Editing Modding:Packaging mods
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{{PageSeo | |||
|title=Modding Resources | |title=Modding Resources | ||
|description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3. | |description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3. | ||
|image=Modding_resources.webp | |image=Modding_resources.webp | ||
}} | }}Main page: [[Modding Resources]] | ||
== In LSLIB == | |||
# Make sure your Game at the top of the program is set to Baldur's Gate 3 | |||
# In the PAK / LSV Tools tab, focus on the Create Package section | |||
# Fill in Source Path with the location of the folder you want to package | |||
# Fill in Package Path with the same path as Source, but add <code>.pak</code> to the end of your folder name | |||
# Set your version to V16 | |||
# Click Create Package | |||
[[File:Package_LSLIB.webp]] | |||
== | == In the Multitool == | ||
# Drag and drop your folder into the blue | # Drag and drop your folder into the blue Workspace section | ||
[[Category:Modding]] | |||
[[Category:Modding |