Editing Modding:Modding resources

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{PageSeo
== Tools ==
|title=Modding resources
* [https://github.com/LaughingLeader/BG3ModManager/releases Mod Manager]
|description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3.
* [https://github.com/Norbyte/lslib/releases LSLIB]
|image=Modding_resources.webp
* [https://github.com/ShinyHobo/BG3-Modders-Multitool/releases Modders Multitool]
}}
* [https://www.uuidgenerator.net/ UUID Generator]
{{DISPLAYTITLE:Modding resources}}
* [https://airtightinteractive.com/util/hex-to-glsl/ Airtight Interactive Convert Hex Color to GLSL vec3]
{{#widget:ModdingIntroVideoBanner}}
* [https://www.w3schools.com/colors/colors_picker.asp W3C Color Picker]
* [https://boundingboxsoftware.com/materialize/ Materialize]


This is BG3Wiki's ''Modding resources'' hub. They can be easily linked to with the following address:
=== Modding on Linux ===
<div style="text-align: center;">{{InfoBlob|<nowiki>https://bg3.wiki/wiki/Modding:Modding_resources</nowiki>}}</div>
[https://github.com/bottlesdevs/Bottles Bottles]


== [[Modding:Creating mods|Creating mods: For creators]] ==
== Asset Editing and Creation ==
Want to create mods? Check out the [[Modding:Creating mods|mod creation homepage]]!
YouTube playlist by LadyHircine: https://www.youtube.com/playlist?list=PLN_fdYMu4EUpbU_s9rkbUqUkyKDUVGgkx


== [[Modding:Installing mods|Installing mods: For users]] ==
=== Blender ===
Need help installing mods? Check out the [[Modding:Installing mods|mod installation and troubleshooting homepage]]!
* Blender: 2.79b and/or 2.93 (get it from Steam or from their website, all platforms, FREE)
* [https://github.com/godotengine/collada-exporter Better Collada Exporter]
** Better Collada export settings (see screenshot)
[[File:Better_collada_export_settings.png|thumb|right|upright=1.5|Better Collada export settings]]
* [https://www.nexusmods.com/baldursgate3/mods/346 Padme's Blender Helpers]
* [https://github.com/LaughingLeader/laughingleader_blender_helpers LL's Blender Helpers for 2.79b]
* [https://github.com/andyp123/blender_vertex_color_master/releases Vertex Color Master for Blender]
* Normal Baking in Blender https://youtu.be/tndUB5b4STI


== Mod Requests ==
=== GIMP ===
[https://www.nexusmods.com/baldursgate3/users/45273002 Djmr], in Larian's server, has set up a modding bounty board for the BG3 community.
* [https://www.gimp.org/ GIMP]
** [https://code.google.com/archive/p/gimp-dds/ GIMP .DDS Plugin] (Linux users can get GIMP's .DDS plugin from their Package Manager also.)
** GIMP .DDS export settings (see screenshot)
[[File:Gimp_dds_export_settings.png|thumb|right|upright=1.5|GIMP .DDS export settings]]


Request form: http://bit.ly/3YfZ1yD<blockquote>'''Anyone''' can submit a request.</blockquote>Board: http://bit.ly/44M0hf0<blockquote>Modders can request edit access and assign themselves a posted request.</blockquote>
=== Adobe ===
== Modding Sites ==
* Photoshop: https://www.adobe.com/products/photoshop.html
* [https://www.nexusmods.com/baldursgate3 Nexus Mods] (most popular)
** Photoshop .DDS Plugin: (Choose only ONE)
* [https://baldurs-gate-3.thunderstore.io Thunderstore]
*** 1 https://gametechdev.github.io/Intel-Texture-Works-Plugin/
* [https://www.curseforge.com/baldurs-gate-3 Curse Forge]
*** 2 https://github.com/fnordware/AdobeDDS
* [https://steamcommunity.com/app/1086940/workshop/ Steam Workshop] (soon)
*** 3 https://developer.nvidia.com/nvidia-texture-tools-exporter


