernus by Zariel and was forced to work on infernal engines for her army. Dammon explains that in order to stabilize her heart, the party needs to find some [[Infernal Iron|infernal iron]] for him as it's the only material able to withstand the heat of the mechanical heart. When delivered, Dammon upgrades Karlach's heart, stabilizing it while still providing a boost to her abilities. He warns, however, that the solution is not perfect, and that he needs more time to research and prepare a more permanent repair. Should they cross paths again, he promises to have a solution by then.
This infernal mechanic turns out to be [[Dammon]], a tiefling from [[Elturel]] that learned his trade when the city was taken to Avernus by Zariel and was forced to work on infernal engines for her army. Dammon explains that in order to stabilize her heart, the party needs to find some [[Infernal Iron|infernal iron]] for him as it's the only material able to withstand the heat of the mechanical heart. When delivered, Dammon upgrades Karlach's heart, stabilizing it while still providing a boost to her abilities. He warns, however, that the solution is not perfect, and that he needs more time to research and prepare a more permanent repair. Should they cross paths again, he promises to have a solution by then.


==== Act Two ====
==== Act Two ====
Should Dammon have survived the events of [[Act 1]], he will be found at [[Last Light Inn]] in the [[Shadow-Cursed Lands]], aiding the [[Harpers]] in their stand against [[Moonrise Towers]]. Karlach can speak to him, and he explains that after further tinkering, he can give her heart another upgrade if the party has some more infernal iron to spare. Dammon will tweak Karlach's heart for a second time, adding an insulation chamber to cool it to the point that she can touch others once more, something poignant for Karlach who hasn't been able to achieve physical contact with others for the last ten years. He also bears unfortunate news: her heart can't keep going outside the Hells. Too hot to exist in the material plane, the heart will burn her from the inside and consume her if she doesn't return to Avernus soon. Karlach dismisses the idea of ever returning to the Hells, content to celebrate her newfound ability to touch others for now.{{note|In the end, despite having access to Dammon, a surplus of infernal metal, Gortash's schematics and the help of the [[Church of Gond|Gondian]] and/or [[Clan Ironhand|Ironhand]] gnomes, there's currently no way of permanently fixing Karlach's mechanical heart.}}
Should Dammon have survived the events of [[Act 1]], he will be found at [[Last Light Inn]] in the [[Shadow-Cursed Lands]], aiding the [[Harpers]] in their stand against [[Moonrise Towers]]. Karlach can speak to him, and he explains that after further tinkering, he can give her heart another upgrade if the party has some more infernal iron to spare. Dammon will tweak Karlach's heart for a second time, adding an insulation chamber to cool it to the point that she can touch others once more, something poignant for Karlach who hasn't been able to achieve physical contact with others for the last ten years. He also bears unfortunate news: her heart can't keep going outside of the Hells. Too hot to exist in the material plane, the heart will burn her from the inside and consume her if she doesn't return to Avernus soon. Karlach dismisses the idea of ever returning to the Hells, content to celebrate her newfound ability to touch others for now.{{note|In the end, despite having access to Dammon, a surplus of infernal metal, Gortash's schematics and the help of the [[Church of Gond|Gondian]] and/or [[Clan Ironhand|Ironhand]] gnomes, there's currently no way of permanently fixing Karlach's mechanical heart.}}


When the party finally confronts [[Ketheric Thorm]], the battle eventually takes them down to the hidden [[Mind Flayer Colony]] beneath Moonrise. There, they spy Thorm consorting with [[Enver Gortash]] and [[Orin the Red]], with the latter two leaving for [[Baldur's Gate]] to continue with their plans. After dealing with Ketheric, Karlach confesses that she has history with Gortash, letting out that it was due to him that she was sent to the Hells and had her heart replaced with a mechanical heart. Hell-bent on revenge, Karlach urges the group to hurry to Baldur's Gate and chase after her previous employer.
When the party finally confronts [[Ketheric Thorm]], the battle eventually takes them down to the hidden [[Mind Flayer Colony]] beneath Moonrise. There, they spy Thorm consorting with [[Enver Gortash]] and [[Orin the Red]], with the latter two leaving for [[Baldur's Gate]] to continue with their plans. After dealing with Ketheric, Karlach confesses that she has history with Gortash, letting out that it was due to him that she was sent to the Hells and had her heart replaced with a mechanical heart. Hell-bent on revenge, Karlach urges the group to hurry to Baldur's Gate and chase after her previous employer.
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{{NavCompanions}}
{{NavCompanions}}
{{The Risen Road}}
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[[Category:Tieflings]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Risen Road]]
[[Category:Characters in Act One]]
[[Category:Available to Speak with Dead]]
[[Category:Available to Speak with Dead]]
[[Category:Barbarians]]
[[Category: Tieflings]]
[[Category:Companions]]
[[Category: Humanoids]]
[[Category:Origins]]
[[Category: Barbarians]]
[[Category: Companions]]
[[Category: Origins]]
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