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Editing Mental Fatigue (Condition)
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* When it fails a Wisdom, Intelligence, or Charisma saving throw while having 5 or more turns of this condition remaining, the entity takes {{DamageText|1d4|Psychic}} damage and is no longer mentally fatigued. | * When it fails a Wisdom, Intelligence, or Charisma saving throw while having 5 or more turns of this condition remaining, the entity takes {{DamageText|1d4|Psychic}} damage and is no longer mentally fatigued. | ||
*'''Mental Fatigue''' has a maximum {{duration|7}}. | *'''Mental Fatigue''' has a maximum {{duration|7}}. | ||
| notes = | | notes = | ||
}} | }} | ||