== Paths ==
* [https://www.substance3d.com/ Substance Painter] (You can also purchase via Steam)
=== Windows ===
* [https://nb-stor.s3.eu-central-1.amazonaws.com/bg3/Tiefling.zip Substance Painter shader starter]
* Profiles: {{InfoBlob|%LocalAppdata%\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public}}
* Mods (.PAK files): {{InfoBlob|%LocalAppdata%\Larian Studios\Baldur's Gate 3\Mods}}
* Mods (loose files): {{InfoBlob|<path to game installation>\Baldur's Gate 3\Data}}
* Tools (script extender, native mod loader): {{InfoBlob|<path to game installation>\Baldur's Gate 3\bin}}


=== Mac ===
<!-- empty space -->
* Profiles: {{InfoBlob|User/Documents/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public}}
{{clear}}
* Mods: {{InfoBlob|User/Documents/Larian Studios/Baldur's Gate 3/Mods}}


=== Linux ===
== Mod Resources ==
* Profiles: {{InfoBlob|SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public}}
Norbyte's [https://nb-stor.s3.eu-central-1.amazonaws.com/bg3/nrd_killstory.pak Patch 3 Modfixer] is required even in Patch 8.
* Mods: {{InfoBlob|SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/Mods}}
* [https://www.nexusmods.com/baldursgate3/mods/238 Custom Backdrops for Character Creation and Level Up]
* [https://www.nexusmods.com/baldursgate3/mods/48 Custom Armor Tinting]
* [https://www.nexusmods.com/baldursgate3/mods/132 Padme's BG3 Tutorials and Modding Resources]
* [https://www.nexusmods.com/baldursgate3/mods/294 Add Scars to Your Character]
* [https://www.nexusmods.com/baldursgate3/mods/249 Sample Equipment Mod]
* [https://www.nexusmods.com/baldursgate3/mods/273 Sample Datamined Mod]
* [https://www.nexusmods.com/baldursgate3/mods/297 Withers The Trader]
* [https://www.nexusmods.com/baldursgate3/mods/35 Customizable Starting Equipment]
* [https://www.nexusmods.com/baldursgate3/mods/357 Choose Your Equipment]


<div style="text-align: center;"></div>{{Modding navbox}}
== Mod Folder Location ==
{{DEFAULTSORT:Modding_Resources}}
* Windows: AppData\Local\Larian Studios\Baldur's Gate 3\Mods
[[Category:Modding]]
* Mac: TBD
* Linux: SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/Mods
 
== Fixing neck seams on Custom Heads ==
 
=== Things Needed ===
* [https://richwhitehouse.com/index.php?content=inc_projects.php&showproject=91 Noesis], OR
* [https://www.autodesk.com/developer-network/platform-technologies/fbx-converter-archives Autodesk's FBX Converter]
* Padme's Blender addons (link above in Asset Editing and Creation section)
 
Blender doesn't import custom normals from .dae files, but there's an option to import them from .fbx files. First convert the .gr2 mesh to .dae with LSLIB, then convert that .dae to .fbx with either Noesis OR Autodesk's FBX Converter and use it as your Data Transfer source object to get rid of the neck seam.
 
=== Steps ===
 
* Select your custom head and go into Edit mode (TAB key)
* Select only your neck seam vertices and create a vertex group called "neck_seam"
* Click the Normal Transfer button from Padme's addon - it should auto-smooth your normals with a 180° angle and add a Data Transfer modifier. Make sure that the Data Transfer modifier is above anything else in that section.
[[File:datatransfernormals.png|thumb|right|upright=1.5|data transfering normals]]
* Select the imported .fbx head mesh as your source
* Set the modifier to only apply to your newly created vertex group "neck_seam"
* Check Face Corner Data and select Custom Normals
* Leave all other settings as default, apply the modifier (downward arrow between the camera icon and the x button)
* Export your custom head with the Better Collada addon and settings
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)